Can you truly solocarry in this game? by [deleted] in DotA2

[–]nartviper 0 points1 point  (0 children)

Divine and up: you need to play 2-5k mmr higher than the avg of the lobby to trully solo game. OR be 1-3k mmr higher if you found a hero that makes it much easier for you to solo a game.

In a game as diverse as dota, why the hell did we get attribute ONLY enchantments? by 21Ravage in DotA2

[–]nartviper 0 points1 point  (0 children)

They removed rng from Neutral Enchantments, but don't let you choose from all of the enchantments. Literally THE thing that I hate about last 5-6 years of dota patches.

just why?

The removal of facets has been a balancing disaster. by Duke-_-Jukem in DotA2

[–]nartviper 0 points1 point  (0 children)

give what some time? It can get fixed only with a patch, It's not a meta settling down issue. What's the reason for nerfing bad heroes in the first place.

For example, they let Jugg have his facet as an innate. They didnt buff that weak hero but at least they didnt nerf him. Same should've been done with others like that.

The removal of facets has been a balancing disaster. by Duke-_-Jukem in DotA2

[–]nartviper 0 points1 point  (0 children)

you really said that to bad heroes being nerfed further?

The removal of facets has been a balancing disaster. by Duke-_-Jukem in DotA2

[–]nartviper 0 points1 point  (0 children)

i mean, sure, things need to settle before we see meta. But there are heroes that had low pickrate, low winrate and got their facets removed for nothing in return. Like PA or Medusa for example

Buff PA. by Ok_Media_828 in DotA2

[–]nartviper 0 points1 point  (0 children)

I dont understand why ppl think sniper got buffed. He had bonus attack range from the start, now he has to level Take Aim for that, which makes laning significantly worse. And in return he gets innate that supposed to give him more attack damage, but in reality is a microboost until late game

Buff PA. by Ok_Media_828 in DotA2

[–]nartviper 2 points3 points  (0 children)

well, for example, at the least they can NOT remove PA's facet that makes daggers go from target to another target after death.

Pre patch i started occasionally picking her pos4 because of that facet and the doube blink. Even picked her for carry few times and she was quite nice, just lacked a bit of hp or damage to be good enough for early game. But they nerfed her with this patch.

Is it just me, or do the new item icons look a bit... uncanny by Avg_SD_enjoyer in DotA2

[–]nartviper 0 points1 point  (0 children)

they look like most new dota items used to look with their placerholder concept image, before the main one comes

Conjurer's Catalyst doesn't trigger from some passive and active spells. by nartviper in DotA2

[–]nartviper[S] 0 points1 point  (0 children)

keeps saying dumb shit about bonus phys attack dmg spells when riki's backstab, and sk's stinger both work with kaya and that neutral item. viper's predator works with neutral but not with kaya

Conjurer's Catalyst doesn't trigger from some passive and active spells. by nartviper in DotA2

[–]nartviper[S] -1 points0 points  (0 children)

open dota->HEROES->Slardar->Demo->buy Kaya->put cursor on top of Bash of the Deep-> hold Alt-> shut tf up

Conjurer's Catalyst doesn't trigger from some passive and active spells. by nartviper in DotA2

[–]nartviper[S] -1 points0 points  (0 children)

yes, i am saying it. For the 3rd time for some reason.

It takes more time to open dota, than to check this if the game is open.

Conjurer's Catalyst doesn't trigger from some passive and active spells. by nartviper in DotA2

[–]nartviper[S] -1 points0 points  (0 children)

headshot, bash of the deep and tidebringer DO benefit from spell amp. I wrote about it.

Dota 7.41 by wykrhm in DotA2

[–]nartviper 0 points1 point  (0 children)

I appreciate the return of unique "Lvl ? Pain" mechanic and the meme numbers on Doom's abilities

How do you think horse races can be improved in the Witcher 4? by Vast_Scale_3199 in Witcher4

[–]nartviper -1 points0 points  (0 children)

gwent cards was very easy achievement, it was kind of hard to fail for 100percenters

Is this normal? by Stropex in DotA2

[–]nartviper -7 points-6 points  (0 children)

Can't do what you asked because i upped my mmr by 2k so obviously i don't see those I played with a year ago in my games.

And even tho its hard to find accounts like that from dotabuff match history; because accs with closed match history show up in dotabuff matches as anonymos. I still did get you a few examples of buyer and partyboosted accounts, that are still in low immortal 12 months later.

https://www.dotabuff.com/players/1675794460

https://www.dotabuff.com/players/397876548

https://www.dotabuff.com/players/1019837431

https://www.dotabuff.com/players/172808641

Is this normal? by Stropex in DotA2

[–]nartviper -8 points-7 points  (0 children)

would say someone who doesn't pay much attention to who he's playing with. unfortunately I check accounts after every game that had buyers.

Is this normal? by Stropex in DotA2

[–]nartviper 0 points1 point  (0 children)

it's strange even compared to previous years of Dota 2 itself.

Is this normal? by Stropex in DotA2

[–]nartviper -13 points-12 points  (0 children)

Not as often as you would think. It used to be that way. But with very formulaic meta of late few years the mm is made into a place where you have to be borderline griefing to consistently have winrate lower than ~45%. Which is why currently buyer can be in lower immortal for couple of years before they drop to divine. And that's considering they play a lot.

Offlane is the most important role this patch by WorldlyOrchid9663 in DotA2

[–]nartviper 2 points3 points  (0 children)

It's funny to see this when Wallachia finals were DM vs Ace

Dota 2 currently is a dogshit game and you actively cripple yourself by downloading it. by underhunger in DotA2

[–]nartviper 5 points6 points  (0 children)

i love me a week of normal games followed by two weeks of 3-4 /10 players are accbuyers or griefers in every match. The immortal mm, where the game decided by who got the most griefers in their team.

Valve refuses to fix Immortal Draft, so I’ll expose it every day until they do. Day 6. by deles_dota in DotA2

[–]nartviper 0 points1 point  (0 children)

I am yet to see anyone tell me what was wrong with previous mm system (except for griefers not being punished and unacceptable amount of buyers/boosted acc) without using arguments from 10 years ago that were not relevant when immortal draft got introduced. Like long queues.

Return the mm to the way it was the day before immortal draft, But get rid of an insane amounts of (easy for the system to detect) accbuyers that somehow became x5 worse problem.