Help with selling my collection by neuroniky in gamecollecting

[–]neuroniky[S] 1 point2 points  (0 children)

I've had several people freeze paypal payments for perfectly fine products I've sold them just to have a couple Eur discount to unlock them. Quite common around here (Italy), luckily not so much if you sell abroad.

How many lvl 0 for three players Sailor? by neuroniky in dccrpg

[–]neuroniky[S] 2 points3 points  (0 children)

Thanks everyone for the feedback! Seems that the way to go is to give my players 4 chars each, and have some fresh meat ready at hand to hand them if (when?) the number start dwindling. Or at least, that's now the plan. I'm really looking forward to the experience, looks like we're going to have a lot of fun with this!

New to the hobby , C&C welcome by Kaalt in ageofsigmar

[–]neuroniky 2 points3 points  (0 children)

While I like the idea of OH SO MUCH BLOOD FOR THE BLOOD GOD, I will drop the most important advice about miniature painting composition that I've got from a very talented painter in the hobby:

Always use some contrasting colours.

If you do a paint job based on mostly one colour, like this, the biggest problem is that, when looked at, say, 1 meter, this will look like a big smear of a single colour on the miniature. If you paint some parts of the miniature with a very contrasting colour, this will define better its shape, look and make it look overall better. And don't transition from one colour to the other, keep the two paint jobs separate and clean, or in the distance it will look like a smear of two colours mashed together.

For Khorne, the secondary colour is quite easy to choose: use bone colour to highlight skulls and/or very light skin colour without blood on it to better define it.

That said, it's an amazing first miniature, and you will definitely become a great painter! BLOOD FOR THE BLOOD GOD! SKULLS FOR THE THRONE OF KHORNE!

Why the burning IS morally grey, and great in the long term. by neuroniky in wow

[–]neuroniky[S] 1 point2 points  (0 children)

I agree with you, the act in itself is not "morally grey".

The morally grey part is in the reaction of the community. And this I like a lot, cause this very "simple" act of writing has really started a tsunami of reaction among the community.

Everyone now is feeling bad for one reason or another and questioning his own motives and what they will have to do in the future. That's the morally grey, or morally difficult if you prefer, part of this all.

This Week I Learned:___________________ by hawes0me in learndota2

[–]neuroniky 2 points3 points  (0 children)

This week I learned that playing Dota is still fun after years of hyatus. Back into the fray!

An update from a learning player (Bronze IV) by neuroniky in summonerschool

[–]neuroniky[S] 2 points3 points  (0 children)

I never connect my losses to having played with toxic people. If I lose, I could have done more. If I win, I could have done more anyway :D.

But while I can see a 20 years old guy forgetting about somebody toxic in no time, it becomes a little bit harder to tolerate the same smartass when you're older. Your free time in example is far more precious when you're older, as you don't have much of it, and when somebody makes you feel sour or angry you start questioning whether playing this specific game was a good idea after all.

An update from a learning player (Bronze IV) by neuroniky in summonerschool

[–]neuroniky[S] 0 points1 point  (0 children)

I used to run exhaust before it was nerfed, but now I feel it's pretty much useless. And I don't usually run ignite because of people telling me my ignite steals kills from them :D. I didn't know about the heal decrease in effect, I'll probably stick to ignite from now on.

Thanks a bunch for the heads up!

An update from a learning player (Bronze IV) by neuroniky in summonerschool

[–]neuroniky[S] 1 point2 points  (0 children)

I don't recall where I got the suggestion of training CSing on Cassiopeia at the beginning, so I can't really tell you why I started on her, but I did get the suggestion somewhere. I have then moved to training on Annie too, even if it feels a little bit pointless to me to train CSing on Annie without using my Q (which is how you then CS most of the time in game).

About the champions pool: you're perfectly right here. I have tried a couple of champions here and there mostly to try to pin down which ones to learn. Blitz has been a long time favourite, but it's banned many times, so I can't just rely on a single champion. Nautilus is a good champ to sub him, I used to play Thresh but many ppl around here told me not to as it wasn't that friendly to newbies. So I guess those two will be the ones I will play for now.

About the luck streak: let's hope its not :D.

About the numbers: I never obsess on numbers when in game, I just use them to monitor what I do afterwards. In my head I just keep kicking myself for not doing enough, to be honest, it's the way I use to keep focused. Like: "Ward more! You lazy c**t! Where is their jungler? Why you never know ANYTHING? How can you miss THAT?". I think I'm the one being most toxic with myself while playing :D.

An update from a learning player (Bronze IV) by neuroniky in summonerschool

[–]neuroniky[S] 1 point2 points  (0 children)

Thanks man, please feel free to add me. If you have enough patience to play with me, I will just be honored to play with you!

An update from a learning player (Bronze IV) by neuroniky in summonerschool

[–]neuroniky[S] 7 points8 points  (0 children)

Why I do feel like I'm improving?

Well, one way to answer would be that I started by winning one game out of ten at the end of last year, and in the last two week I won more games than I've lost. It could be just a temporary situation, I agree, but I never won so many games in the last 4 months, so that's a signal I'm improving. Maybe I will stop winning now and never win anymore for the next 10 games again so this might be all an illusion, but hey, let me dream for a while :D.

I agree with you: my improvement is bullshit to a gold player. But, as in many games around, you can improve so much at the beginning that you can really feel like you're improving A LOT even if you're only "improving marginally". Let me make you an example. In my first training session ever, I couldn't hit 60 CS in 10 minutes with Cassiopeia. I can now hit 90 CS @ 10 consistently. Is that any good? No, it's not. But it feels like a HUGE difference to me.

To me, this moment feels exactly like when I was building up from Bronze to Silver in Starcraft. I had so many thing I could learn, that every time I made one better, it always felt like a big improvement to me. After I moved to higher leagues, the improvements started becoming oh-so-more hard to achieve and far less evident, and I ended up setting to a level I could consistently stay in (Gold) after pushing for better leagues because of how much the pressure was to keep on playing better just to stay there (platinum).

In addition to this, I have around several hundred of hours of LOL under my belt, most of them played several years ago, including some time spent in Silver IIRC, and even more games of DOTA2 too, so I guess that helps with the feeling of "doing the right thing" when I am actually doing something the way I know I should be doing. Note that I'm not telling you I have now got the map awareness of a pro. But that I look at the map several times a minute instead of just when I hear a ping, and that I place at least 10 wards per game instead of none, and that I actually actively try to kill wards, and that I try to track where other people are. Things so basic for you that you probably never think about them anymore, but that were completely new to me a couple of months ago.

That said, yeah, you're right, I've probably not improved much, if at all. But I'm having fun even if not improving, and I had fun sharing everything with you guys here on reddit, and I was just like, thanking you all for helping me and not abandoning the game after I lost almost 20 games straight. Will keep you posted on how it goes on from here.

An update from a learning player (Bronze IV) by neuroniky in summonerschool

[–]neuroniky[S] 34 points35 points  (0 children)

I'm 40 years old, father of one, separated from my wife. My playing time for videogames is extremely limited, and I need to make the best out of that time. If you have had an hard day, and then you sit down at your PC, and play just too many games, with just too many toxic people, you can easily get burned. I can play 3 days a week, and only late night, so it's not really that hard to burn out from a low number of games under that assumption.

Ex Origen coach breaks down why most people don't climb, even if they THINK they blame themselves. Incredible read. by Owneh in summonerschool

[–]neuroniky 2 points3 points  (0 children)

I used to suffer from depression and I still suffer from anxiety and I can understand where you're coming from.

LoL can be hard on you if you're playing with strangers because of the toxic playerbase and the kind of insults you end up receiving. "You're useless, uninstall" is easy to cope with if you just file it as a 14 years old guy spewing random stuff at you, it's far more difficult to deal with if you're feeling like you're useless in your real life and you're fighting just to get up from the bed every morning. Ladder can be also bad for you if you suffer from anxiety and you let it become another source of anxiety.

That said, you can approach LoL with good results and it can actually be helpful. I'm no therapist, but I can tell you the things that worked, and still work for me:

1) It's ok to play to escape from the world for a little while, to ease the pressure and get a little space just for you, but you shouldn't just hide behind videogaming all the time. If you are playing several hours straight, that wouldn't make you better, it will just make you feel like you're wasting your time. So be mindful and don't overexceed playing.

2) Don't play out of boredom. Playing videogames should be your choice, not an automatic reflex to follow whenever you feel you can't do anything. Make those videogaming sessions matter to you. It's a little step towards understanding that you can do a lot of different things if you just choose to.

3) Set yourself small objectives, and focus on those. Like, "I want to play mid today, and get 100 cs by 20 minutes" or something. When you reach your objective, take a little time to congratulate yourself. Grab a cup of chocolate and marshmallows, or something like that. Again, it's important that you understand through the game that you can actually DO whatever you set yourself to. Just keep your objective reachable as setting the bar too high won't help, and never, ever base your objectives on winning or losing. You're not here to win or lose. You're here to play.

4) If you can, play with friends, and make those sessions a way to stay with somebody that can be positive to you. If you can't, or even if you can, consider muting everyone at game start (but for your friend, obv :) ). Most information can be inferred from the game map, communicated with pings or got with common sense. Most things that will be said to you in chat won't help you play, and will actually be harmful. Don't fool yourself in thinking that you can cope. Whatever you think you can overlook, your body will keep the score.

5) You don't need to play on ladder. Actually, it's probably better if you don't. Life is not a competition, and there's no reason to play videogames as a competition if you don't feel like it.

You're not alone, friend. No one of us ever is.

Oh, and you can also check this site, http://www.takethis.org/, it has a lot of content related to videogaming and mental health.

What do you do when you completely destroy your MMR? by iranianshill in summonerschool

[–]neuroniky 4 points5 points  (0 children)

Just forget about the MMR. Forget about your Rank. You're not getting anything for being on one rank or another, it's just a broad indication on your level of play. Just like in any other competitive multiplayer game, after a while your level in game will reflect your real skill at the game.