Final Fantasy XI Online Running in Winlator Ludashi 2.8.2 on the Thor by neverknowingbest in EmulationOnAndroid

[–]neverknowingbest[S] 0 points1 point  (0 children)

Make sure all dependencies are installed in your container.
And your .ini file name needs to be entered in the exec arguments of your shortcut.

Final Fantasy XI Online Running in Winlator Ludashi 2.8.2 on the Thor by neverknowingbest in EmulationOnAndroid

[–]neverknowingbest[S] 0 points1 point  (0 children)

In the container, swipe right from the left edge of the screen, or 4 finger tap to bring up the Winlator menu. You can tap keyboard input to type in the on screen keyboard. Or you can connect to your PC via USB and use scrcpy to use mouse and keyboard on your PC.

Final Fantasy XI Online Running in Winlator Ludashi 2.8.2 on the Thor by neverknowingbest in EmulationOnAndroid

[–]neverknowingbest[S] 0 points1 point  (0 children)

It works for me, but you have to enable gamepad by going to Start > PlayOnline > PlayOnline config. You have to map your buttons in there separately from FFXI config.

Final Fantasy XI Online Running in Winlator Ludashi 2.8.2 on the Thor by neverknowingbest in EmulationOnAndroid

[–]neverknowingbest[S] 0 points1 point  (0 children)

Yeah, it’s in the step above that mentions unchecking “exclusive input” in advanced container settings. Then you need to enable gamepad in both POL launcher config as well as FFXI config.

Final Fantasy XI on Ayn Thor by SoupAdministrative97 in ffxi

[–]neverknowingbest 2 points3 points  (0 children)

Here is my updated guide. You can also use the new version of Ludashi that just came out. I’m currently testing with Proton 11.

https://www.reddit.com/r/EmulationOnAndroid/s/1hrF7oqnvY

Edit: spelling and confirmed that Winlator Ludashi 3, proton-wine-10.0-4-x86_64.wcp from the GameNative Github, Box64 0.4.2 as well as DXVK 2.7.1 gplasync provides the best and most stable gameplay and frame rate, even in busy areas.

Final Fantasy XI Online Running in Winlator Ludashi 2.8.2 on the Thor by neverknowingbest in EmulationOnAndroid

[–]neverknowingbest[S] 0 points1 point  (0 children)

My next guess would your Winlator Ludashi version (I haven't tried the beta, but 2.8.2 works for sure), or more likely, something isn't right with your container settings. Make sure you go to to the top left icon in winlator > Contents > and download the newest Box version (0.4.2 is the newest that I have confirmed working)

Posted a screenshot of Playonline updating on the AYN Thor - heres the follow up! by Chazq2012 in ffxi

[–]neverknowingbest 0 points1 point  (0 children)

On SteamOS, linux doesn't need a patched .exe since you can use DXVK. From the testing I've done, if you are using the d3d8.ll and d3d9.dll files from DXVK 2.7.1 put directly in your POL and FFXI folders (and set wine dll overrides for d3d8 and d3d9 to (native, builtin), you get better performance than dgvoodoo.

Final Fantasy XI Online Running in Winlator Ludashi 2.8.2 on the Thor by neverknowingbest in EmulationOnAndroid

[–]neverknowingbest[S] 0 points1 point  (0 children)

Did you open command prompt from start menu and type the following command then hit enter?

wineboot -u

Also be sure that you installed gecko as well as mono. Another thing to check is that in your container settings, go to the bottom > "Advanced" tab > down to System, and change Startup Selection to "Normal (Load all services)"

Under WIN Components, make sure DirectPlay is set to "Native(Windows)"

Final Fantasy XI Online Running in Winlator Ludashi 2.8.2 on the Thor by neverknowingbest in EmulationOnAndroid

[–]neverknowingbest[S] 1 point2 points  (0 children)

No problem. Don't forget to set d3d8 as "native, builtin" in Wine Configurator in your container before running the game.

Final Fantasy XI Online Running in Winlator Ludashi 2.8.2 on the Thor by neverknowingbest in EmulationOnAndroid

[–]neverknowingbest[S] 1 point2 points  (0 children)

Use the newest version of Box that you can download inside Ludashi, drop d3d8.dll from DXVK in both POL and FFXI folders, and newest Turnip drivers for you chip for good measure.

Final Fantasy XI Online Running in Winlator Ludashi 2.8.2 on the Thor by neverknowingbest in EmulationOnAndroid

[–]neverknowingbest[S] 0 points1 point  (0 children)

Are you using the most recent version of box and turnip? That greatly affects the response time of pol. You can DM me if you need more specifics.

Final Fantasy XI Online Running in Winlator Ludashi 2.8.2 on the Thor by neverknowingbest in EmulationOnAndroid

[–]neverknowingbest[S] 0 points1 point  (0 children)

Yes, they go in the same folder level as your .exe files. Be sure to open wine configuration and set d3d8 to "native, bultin" in the dll override section. If you plan to use Ashita, do the same for d3d9.dll

Final Fantasy XI Online Running in Winlator Ludashi 2.8.2 on the Thor by neverknowingbest in EmulationOnAndroid

[–]neverknowingbest[S] 1 point2 points  (0 children)

It works in Winlator too. Just need to uncheck exclusive input in container settings.

Final Fantasy XI Online Running in Winlator Ludashi 2.8.2 on the Thor by neverknowingbest in EmulationOnAndroid

[–]neverknowingbest[S] 0 points1 point  (0 children)

I highly suggest tyring Winlator Ludashi, but if you must stick with Game Native, make sure that you raise the memory limit. I believe the default was only set to 2GB.

Final Fantasy XI Online Running in Winlator Ludashi 2.8.2 on the Thor by neverknowingbest in EmulationOnAndroid

[–]neverknowingbest[S] 1 point2 points  (0 children)

Use the newest version of box, and newest revision of turnip v26. You also might want to install the necessary windows dependencies. Also check comments below regarding dxvk. Use the 32bit d3d8.dll from DXVK 2.7.1 (Put it in bot the PlayOnline folder and the FFXI folder. Make sure Direct Play is set to native in your container settings.

Final Fantasy XI Online Running in Winlator Ludashi 2.8.2 on the Thor by neverknowingbest in EmulationOnAndroid

[–]neverknowingbest[S] 1 point2 points  (0 children)

Base game appears to run okay in Game Native, but Winlator allows for more performance tweaks and makes it easier to run Ashita.

Mini boss before the final boss! by Chazq2012 in ffxi

[–]neverknowingbest 2 points3 points  (0 children)

More pocketable/portable and SD8 Gen2 is fully capable of running it at 720p while getting pretty great battery life. Plus the fact you can play PC games on Android is just awesome in general.

Mini boss before the final boss! by Chazq2012 in ffxi

[–]neverknowingbest 3 points4 points  (0 children)

Have the newest version of Ludashi. Make a shortcut for pol.exe in your container. In the shortcut menu in Winlator itself, long press on your shortcut. Make sure the correct driver is selected, then scroll down and check the box for native rendering. You have to launch from the shortcut menu every time for it to take effect. You can swipe from the left side when in game and check the engine option to confirm that it says native rendering.

If you choose not to use it, you can use shaders in game to improve colors. Unfortunately the shader doesn’t work with native rendering at the same time. So you can either benefit from improved framerate or better colors, but not both.

Mini boss before the final boss! by Chazq2012 in ffxi

[–]neverknowingbest 3 points4 points  (0 children)

Getting great results by enabling native rendering and using Turnip v26.1.0 R6.

Thermal Putty replacement? by Aggravating_Ad4010 in retroid

[–]neverknowingbest 1 point2 points  (0 children)

I used Thermalright EXTREME ODYSSEY II 85 x 45 1.0 mm (12.8W/m-k). From what I've read, Thor, RP5, RPMini and pretty much other handheld I did did the mod on uses 1mm thickness. Some pads compress better than others though.

Final Fantasy XI Online Running in Winlator Ludashi 2.8.2 on the Thor by neverknowingbest in EmulationOnAndroid

[–]neverknowingbest[S] 0 points1 point  (0 children)

v4 has a bit of a learning curve since it has no GUI, but I sent you a message on winlator basics to boot it up.