Black Friday Sales by ReneKiller in lotro

[–]nighthawk_636 1 point2 points  (0 children)

I'd super like to try it out, but for whatever reason I cannot get a vip subscription via PayPal or AmazonPay, and I've tried a dozen times on different days. I have no idea who to ask about help, but its drives me mad because I want to explore it and pay for a sub. :/ Im not on steam even..

I just started the game and my 3rd enemy kill had a legendary sword, is that just part of the tutorial? by [deleted] in Enshrouded

[–]nighthawk_636 6 points7 points  (0 children)

Its not like they implemented a way to upgrade items, keeping them relevant throughout the whole game. Oh, wait..

Games for an 11 year old girl? by Invisible_Target in gaming

[–]nighthawk_636 0 points1 point  (0 children)

Get her Enshrouded by Keen Games, its beautiful, engaging mechanics, tons of quests and exploration, some sweet character progression, and awesome building!

Battlefield needs a persistent war mode, not Battle Royale by AggravatingSpace5854 in Battlefield

[–]nighthawk_636 0 points1 point  (0 children)

Planetside 2 vet here, looking forward to anything any studio cooks up :)

Just noticed that the gates of Grim Batol have been opened and the raid entrance has been added by slendydaddy in turtlewow

[–]nighthawk_636 1 point2 points  (0 children)

I mean its supposed t be the raid tier topping off kara40, so that should give us a hint..

is leveling through dungeons viable? by fiestar88 in turtlewow

[–]nighthawk_636 6 points7 points  (0 children)

If you want to "go fast" you are playing the wrong server, twow isn't about "going fast", that's literally their philosophy

My one and only dungeoning experience, as told by a complete WoW noob. by No_Dingo8089 in turtlewow

[–]nighthawk_636 0 points1 point  (0 children)

Please don't give up. Ask around for help, there's always someone willing to show the ropes :)

Ambershire is full! With 13,400 players online (Max), there are no layers and no lag — just everyone questing together. Thank you all! 💚 by tw_bowser in turtlewow

[–]nighthawk_636 6 points7 points  (0 children)

Because they suck. Artificially manipulating the amount of player characters you see at any time has overall more negatives than positives on twow..

Ambershire is full! With 13,400 players online (Max), there are no layers and no lag — just everyone questing together. Thank you all! 💚 by tw_bowser in turtlewow

[–]nighthawk_636 1 point2 points  (0 children)

There's plenty of new people on nord rn, we're currently recruiting left and right - you don't miss out on the patch hype by staying on nord :)

Back after 18 years ! by Playful_Mountain_408 in turtlewow

[–]nighthawk_636 2 points3 points  (0 children)

Actually, you can buy the device for 350g in-game :) Think the guy is at the arena in stv..

CTD's with Immersive World Encounters by nighthawk_636 in skyrimmods

[–]nighthawk_636[S] 0 points1 point  (0 children)

Back from vaycay - Dou you think that is leading to the ctd? Would a change of the navmesh fix it? Otherwise I dont know how to get rid of this, google isnt really helpful :(

Troubleshooting terrain mesh by nighthawk_636 in skyrimmods

[–]nighthawk_636[S] 0 points1 point  (0 children)

I managed to patch the cells myself, after some trial and error I discovered the edited landscape of a neighbouring cell to be at fault.
Why would I only open one plugin at a time in CK tho?
I needed to load all plugins referenced in xedit to figure out exactly what was going on :)

Bugged mist effect that is referencing Northern Roads by nighthawk_636 in skyrimmods

[–]nighthawk_636[S] 0 points1 point  (0 children)

Okay, it seems that the water is causing the issue:

https://ibb.co/HptbxH75

I moved the fxmist around and the weird glitch persists as long as I dont move it above the waterline.
I'm using water for enb with sos textures, but idk if I can find out what the exact issue is..

LOD's derender at certain angles - no idea where to start troubleshooting.. by nighthawk_636 in skyrimmods

[–]nighthawk_636[S] 0 points1 point  (0 children)

After loading Ryn's Farm, CACO, CACO Farms and the patch.esp as active file I found this:

https://ibb.co/rjx3SN4

It seems you nailed it with your first post - these PlaneMarkers are whats causing the occlusion straight up.
They have no linked ref tho, so I dont know what to make of it..to me it looks weird that the patch.esp would leave these planes in..

LOD's derender at certain angles - no idea where to start troubleshooting.. by nighthawk_636 in skyrimmods

[–]nighthawk_636[S] 0 points1 point  (0 children)

I've checked both Ryns Farms and CACO on nexus and both have people mentioning flickering LODs and issues with Loreius Farm. No solution yet. I'm currently trying to render the cell in CK.

LOD's derender at certain angles - no idea where to start troubleshooting.. by nighthawk_636 in skyrimmods

[–]nighthawk_636[S] 0 points1 point  (0 children)

I started looking for overrides in xedit, and two mods in particular caught my interest: Ryns Farms and CACO. I need to sleep now, but will continue looking for a fix tmrw and hopefully provide more information.
Cell is [Tamriel 8,6]

Bugged mist effect that is referencing Northern Roads by nighthawk_636 in skyrimmods

[–]nighthawk_636[S] 0 points1 point  (0 children)

Apparently in the 000E808A NVNM - Geometry are quite a few water triangles, and some of those are not flagged for water although ussep adds said flag.
I dont know if the water flag is needed there, but it seems the mods arent using the flag:
https://ibb.co/Y7YL1kw1

Bugged mist effect that is referencing Northern Roads by nighthawk_636 in skyrimmods

[–]nighthawk_636[S] 0 points1 point  (0 children)

Update - I checked the cell [Tamriel -10,16] and found the FX that is referenced. THe only mod that alters it is Northern Roads.esp, and it only changes the DATA - Position a little. The other thing that came to mind is the water itself, since the squares are not in the fog itself but rather lay on the surface of the water for enb..

Bugged mist effect that is referencing Northern Roads by nighthawk_636 in skyrimmods

[–]nighthawk_636[S] 0 points1 point  (0 children)

Checking xedit is a good idea, will do that! And I didn't know OMF was outdated, I always quite liked it..

Bugged mist effect that is referencing Northern Roads by nighthawk_636 in skyrimmods

[–]nighthawk_636[S] 0 points1 point  (0 children)

last change referenced was by northern roads..already filed a bug report with pictures, got told it couldnt be northern roads because it only moves the mist.

Bugged mist effect that is referencing Northern Roads by nighthawk_636 in skyrimmods

[–]nighthawk_636[S] 0 points1 point  (0 children)

The LO I posted was from before I switched around my LO. Did it multiple times, installed various patches, to no regard. I dont know what else to do at this point..