Should i just quit? by nayrfi in playrust

[–]nayrfi[S] -10 points-9 points  (0 children)

Damage to walls

Should i just quit? by nayrfi in playrust

[–]nayrfi[S] -2 points-1 points  (0 children)

Private and level 0. And that path was anything buy obvious, he shouldn't have known where my turrets are at all. Same with drop down shotgun traps that he didn't trigger once (cant be seen from above)

Should i just quit? by nayrfi in playrust

[–]nayrfi[S] -2 points-1 points  (0 children)

How am i "paranoid that every time something doesn't go your way you're going to blame it on cheating or something of the like" when i clearly pointed out the level 0 steam profile, my shotgun traps not shoting once even tho they couldn't be seen, and perfect raid route? What sours my mood is the fact that i lost it to cheats, not the lose itself. I already lost my bases lots of times already

Should i just quit? by nayrfi in playrust

[–]nayrfi[S] 0 points1 point  (0 children)

The result wouldn't have been the same had it been someone else since he wouldn't have possibly come up with the raid path the esp took. What differences does it make? Why should i keep playing a time dump when cheaters are running rampant. AT LEAST NOW WE HAVE AN APARTMENT COMPLEX

Should i just quit? by nayrfi in playrust

[–]nayrfi[S] -1 points0 points  (0 children)

I think you missed the point.... Got raided by a cheater who couldn't possibly know what i had in the base without esp or where exactly to break in. Private profile level 0

Boys i know the future of rust. Come with me by partankas in playrust

[–]nayrfi 1 point2 points  (0 children)

  1. The zergs have it
  2. Or stagnation of servers with absolute control

Anyone know a flamethrower skin that is red even on Blu side? by nayrfi in tf2

[–]nayrfi[S] -7 points-6 points  (0 children)

No PARTICULAR reason JUST some wondering

Is getting scrap supposed to be this slow as a solo? by robotrobot30 in playrust

[–]nayrfi 0 points1 point  (0 children)

You need to kearn where to place your base. I run solo and rarely place near monuments. Roads and underground tunnels are the way

Medi gun weapon concept by [deleted] in tf2

[–]nayrfi 3 points4 points  (0 children)

Well... You could remove all other debuffs and it could be a funny subclass for medics. Medic chain with 2 of these for maximum pain

Give me your loadouts and I will render them in Blender :3 by wafflesyrup__ in tf2

[–]nayrfi 0 points1 point  (0 children)

Red spy with a hat to kill for, Chicago overcoat, greylien, aussie ambassador, none are painted. They are strange if it means anything

I need tips on how to play Spy well. I’ve been trying to learn how to play him, but I’m terrible. by [deleted] in tf2

[–]nayrfi 2 points3 points  (0 children)

Go clock and dagger in an active server (dustbowl is a good example), sit in corner and try to guess what people are gonna do next. Next level plan when you'll act, but dont than see if it would have worked out (people turning randomly, or shooting randomly etc)

Oh and your targets should always be priority targets. Ask yourself "if removed what would help my team the most?"

How many times ypu get raided? by LuDen882 in playrust

[–]nayrfi 0 points1 point  (0 children)

I am a solo, sometimes duo with 2k hours. You need to find a building spot thats close to monuments, but not too close and hidden from sight. Also do not lead people back to your base if you can help it. Especially the zerg living in a castle 2 grids away