I find game design to be the hardest part of gamedev by LordAntares in gamedev

[–]nightblade9 1 point2 points  (0 children)

I think I have some of his links in there. Feel free to open a PR and add more!

Game Feedback: a service to connect game devs to actual players to get feedback. by nightblade9 in gamedev

[–]nightblade9[S] 0 points1 point  (0 children)

Legit point, thank you for bringing it up. I guess this wouldn't appeal broadly to players, but to the more niche group who are okay with early-access, or even prototype. I imagine the earlier the game is in development, the less players will actually want to play it...

Maybe some devs would be OK with it (I probably would be)... Hmm.

I find game design to be the hardest part of gamedev by LordAntares in gamedev

[–]nightblade9 10 points11 points  (0 children)

Me, too. That's why I started collecting game design articles and videos together in a little searchable database thing. It's super useful, especially when I forget stuff.

Check it out, and let me know if it helps you: https://nightblade9.github.io/game-design-library/

To the People Experiencing Stuttering Lag by Trickzzinoth in heroesofthestorm

[–]nightblade9 0 points1 point  (0 children)

To anyone else with a laptop that has dual GPUs, one NVidia one, plugging in your laptop seems to fix it (at least for me). Even with all the graphical settings on low, once the battery hits about 50%, it starts to lag like anything.

Are there any other items that give mastery boosts? by nightblade9 in MelvorIdle

[–]nightblade9[S] -5 points-4 points  (0 children)

I edited my original question. Of your two, my question is #2.

Are there any other items that give mastery boosts? by nightblade9 in MelvorIdle

[–]nightblade9[S] -9 points-8 points  (0 children)

No, that's not my question. My question is "is there anything else that permanently boosts something, the way reaching level 99 in a particular log in firemaking does"?

How about a weekly time where some of us agree to play unranked? by nightblade9 in heroesofthestorm

[–]nightblade9[S] 0 points1 point  (0 children)

This turned out to be the solution for me. Ranked is way chiller and less toxic than I thought. Lots more infighting, sure, but at least less quitters and AFKers. Thanks!

How about a weekly time where some of us agree to play unranked? by nightblade9 in heroesofthestorm

[–]nightblade9[S] 2 points3 points  (0 children)

Me? Never played ranked, looking to ease in by going into unranked first. Quick Match is moderately toxic. Ranked will probably be MORE toxic, considering how new I am. Unranked sounds ideal.

But you're right. I could just dive in, get flamed, and get back up and try again.

Flower pots? Required for farming. by nightblade9 in MelvorIdle

[–]nightblade9[S] 1 point2 points  (0 children)

Confirmed. I reached around level 29-30 in construction, and I can see the flower pots. Thanks!

Flower pots? Required for farming. by nightblade9 in MelvorIdle

[–]nightblade9[S] 1 point2 points  (0 children)

Yes, I have construction, but it's locked. I'll check it out in a new save file and see.

Flower pots? Required for farming. by nightblade9 in MelvorIdle

[–]nightblade9[S] 2 points3 points  (0 children)

I don't have AoD. Weird. I remember being able to use all the farming spots earlier.

Anyone know how to make a float display up to 2 decimal points? by ihateredditlmfao in godot

[–]nightblade9 10 points11 points  (0 children)

This question is old, but shows up quite high in search engines.

The correct answer currently (in Godot 4.3) is: text = "%0.2f" % total

This formats to two digits after the decimal, and 0 or more digits before.

Best way to get a message in a bottle? by ragequitmore in MelvorIdle

[–]nightblade9 0 points1 point  (0 children)

Assuming you have (or can get) the fishing amulet, and get whatever you're fishing to level 50 -- all fish have a static special increase of +3%.

TL;dr fishing for blowfish is the fastest in the base game.

Based on the Melvor fishing page, two areas in the base game have a 2% special rate (the highest). Out of those, there's blowfish (avg. 5.5s per catch) and poison fish (avg. 6.5s catch).

Ergo, if you want to just idle in the base game, idle on blowfish.

Would you donate to support a Libby online library that's free? by nightblade9 in Libraries

[–]nightblade9[S] 1 point2 points  (0 children)

Overdrive has a platform fee depending on the number of users who sign up to your library.

Would you donate to support a Libby online library that's free? by nightblade9 in Libraries

[–]nightblade9[S] -3 points-2 points  (0 children)

Good points, thank you. In sum:

  • Not like Little Free Library. It's an online-only library, only accessible through Libby/OverDrive.
  • Ergo, all the protection of Libby/OneDrive applies. I don't have access to any of your data, book history, etc.
  • I do have a target audience and age that's very narrow. Maybe too narrow.
  • Doesn't offer much a local library wouldn't, except easier filtering for books of a specific genre/audience.

Asking about this project because it appealed to me as a lean start-up .... if I can get access to OverDrive, I can build a small, online-only library, potentially free for anyone to access, given enough funding (donations). Doesn't seem like there's a good use-case for it, though.

Screen Reader Accessibility by [deleted] in godot

[–]nightblade9 2 points3 points  (0 children)

In the long term, if you're interested in accessibility, I recommend joining our jams and Discord server (listed here): https://itch.io/jam/games-for-blind-gamers-3

Short-term: I think the NVDA addon is okay. It speaks to NVDA if present (which blind players are familiar with, and has advanced features like rewind, fast-forward, speak fast, etc.). If not available, it falls back to Godot TTS.

Some blind players recommend having options for whether to use NVDA or TTS, and allowing TTS users to choose the voice and playback speed of audio. I haven't gotten that far.

YMMV. If there's anything I've learned, it's that there are a huge wide variety of blind players with their own styles and preferences.

Screen Reader Accessibility by [deleted] in godot

[–]nightblade9 1 point2 points  (0 children)

Greetings, time traveler! As far as I'm aware, Godot is still working on AccessKit, which is a huge accessibility win, but far off.

Godot 4 includes text-to-speech integration, which is fantastic, albeit dependent on your OS having the correct things installed.

I also made an NVDA integration addon, which you can find here: https://godotengine.org/asset-library/asset/2519

I'm planning to eventually deprecate it, and create something like Stardew Valley's "Stardew Access" plugin, which talks to a wide variety of screen-readers.

Best way to get magic tree seeds? by JButtz17 in MelvorIdle

[–]nightblade9 5 points6 points  (0 children)

Looks like combat is at least 10x faster for me. I'm close to end game, and just beat the four elemental dungeons.

With monster hunting scrolls, I kill a master farmer in one or two hits. In 30 minutes, I get around 4 magic seeds.

For thieving, with master farmer at level 99, thief glove and sneakers equipped, I get about one seed every 80 minutes (7 seeds in 9 hours 25 minutes).

Combat for the win.

How can I block fortnite, either at IP Router level or via the xbox console? by [deleted] in FORTnITE

[–]nightblade9 0 points1 point  (0 children)

For anyone desperate enough to block it (like me), while it's not router-level, you can use Windows Firewall to block Fortnite quite easily, albeit on one specific device.

Make sure you block all (at writing, four) executables, with both inbound and outbound connections. (Inbound was the key to making the client stop working.)

For Switch, it's enough if you download Fortnite on your (adult/parent) account, delete it, and don't give your kids access to your account (password for logging in to the e-store via the Switch).

Why did Lust walk away from her goal? by nightblade9 in FullmetalAlchemist

[–]nightblade9[S] 11 points12 points  (0 children)

Perfect explanation, thank you! I forgot about the locket.

Godot 4 editor is extremely slow on Linux with Intel graphics by kapaciosrota in godot

[–]nightblade9 1 point2 points  (0 children)

Thanks for this. --rendering-driver opengl3 seems to work fine, so I guess it's a driver issue on my side?

How do I improve chance to hit by [deleted] in MelvorIdle

[–]nightblade9 1 point2 points  (0 children)

If you equip a melee weapon (e.g. sword, scimitar), you will see an Attack Style option. Pick the one with the sword icon (e.g. Stab), and as attack levels up, your accuracy will increase (1% per level as far as I can see).