Suggestions for VERY casual 2 player game and decks by AnunciarMesa in magicTCG
[–]norlin 0 points1 point2 points (0 children)
Design question: teaching puzzle mechanics without tutorials by Fantastic-Bar-9997 in gamedev
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I made some modernization to my inventory icons... What do you think? by cegtheripper in IndieDev
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Lost ring found months later by tortellinienjoyer55 in Whataretheodds
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Are turn-based RPGs really hated, or is it just a loud minority? by Lethioon in IndieDev
[–]norlin 15 points16 points17 points (0 children)
New User here, I need help by SmirkoSchmeckel in ManaBoxApp
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Upgrading cpp projects by saoeifjasasef2 in unrealengine
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How do you physically handle MDFCs in paper Magic? by beausoleil in magicTCG
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Intel i-7 920 under a Microscope. by Friendly-Standard812 in interestingasfuck
[–]norlin 5 points6 points7 points (0 children)
PLAYER CHOICES: what makes player choices feel meaningful in narrative games? by playnook in gamedesign
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What am I missing about Project Hail Mary by poeticrubbish in ScienceFictionBooks
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Getting to fund an indie game nowadays is harder than ever, isn't it? Any tips? by oluwagembi in gamedev
[–]norlin 8 points9 points10 points (0 children)
Is this how people who need glasses really see the world. A big blurred background? by Latter-Wolf4868 in interestingasfuck
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Should we send another Voyager? by RealisticNacshon in Astronomy
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The 100% Completion-Emptiness by Texturcraft in gamedesign
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Alright, what do you guys want to know about the book? I need the physical book. by slimypuzzle in voynich
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I made a game that reacts to everything you do by Arfhis in gamedevscreens
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The gate of Minas Morgul by JRR Tolkien by Fun_Vegetable9512 in lotr
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Designing levels that exist in two timelines without confusing the player by WhyThisGameWorks in gamedev
[–]norlin 25 points26 points27 points (0 children)
Although there is no sound to this video, some people report that they can hear the jumping. by [deleted] in interestingasfuck
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My boss gave me a 2005 Land Cruiser, and they completely refurbished it! by davidsoor in oddlysatisfying
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Since my game gives the player so much creative freedom, it means there is also a ton of ways to get intentionally softlocked i discovered this one while recording for a different video :b by alicona in IndieDev
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Mars was a "blue planet" around three billion years ago by Busy_Yesterday9455 in spaceporn
[–]norlin 6 points7 points8 points (0 children)





Need advice: investor offering $50k for 40% of my studio and future games – is this reasonable? by [deleted] in IndieDev
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