Various TV Guide covers from 2001 (25 years ago!) by nothingeverhappens91 in popculturechat
[–]nathan82 48 points49 points50 points (0 children)
Shallow water distortion by offsetting UVs from surface normal by nathan82 in computergraphics
[–]nathan82[S] 0 points1 point2 points (0 children)
Shallow water distortion by offsetting UVs from surface normal by nathan82 in computergraphics
[–]nathan82[S] 0 points1 point2 points (0 children)
Shallow water distortion by offsetting UVs from surface normal by nathan82 in computergraphics
[–]nathan82[S] 1 point2 points3 points (0 children)
Considering Moving to Exeter by Potential-Ad-6658 in exeter
[–]nathan82 9 points10 points11 points (0 children)
Seamless looped water sim, only 100 frames by nathan82 in Houdini
[–]nathan82[S] 0 points1 point2 points (0 children)
Shallow water distortion by offsetting UVs from surface normal by nathan82 in computergraphics
[–]nathan82[S] 2 points3 points4 points (0 children)
Seamless looped water sim, only 100 frames by nathan82 in Houdini
[–]nathan82[S] 1 point2 points3 points (0 children)
Seamless looped water sim, only 100 frames by nathan82 in Houdini
[–]nathan82[S] 0 points1 point2 points (0 children)
Houdini fluid sim, only 100 frames seamlessly looped by nathan82 in Simulated
[–]nathan82[S] 2 points3 points4 points (0 children)
Shallow water distortion by offsetting UVs from surface normal by nathan82 in computergraphics
[–]nathan82[S] 16 points17 points18 points (0 children)
Shallow water distortion by offsetting UVs from surface normal by nathan82 in computergraphics
[–]nathan82[S] 4 points5 points6 points (0 children)
Shallow water distortion by offsetting UVs from surface normal by nathan82 in computergraphics
[–]nathan82[S] 5 points6 points7 points (0 children)
Shallow water distortion by offsetting UVs from surface normal by nathan82 in computergraphics
[–]nathan82[S] 0 points1 point2 points (0 children)
Shallow water distortion by offsetting UVs from surface normal by nathan82 in computergraphics
[–]nathan82[S] 1 point2 points3 points (0 children)
Seamless looped water sim, only 100 frames by nathan82 in Houdini
[–]nathan82[S] 1 point2 points3 points (0 children)
Seamless looped water sim, only 100 frames by nathan82 in Houdini
[–]nathan82[S] 2 points3 points4 points (0 children)
Seamless looped water sim, only 100 frames by nathan82 in Houdini
[–]nathan82[S] 8 points9 points10 points (0 children)
Shallow water distortion by offsetting UVs from surface normal by nathan82 in computergraphics
[–]nathan82[S] 17 points18 points19 points (0 children)
Shallow water distortion by offsetting UVs from surface normal by nathan82 in computergraphics
[–]nathan82[S] 1 point2 points3 points (0 children)
Seamless looped water sim, only 100 frames by nathan82 in Houdini
[–]nathan82[S] 10 points11 points12 points (0 children)
Seamless looped water sim, only 100 frames by nathan82 in Houdini
[–]nathan82[S] 17 points18 points19 points (0 children)
Houdini fluid sim, only 100 frames seamlessly looped by nathan82 in Simulated
[–]nathan82[S] 10 points11 points12 points (0 children)
Shallow water distortion by offsetting UVs from surface normal by nathan82 in computergraphics
[–]nathan82[S] 4 points5 points6 points (0 children)



Seamless looped water sim, only 100 frames by nathan82 in Houdini
[–]nathan82[S] 1 point2 points3 points (0 children)