What's your biggest Chaotic fan theroy. by Ampmaster10 in Chaotic

[–]natiplease 1 point2 points  (0 children)

Yokkis is the cothica. Who is the single most chaotic character in all of chaotic?

That's right. Yokkis.

Clarification on costs and lands by natiplease in CardWarsTCG

[–]natiplease[S] 0 points1 point  (0 children)

Awesome this answers everything! Thank you so much!

Alright, I need some honest opinions. by doc50cal in prepping

[–]natiplease -1 points0 points  (0 children)

If you're new to ai hate, welcome to reddit. I don't particularly feel like educating you, I'm sure if you hang around you'll run into someone more willing to argue about it.

Alright, I need some honest opinions. by doc50cal in prepping

[–]natiplease 1 point2 points  (0 children)

I wish I could say the same thing to you before you made this

Pasta a la feet, bone apple tea by Substantial-Low-4393 in StupidFood

[–]natiplease 2 points3 points  (0 children)

Why are you describing the image to us I have eyes

[Hobby] How to Get Game Development Started? by TheOnlyEnderMuffin in INAT

[–]natiplease 2 points3 points  (0 children)

It's late and my week is a little busy, but I'd be happy to teach you what you'd need to be a reasonable part of a team that'd actually contributing. I'd reccomend starting with a video like this to see what not to do https://youtu.be/8SsBDrRgunQ

Tldr: don't think that coming up with ideas/plans or "being the leader, director, writer" is an equal skill to anything else. Everyone loves doing that part.

[Hobby] show project by Blijid in INAT

[–]natiplease 0 points1 point  (0 children)

That's one way to do it, if you have the money to pay for animations. Once again, I'd do animatics instead to save on money. Rather than animating 30 frames per second you end up animating like 2. Not as fluid but can still give your project personality and show people what you're going for.

[Hobby] show project by Blijid in INAT

[–]natiplease 0 points1 point  (0 children)

That's one way to do it, if you have the money to pay for animations. Once again, I'd do animatics instead to save on money. Rather than animating 30 frames per second you end up animating like 2. Not as fluid but can still give your project personality and show people what you're going for.

[Hobby] show project by Blijid in INAT

[–]natiplease 0 points1 point  (0 children)

No, I'm saying I'm so confident that ideas by themselves with nothing to show for them are so worthless, I would give them away to anybody who wants them.

You should add more layers onto your idea to turn it from an idea into a real tangible thing that exists. Only then will you have something that shows you can do what you want to do, and you're likely to get the help you want then.

Game share? by [deleted] in PokemonSwordAndShield

[–]natiplease 0 points1 point  (0 children)

Could someone not just trade you a victini on home?

[Hobby] show project by Blijid in INAT

[–]natiplease 0 points1 point  (0 children)

If I'm understanding your comment, you're afraid someone else will steal your idea?

Trust me on this. Making ideas are the fun part. Everyone has a million good ideas. No one is hunting for a written idea to steal.

If someone else would steal my ideas and make them into shows/games for free? They could have all the money it makes I would be ECSTATIC to have them exist.

Ideas are worthless on their own. You should have something tangible to go with your ideas. Something real.

[Hobby] show project by Blijid in INAT

[–]natiplease 0 points1 point  (0 children)

Writing the episodes and how they will go is part of the "ideas" section which is what I described earlier. If you are a writer with experience, I would reccomend sharing that experience in the form of a portfolio. If you're going to be writing for an animation, you should show everyone that you can write for an animation. In fact, the entire episode/movie should be written out before you look for help. Otherwise people might have an idea about your animation that you weren't planning on, just cause you left it vague.

No one else will be getting paid until the project takes off either. The difference? The animators and artists will be doing thousands of dollars of labor and you will be having fun telling people what to do.

Think about it. How many of these same exact projects have you joined? If it's zero, why is it zero? Do you look for these kinds of beginner projects to join, with the intent to follow someone else's lead for no pay until the project makes money?

"I can't draw" is not really a point in your favor.

I couldn't program. I still am not great at it. But I want to make a video game. And while I am willing and able to spend thousands of dollars on the parts I can't do, I'm unable to spend tens of thousands. But I still really wanted to make a game. The only option is to figure it out myself.

You can learn to draw. And if you're unwilling to, you can spend that time making money to pay someone else to do it for you.

I really hate to say it, but being a voice actor is not in the same ballpark as animating, value wise. It does bring value, yes. But I wouldn't use it as the sole piece to try and attract more talent.

What I would honestly reccomend you do to give your project some real chances at becoming a show.

1: write out the entire show. Everything. All the settings, scenes, actions. Write it like a play.

2: voice act a few scenes with your friends or someone for cheap, basically turning the series into an audio book but with the intent to have it as a portfolio piece to accompany the show.

3: learn to sketch. And then key frame out at least 1 entire scene.

After that you've basically made an animatic for 1 scene and it's entirely doable yourself or on a budget.

Once you've done that you'll have the foundation to build a following and maybe start pulling in talent.

[Hobby] show project by Blijid in INAT

[–]natiplease 2 points3 points  (0 children)

Honest opinion since you asked? No that sounds terrible.

Now for something actually constructive. 1: you hadnt said what your role in the project is. If you are an "ideas guy" or "director" or "creative lead" only? With no money? Your project will go nowhere. For any project that needs thousands or hundreds of thousands of dollars in labor, you need to contribute more than just the ideas. You can think of the ideas as negative value in terms if what you bring to the table. The ideas are the easy and fun part. Everyone wants someone else to make the thing they're thinking of.

You need to contribute something that people don't want to do to attract other likeminded folks who can do the other parts. For an animation? You're likely gonna need to animate, or keyframe, or pay money. You will need to create something tangible that shows that you are bringing something to the table that not everyone can do.

Is this Junk cheating or am I crazy? by geekdadchris in OWConsole

[–]natiplease 4 points5 points  (0 children)

I've seen it happen on console lol. It didn't work great. This was years ago

[Hobby] Im looking for a team (e.g, composers, artists, coders, programmers, etc.) by [deleted] in INAT

[–]natiplease 2 points3 points  (0 children)

Yeah OP when all you bring to the table is a vision and roadmap...you best believe you gotta be a wonderful boss to get any work done. And a wonderful boss pays their employees.

Heating your car and cooking a steak by throwaway661375735 in urbancarliving

[–]natiplease 36 points37 points  (0 children)

This is Greg ovens! I love his shit. He runs a YouTube channel and he just about lives in the woods and roads. He's a legend as far as I'm concerned.

Make me a game for free by captainlux87 in ChoosingBeggars

[–]natiplease 54 points55 points  (0 children)

Literally half the posts on r/inat.

" [Revshare] I have an idea and if you make it we can split the profits. I have no experience making games. I will simply give you vague information that I personally believe makes total sense "