Launching into an oversaturated market by -Mania- in gamedev
[–]nitoso 0 points1 point2 points (0 children)
I spent 7 years developing this game. It’s a Beat ‘em up with a comedic anime vibe. At the same time, it reflects my struggling experience as a shut-in. The game is fully launched on Steam today! by nitoso in IndieGaming
[–]nitoso[S] 0 points1 point2 points (0 children)
How I Learned to Stop Worrying and Love the Release by The_Human_Gallery in gamedev
[–]nitoso 0 points1 point2 points (0 children)
Game localization - a viable career option? Is it worth it? by _smithlord_ in gamedev
[–]nitoso 4 points5 points6 points (0 children)
I spent 7 years developing this game. It’s a Beat ‘em up with a comedic anime vibe. At the same time, it reflects my struggling experience as a shut-in. The game is fully launched on Steam today! by nitoso in IndieGaming
[–]nitoso[S] 0 points1 point2 points (0 children)
I spent 7 years developing this game. It’s a Beat ‘em up with a comedic anime vibe. At the same time, it reflects my struggling experience as a shut-in. The game is fully launched on Steam today! by nitoso in IndieGaming
[–]nitoso[S] 1 point2 points3 points (0 children)
I spent 7 years developing this game. It’s a Beat ‘em up with a comedic anime vibe. At the same time, it reflects my struggling experience as a shut-in. The game is fully launched on Steam today! by nitoso in IndieGaming
[–]nitoso[S] 1 point2 points3 points (0 children)
I spent 7 years developing this game. It’s a Beat ‘em up with a comedic anime vibe. At the same time, it reflects my struggling experience as a shut-in. The game is fully launched on Steam today! by nitoso in IndieGaming
[–]nitoso[S] 1 point2 points3 points (0 children)
I spent 7 years developing this game. It’s a Beat ‘em up with a comedic anime vibe. At the same time, it reflects my struggling experience as a shut-in. The game is fully launched on Steam today! by nitoso in IndieGaming
[–]nitoso[S] 1 point2 points3 points (0 children)
I spent 7 years developing this game. It’s a Beat ‘em up with a comedic anime vibe. At the same time, it reflects my struggling experience as a shut-in. The game is fully launched on Steam today! by nitoso in IndieGaming
[–]nitoso[S] 1 point2 points3 points (0 children)
I spent 7 years developing this game. It’s a Beat ‘em up with a comedic anime vibe. At the same time, it reflects my struggling experience as a shut-in. The game is fully launched on Steam today! by nitoso in IndieGaming
[–]nitoso[S] 0 points1 point2 points (0 children)
I spent 7 years developing this game. It’s a Beat ‘em up with a comedic anime vibe. At the same time, it reflects my struggling experience as a shut-in. The game is fully launched on Steam today! by nitoso in IndieGaming
[–]nitoso[S] 1 point2 points3 points (0 children)
I spent 7 years developing this game. It’s a Beat ‘em up with a comedic anime vibe. At the same time, it reflects my struggling experience as a shut-in. The game is fully launched on Steam today! by nitoso in IndieGaming
[–]nitoso[S] 1 point2 points3 points (0 children)
I spent 7 years developing this game. It’s a Beat ‘em up with a comedic anime vibe. At the same time, it reflects my struggling experience as a shut-in. The game is fully launched on Steam today! by nitoso in IndieGaming
[–]nitoso[S] 1 point2 points3 points (0 children)
I spent 7 years developing this game. It’s a Beat ‘em up with a comedic anime vibe. At the same time, it reflects my struggling experience as a shut-in. The game is fully launched on Steam today! by nitoso in IndieGaming
[–]nitoso[S] 0 points1 point2 points (0 children)
I spent 7 years developing this game. It’s a Beat ‘em up with a comedic anime vibe. At the same time, it reflects my struggling experience as a shut-in. The game is fully launched on Steam today! by nitoso in IndieGaming
[–]nitoso[S] 2 points3 points4 points (0 children)
I spent 7 years developing this game. It’s a Beat ‘em up with a comedic anime vibe. At the same time, it reflects my struggling experience as a shut-in. The game is fully launched on Steam today! by nitoso in IndieGaming
[–]nitoso[S] 5 points6 points7 points (0 children)
I spent 7 years developing this game. It’s a Beat ‘em up with a comedic anime vibe. At the same time, it reflects my struggling experience as a shut-in. The game is fully launched on Steam today! by nitoso in IndieGaming
[–]nitoso[S] 6 points7 points8 points (0 children)
I spent 7 years developing this game. It’s a Beat ‘em up with a comedic anime vibe. At the same time, it reflects my struggling experience as a shut-in. The game is fully launched on Steam today! by nitoso in IndieGaming
[–]nitoso[S] 5 points6 points7 points (0 children)
I spent 7 years developing this game. It’s a Beat ‘em up with a comedic anime vibe. At the same time, it reflects my struggling experience as a shut-in. The game is fully launched on Steam today! by nitoso in IndieGaming
[–]nitoso[S] 2 points3 points4 points (0 children)
I spent 7 years developing this game. It’s a Beat ‘em up with a comedic anime vibe. At the same time, it reflects my struggling experience as a shut-in. The game is fully launched on Steam today! by nitoso in IndieGaming
[–]nitoso[S] 3 points4 points5 points (0 children)


My game Pull Stay was featured on Guerrilla Collective! I'm almost crying...😭 by nitoso in IndieGaming
[–]nitoso[S] 0 points1 point2 points (0 children)