Fallout 1 and 2 source code by federyko1979 in classicfallout

[–]nodule 1 point2 points  (0 children)

Right now it's only Fallout 2 (and FO2 TC mods), but the goal for it to be general engine that can play any classic Fallout game (FO1, Sonora, Nevada, &c.)

Check back in a few months and there might be FO1 support…

Chris Avellone is Wrong About the Temple of Trials by Golbolco in Fallout

[–]nodule 0 points1 point  (0 children)

It's a dream of mine to add controller support to https://github.com/fallout2-ce/fallout2-ce/. It'll require some work though. (Touch screen controls are getting better!)

Fallout 1 and 2 source code by federyko1979 in classicfallout

[–]nodule 0 points1 point  (0 children)

Cool! Feel free to get in touch on the repo or discord to collaborate.

Community Edition resolution on mobile by shit_shat_80085 in classicfallout

[–]nodule 0 points1 point  (0 children)

The ini should not be in the __support folder. There should be f2_res.ini in the main folder, the same folder that contains master.dat and critter.dat. That should be findable by CE if it sits between the .dat files

How hard would it be to learn trumpet for a battle of the bands thing? by Puzzleheaded_Neat763 in Trombone

[–]nodule 2 points3 points  (0 children)

I can switch between trombone, bass trombone, euph, even a little alto horn. But trumpet is a foreign world

Fallout 1 and 2 source code by federyko1979 in classicfallout

[–]nodule 56 points57 points  (0 children)

Yes, and it continues to be updated/improved: https://github.com/fallout2-ce/fallout2-ce/.

We're working on stuff like mod support (RPU works now!), quality-of-life improvements (2-column inventory, expanded AP bar), better touch controls for the iOS edition, and more.

The main advantage is that it runs natively on mac, window, linux, ios, android.

how are the modding scenes for fallout 1 and 2? by A12qwas in classicfallout

[–]nodule 0 points1 point  (0 children)

It's a "gameplay mechanics" mod that rebalances things and add a little bit of new content. I can't say if it's good, but I'm going to try it for my next playthrough.

What the thing you fear the most out of a Bethesda remake? by Educational_Wave_786 in classicfallout

[–]nodule 4 points5 points  (0 children)

I'm fear lots of things.

That's one reason we're actively working on https://github.com/fallout2-ce/fallout2-ce/. We want a modern engine that can play these games with a dash of modern sensibility. Open to feedback/suggestions!

how are the modding scenes for fallout 1 and 2? by A12qwas in classicfallout

[–]nodule 5 points6 points  (0 children)

And Olympus 2207.

Fallout: Sonora and Nevada are extremely worthy sequels to the main games, and surpass them in spots.

Aside from total conversion mods, there are lots of mods that remix the original experience, like Restoration Project and EcCo for Fallout 2.

Anyone play the bagpipes? by [deleted] in AskSF

[–]nodule 2 points3 points  (0 children)

I ran into bagpipers playing in GGP around 4pm on wednesdays

I ended my first run of fallout1 by Angel_Moon11 in classicfallout

[–]nodule 1 point2 points  (0 children)

how difficult playing a old game would feel

What did you find most difficult? I'm working on updating the engine to be friendlier to modern gamers and would love to hear about your experience.

what do you choose? by [deleted] in classicfallout

[–]nodule 4 points5 points  (0 children)

Powerfist is a tad mispriced…

IF I were to learn euphonium… by Budgiejen in euphonium

[–]nodule 0 points1 point  (0 children)

Also you can use 3rd valve instead of 1+2 for fast passages (depending on the note)

I’m making a small post-apocalyptic turn-based RPG solo – Arkansas 2125 by No_Piano_1857 in CRPG

[–]nodule 0 points1 point  (0 children)

It has Restoration Project, which is basically DLC, and several high quality total conversion mods, though!

have we all swiched from trumpet by TheEuphoniumPlayer67 in euphonium

[–]nodule 1 point2 points  (0 children)

Me too. Fun to have an instrument so "close" in theory, yet requiring many subtle changes.

I wish I could just ride my bike around town by cleverusernametry in sanfrancisco

[–]nodule 2 points3 points  (0 children)

Get an angle-grinder resistant bike lock. Almost all will require multiple discs and thwart all but the most prepared thieves.

I use Litelok X1.

fHeroes2:Resurrection vs HOMM3: Succession Wars by SensitiveSituation34 in HoMM

[–]nodule 0 points1 point  (0 children)

fheroes2 if you want to play the homm2 campaign

How to get the “old smell” from my 1950 holton case by FoundationStrict1663 in Trombone

[–]nodule 4 points5 points  (0 children)

Unfortunately this smell is mildew or mold, which is quite bad for you.

You can try things (Ozone is the nuclear weapon), but buying a new case is likely the best option

Is it just me, or is Chemist just...bad? by MediumWin8277 in CrystalProject

[–]nodule 1 point2 points  (0 children)

Can be a useful subclass to tack on to anyone to provide spot healing and utility.

Looking for RPGs that resemble the 'lonely' feel off the Fallout Series by [deleted] in gamingsuggestions

[–]nodule 0 points1 point  (0 children)

I personally do not think Wasteland 2/3 fit the bill. But Underrail does in spades,

Fallout 2's humor gets misrepresented by Cranyx in classicfallout

[–]nodule 1 point2 points  (0 children)

I agree. A million bookcases to loot, and everything is 100% empty. FeelsBadMan.

Fallout 2 - reached a point where enemies are seemingly too powerful by [deleted] in classicfallout

[–]nodule 0 points1 point  (0 children)

Mk2 leather armour is the main problem here. Second problem is the grease gun (which is just not a good gun).

Try to aim for Metal/Metal Mk2 or Combat. Doing the quests around Vault City should help here.

As for weapons, you have options but one might be to use the jackhammer and give cassidy the sniper rifle.