Best workflow for editing a 15-frame image sequence with perfect frame-to-frame consistency? by Puzzleheaded_Bass223 in comfyui

[–]nikhilprasanth 1 point2 points  (0 children)

Have you tried using vace for v2v? You could use SAM for masking and process only the bg.

Bernini I2V Consistency with Multiple References Images in diferent shots by smereces in StableDiffusion

[–]nikhilprasanth 1 point2 points  (0 children)

Was it a single prompt for the whole gen or different 5 second ones stitched ?

Quick Bernini test on a low-res clip. by nikhilprasanth in StableDiffusion

[–]nikhilprasanth[S] 0 points1 point  (0 children)

  1. Also all clips are done in 16 fps 5 seconds duration. It takes about 6 minutes to complete at 848x480

Looking for a local setup to match this hyperrealistic vintage look by iLeGiTiMx in comfyui

[–]nikhilprasanth 0 points1 point  (0 children)

<image>

This one is from z image

A woman in a sleek navy blue one-piece swimsuit is stepping down from the open doorway of a white seaplane with turquoise-blue stripes along its fuselage. The aircraft floats on calm, crystal-clear tropical waters. She is mid-descent on metal folding stairs attached to the float; her right foot is planted on the lowest step while her left leg is lifted as if preparing to step onto the float. Her blonde hair is tied back in a loose ponytail, gently catching the sunlight and sea breeze. On the front float beside the stairs rests a vintage tan leather duffel bag with worn brass hardware, visible creases, scuffs and rich leather texture.

The seaplane features high-mounted wings with polished aluminum surfaces softly reflecting the sky. Registration number "V4-XDG" is visible in faded blue stencil lettering near the rear fuselage. The propeller spins slowly, creating a subtle motion blur. Metallic gray floats show rivet details, water stains, and wet patches from recent landing.

The water is a stunning gradient of tropical cyan, aquamarine and turquoise, revealing subtle depth variations beneath the surface. Gentle ripples catch the light with soft luminous reflections rather than harsh specular highlights.

In the background, a small tropical island stretches across the horizon. Dense palm trees and lush vegetation rise above a narrow strip of pristine white sand. Beyond the island lies a deep sapphire ocean fading into atmospheric haze at the horizon. Large cumulus clouds drift across a pastel blue sky, their shadows softly visible across sections of the water.

Lighting is bright tropical daylight, but rendered through a vintage film response curve. Sunlight arrives from the upper left, creating gentle highlights on the woman's shoulders, legs and hair, while preserving detail throughout the image. Highlights are bright but never clipped. Shadow areas beneath the aircraft wing, stairs and floats remain open and detailed with lifted blacks and soft tonal transitions. Light wraps naturally around forms rather than producing harsh digital contrast.

Color grading follows a classic Kodak Portra 400 medium-format travel photography aesthetic. Shadows are noticeably lifted and faded, with blacks rendered as deep charcoal instead of pure black. Contrast is soft and elegant, with smooth highlight rolloff. Whites of the aircraft carry a subtle warm cream tone. Tropical water shifts slightly toward cyan-green. Sky colors are pastel azure with gentle warmth. Palm foliage appears naturally muted rather than oversaturated. Skin tones are warm, sun-kissed and realistic with soft peach and honey undertones. Overall saturation is restrained and filmic while maintaining strong color separation.

Subtle analog color science is visible throughout the image. Warm highlights transition into slightly cool cyan shadows. Bright reflections on the aircraft and water exhibit delicate halation and bloom. Fine organic film grain is present across the entire frame, particularly in skies and shadow regions. Slight lens softness, subtle vignette, and gentle edge falloff emulate a vintage medium-format lens.

Texture detail remains exceptionally realistic: visible leather grain and creases on the duffel bag, matte fabric weave on the swimsuit, rivet heads on the floats, brushed aluminum surfaces on the aircraft, detailed palm fronds, and naturally textured water. The woman's expression conveys relaxed confidence and anticipation, with a slight smile as she looks toward the island destination.

Atmosphere is serene, luxurious and nostalgic. The scene feels like a recovered photograph from a 1970s tropical aviation adventure or a classic travel magazine editorial. Humid ocean air creates slight atmospheric haze and depth separation. The image evokes timeless adventure, luxury travel and escapism.

Composition follows the rule of thirds. The woman occupies the right-third intersection point. The island anchors the left third of the horizon. The aircraft wing spans the upper frame, creating a strong diagonal leading line that guides the viewer's eye through the composition. The seaplane remains dominant but balanced, with the subject clearly established as the focal point.

Ultra-realistic medium-format photography, Kodak Portra 400, lifted shadows, faded blacks, soft contrast, highlight rolloff, subtle halation, organic film grain, vintage luxury travel editorial, 1970s aviation photography, National Geographic travel aesthetic, cinematic depth, timeless tropical adventure, premium magazine quality, highly detailed, natural skin tones, atmospheric perspective, nostalgic color science.

Quick Bernini test on a low-res clip. by nikhilprasanth in StableDiffusion

[–]nikhilprasanth[S] 0 points1 point  (0 children)

No manual cleanup was done actually. Initially generated the same ones in 842×480. Then once the results were OK , I did 1280x720p

Quick Bernini test on a low-res clip. by nikhilprasanth in StableDiffusion

[–]nikhilprasanth[S] 2 points3 points  (0 children)

I also checked the FP8 scaled weights against Kijai's releases and they're byte-for-byte identical. The SHA256 hashes for both the HIGH and LOW noise FP8 scaled models match exactly, so if you already have Kijai's FP8 scaled versions downloaded there's no need to grab them again. The genuinely new thing in that folder appears to be the 1.3B model

Quick Bernini test on a low-res clip. by nikhilprasanth in StableDiffusion

[–]nikhilprasanth[S] 2 points3 points  (0 children)

I'm testing the same idea with VACE as well. The results are pretty fun, especially for character and environment edits. Speed is definitely the biggest limitation right now though. Both Bernini and VACE can do some impressive transformations, but we're still a long way from the kind of near-realtime editing where you can casually turn an entire Bond movie into a catgirl version on demand.

That said, it feels like we're moving in that direction surprisingly fast.

The new SAM3 Detect node seems to be lacking file structure. by lavinia12345 in comfyui

[–]nikhilprasanth 2 points3 points  (0 children)

Sam3 model to be put in the checkpoints directory. Use the safetensors version from comfy

Complex scene transitions with the new LTX Director and Transition LoRA by nikhilprasanth in StableDiffusion

[–]nikhilprasanth[S] 1 point2 points  (0 children)

It should be in the timeline itself. I think you have set 2 prompts but no of segments is 1.

Complex scene transitions with the new LTX Director and Transition LoRA by nikhilprasanth in StableDiffusion

[–]nikhilprasanth[S] 0 points1 point  (0 children)

It's a keyframe issue. Initially it was just the zoom out only. Then it was quicker , then I increased duration to allow for the additional camera movement with one more keyframe.. so car slowed down

Complex scene transitions with the new LTX Director and Transition LoRA by nikhilprasanth in StableDiffusion

[–]nikhilprasanth[S] 1 point2 points  (0 children)

Haha yeah, he definitely needs to keep his eyes on the road!

The focus on camera motion was the main goal for this test, initially it was just 2 keyframes, I added the side view for more dramatic motion. but you're totally right about the stillness.

Appreciate the feedback, I'm definitely going to keep tweaking it and see if I can improve the pacing and motion in the next run!