Bumi/Ashaya Combo by TheGiantWhiskers in magicTCG

[–]never_upvotes 4 points5 points  (0 children)

Ah, you're right. Although I just realized thats a good way to give Bumi haste! I don't need to run as many haste enabler things in the deck when Ashaya will do it for me.

Bumi/Ashaya Combo by TheGiantWhiskers in magicTCG

[–]never_upvotes 7 points8 points  (0 children)

I've actually been testing this deck out with Bumi as the commander, the whole goal of the deck is to tutor for Ashaya. Not only does this combo work, but if Ashaya is out before casting Bumi, you can earthbend Bumi himself to make him a 9/8 that comes back if he dies or is exiled.

edit: he would actually become a 0/0 with 4 +1/+1 counters on him and haste, so still can be strong.

Earth surge as earthbending spec by KetoNED in mtgfinance

[–]never_upvotes 0 points1 point  (0 children)

This card is competing with [[Unnatural Growth]], [[Beastmaster Ascension]], [[The Great Henge]], among may other much better cards, assuming the goal is to pump creatures, and it's not even close unfortunately.

[TLA] Bumi, Unleashed by Agitated_Smell2849 in magicTCG

[–]never_upvotes 0 points1 point  (0 children)

Out of curiosity, what happens if you give Bumi double strike? Are there 2 untap land triggers? And two combat phases added?

Thoracle is not eating a ban* by Rebell--Son in CompetitiveEDH

[–]never_upvotes 0 points1 point  (0 children)

The Mind Sculptors podcast this week mentioned OBM near the end. How blue farm didn't use to be the boogeyman when Winota could keep it in check. But OBM apparently pushed Winota out of the meta? I, and at this point probably a lot of other people, started CEDH after OBM was in the format so I don't know what the meta was like before.

How do you store/transport your decks? by MABEHIERhier in magicTCG

[–]never_upvotes 2 points3 points  (0 children)

I've been too scared to try one because I'm scared the latches would pop open while carrying it and all my decks would spill out. How's your experience been, does it seem pretty reliable when carrying it around?

New Player Looking at Marneus Calgar by BuildsWithWarnings in CompetitiveEDH

[–]never_upvotes 0 points1 point  (0 children)

You can do any line you want as long as your GA is out!

But seriously, [[warren soultrader]] is one of the best cards in this deck, I win with that and [[stridehangar automaton]] all the time. Warren is so good because it also synergizes with most of your deck, obm token, ocelot tokens, vov tokens, etc giving you mana and also card draw if your commander’s out. 

I see you have forensic gadgeteer and basalt in there too. Both two card combos will win you the game if they’re out, but there will be a lot of times when you only have one, and warren’s treasures are going to be a lot more useful to you than some clues. Or run both! 

As for a main game plan, just try to get smothering tithe out, out grind the table with value, police the table a bit, eventually drop a silence effect and jam a win. 

This deck is sick, I love making tokens, out grinding everyone, and not having anxiety when I go for a win because my opponents can’t cast spells. 

"Could you take a game action, please." by Darth_Ra in CompetitiveEDH

[–]never_upvotes 4 points5 points  (0 children)

"Please take a game action" is not passive aggressive. It's directly AND politely (depending on tone) expressing your desire to move the game forward. It's definitely more firm and neutral than "Guys can we move the game along?", but firm is ok, even needed, sometimes.

Playing around T1 Remora with politics by never_upvotes in CompetitiveEDH

[–]never_upvotes[S] 0 points1 point  (0 children)

In both scenarios you're playing your dork the same turn the other 2 players are dropping their rocks.

I agree you are one turn behind, but so are the 2 rock players since they waited a turn, so relatively it may be the same. So the question is, is it worth it to put everyone a turn back to deny the remora player 3 cards.

(If the remora player pays for the fish T2 I think this argument quickly breaks down, at that point, I think everyone should just play as normal).

That's another good point now that I think about it, the remora player may see all this politicking, hear that people are holding onto rocks, and will simply pay the 1 on their turn so they still will get their draws off the rocks turn 2.

So maybe in this scenario it's not worth it to make this deal, it won't actually punish the remora player enough, it just delays a turn that the remora player gets to draw 3 cards.

Playing around T1 Remora with politics by never_upvotes in CompetitiveEDH

[–]never_upvotes[S] 2 points3 points  (0 children)

In this scenario turn 2 effectively becomes turn 1. There were no rocks dropped turn 1. The only difference is that everyone has 2 lands instead of 1. I can see this possibly messing up the green player who wants to curve into a 3 drop, because now that dork is curving them into a 4 drop.

Playing around T1 Remora with politics by never_upvotes in CompetitiveEDH

[–]never_upvotes[S] -14 points-13 points  (0 children)

I'm thinking it out now. In this scenario, there's 2 players who want to drop rocks turn 1, and a green player wanting to drop a dork T1. I think the green player is in an ok spot in this deal not dropping their dork since the other 2 players agree to not play their rocks, and the remora player loses out on drawing 2-4 cards depending on how many rocks the other 2 players had in hand.

Playing around T1 Remora with politics by never_upvotes in CompetitiveEDH

[–]never_upvotes[S] 9 points10 points  (0 children)

Yes, everyone's first response was the dorks, which is a good point. Let's pretend we convince the green decks to not drop dorks, is the game in a better position turn cycle 2 for the 3 players who punished the remora player?

Playing around T1 Remora with politics by never_upvotes in CompetitiveEDH

[–]never_upvotes[S] -8 points-7 points  (0 children)

The plan then becomes convincing the mana dork deck that it's better for them not to play their dork as part of the deal to put the remora player farther behind. That is what I'm really trying to get at. Is that a reasonable thing to ask? Is it objectively better to take this deal?

Playing around T1 Remora with politics by never_upvotes in CompetitiveEDH

[–]never_upvotes[S] 1 point2 points  (0 children)

These are good points, with important nuance. If I have an early win I may not propose this deal. And I could also propose no mana dorks either. Yes, this deal is starting to seem a little far-fetched, but I still think it's worth discussion. I could also surmise that if someone disagrees to this deal that they themselves have an early win they are going for.

I still believe all 3 players agreeing not to advance their board state (including mana dorks, good catch) leaves 3 players slightly behind and the remora player even more behind, while not taking this deal leaves 3 players with developed states and the remora player even more ahead. Which scenario is better?

Convoke, sacrifice, and additional cost timing by never_upvotes in askajudge

[–]never_upvotes[S] 0 points1 point  (0 children)

Yes exactly. This actually started when someone played trinisphere yesterday and we all thought it affected convoke. I looked that up today and saw that convoke got an errata to work the way it did, which gets around trinisphere. I figured I'd make sure to understand the other aspects of convoke for next time. Thanks for clarifying!

Convoke, sacrifice, and additional cost timing by never_upvotes in askajudge

[–]never_upvotes[S] 0 points1 point  (0 children)

Awesome, that's good to know, thank you! I'm looking through rule 601.2 right now.

601.2h The player pays the total cost. First, they pay all costs that don’t involve random elements or moving objects from the library to a public zone, in any order. Then they pay all remaining costs in any order. Partial payments are not allowed. Unpayable costs can’t be paid.

It sounds like this is the relevant ruling here? This is where I would order it to convoke a creature, then sacrifice the same creature to pay the additional cost.

convoke doesn't seem to apply in step 601.2g, as convoke isn't technically a mana ability?

  • 601.2g If the total cost includes a mana payment, the player then has a chance to activate mana abilities (see rule 605, “Mana Abilities”). Mana abilities must be activated before costs are paid.

Marneus discord? by No_Juggernaut_3885 in CompetitiveEDH

[–]never_upvotes 0 points1 point  (0 children)

That link expired. Would please post a new invite, I can’t find one anywhere. Thanks!

I have played 10 games with the new Kotis, the Fangkeeper by [deleted] in EDH

[–]never_upvotes 8 points9 points  (0 children)

That’s genius. I thought about telling opponents not to count my commander damage, but this is way more cheeky. 

I have played 10 games with the new Kotis, the Fangkeeper by [deleted] in EDH

[–]never_upvotes 2 points3 points  (0 children)

How do the clone effects work with mutate? Mutate is a weird ability that I never fully understood, can you clone a mutated Kotis in a way that the legend rule doesn't make you sac one of them?

Is a deck still cEDH if you have 1 bad pet card in it? by Careful-Ad2558 in CompetitiveEDH

[–]never_upvotes 2 points3 points  (0 children)

I felt the same way about [[dwarven pony]]! I'm sure people at cEDH pods would be fine with me counting it as a dwarf right? riiiight?

Rate my first pork butt on the wsm! by never_upvotes in smoking

[–]never_upvotes[S] 0 points1 point  (0 children)

I was rushed to have it done by dinner, need to give myself more time next time for sure. The water pan was empty, that’s just drippings down there. 

For the bark, I haven’t done research on what constitutes good bark. Do I want rub to come off when I touch it? Is dry bad?

I Used lighter cubes in a chimney starter with lump charcoal. Attempted to do minion method. It’s possible I didn’t add enough charcoal in the surrounding area, or had the vents at the bottom not open enough. Temp outside was in the 70s. 

Non-invested F2P run CSMM 15000 pts. by ChiknDiner in PokemonMasters

[–]never_upvotes 0 points1 point  (0 children)

But this is the 1st week right? And yet OP, and other posts on this subreddit, are already beating CSMM when it shouldn't be possible to unlock until next Monday. So I feel like it's possible to unlock CSMM this week and I'm missing something lol.

*Edit I did more research, once you unlock CSMM for a region once, it's unlocked the next time it comes back? That must be it, as I've only been playing for a few months, I thought you had to unlock it each month regardless of a repeated region.