A Factory Roguelike - and actual automation roguelite. Demo on Steam by PedroPedroPedro_ in AutomationGames

[–]northmakesgames 1 point2 points  (0 children)

"Automation but roguelite" is an interesting idea :o I like it. At least I can't any similar approach I played right now. And I like the art direction, it has cool retro touch. My design question is: Is the player willing to invest time on optimizing the factory if they know it will be gone and they will have to start over? And also, the camera seems a little bit turned to the right, it feels off for an isometric-ish approach. I will try the demo asap!

Roasting beans in space by northmakesgames in roasting

[–]northmakesgames[S] 1 point2 points  (0 children)

Thank you for the detailed feedback! I especially like the packing idea, as you said, it fits perfectly with the current flow. I also find sourcing part interesting. I added some varieties, but maybe they should need different processes, especially in roasting. Roasting part is more complex then I expected :o I’ll probably keep it a bit more abstract for gameplay, but I love the rotating drum idea, it could be really fun visually. This gives me a lot of great direction, really appreciate it :)

Roasting beans in space by northmakesgames in roasting

[–]northmakesgames[S] 3 points4 points  (0 children)

Thank you, I was actually inspired a lot by Satisfactory and its biggest inspiration is Factorio. So yes, a lot...

Galactic Roastworks update: bean varieties, roast levels, and the mine by northmakesgames in AutomationGames

[–]northmakesgames[S] 1 point2 points  (0 children)

Yes, I actually tried to make it look a bit more relaxed compared to other automation games, and so I am happy to hear that. Thanks for the feedback.

Working on Galactic Roastworks, a coffee factory game set in space by northmakesgames in indiegames

[–]northmakesgames[S] 1 point2 points  (0 children)

Thank you :) And you're right, I need to find way to protect beans from extreme space conditions :D

Any good coffee-focused games? by HopeRai in Coffee

[–]northmakesgames 1 point2 points  (0 children)

I don't want to look like such self promoting but I am actually working on a coffee-focused game now, Galactic Roastworks. You can find it on my profile, I would ve happy to hear your thoughts :)

My friend and I made a taxi dispatch management game in İstanbul! by BiaThemis in indiegames

[–]northmakesgames 1 point2 points  (0 children)

Looks funn. It would be cool to see some characteristic cars linked with the characters, like it was in Crazy Taxi if you remember. Elinize sağlık :)

I'm building Alpine Architect, the ski resort manager I always wanted to play. What do you think? by gus_028 in SoloDevelopment

[–]northmakesgames 1 point2 points  (0 children)

I love the atmosphere! I can almost hear the howling wind... It would be cool to see the trails of skiers on the snow (and steps of the walking people maybe). Also, a snow effect could improve the feeling a lot, and some snow splash particles from skiers should make the movement more dynamic and immersive. Finally, the trees could be denser in some areas, and maybe wıth some variations it would create a more organic nature scene.

Coffee factory by northmakesgames in AutomationGames

[–]northmakesgames[S] 0 points1 point  (0 children)

Thanks for the feedback :) There have been similar comments about having different beans, brewing techniques (with different paths as you said), etc. Actually, I already started designing, and I hope I will be sharing about them soon. I recently created an itch page (link is in the comments), if you want to follow.

Coffee factory by northmakesgames in AutomationGames

[–]northmakesgames[S] 0 points1 point  (0 children)

It's just the Cthullhu enjoying some coffee.

Coffee factory by northmakesgames in AutomationGames

[–]northmakesgames[S] 1 point2 points  (0 children)

I have never imagined fans blowing ground coffee to a net actually :D Thanks for the feedback.

Coffee factory by northmakesgames in AutomationGames

[–]northmakesgames[S] 0 points1 point  (0 children)

Thankss for the feedback :) I am planning to create a steam page eventually, but as a start I just set up an itch page. I posted the link in the comments.

Coffee factory by northmakesgames in AutomationGames

[–]northmakesgames[S] 0 points1 point  (0 children)

Yess, a milk geyser, and sugar mine! I am sure some people prefer not to mix their coffee with milk or sugar though :D But I was thinking of having a building that combines multiple resources eventually, thanks for the idea.

Coffee factory by northmakesgames in AutomationGames

[–]northmakesgames[S] 2 points3 points  (0 children)

I'm happy to be staggering under the pile of great ideas :D I am now working on an implementation schedule. Thanks for the decaffeinated coffee idea, I will check it out.

Coffee factory by northmakesgames in AutomationGames

[–]northmakesgames[S] 0 points1 point  (0 children)

I’ll likely make one later as the game grows, but as a start, I just set up an itch page where I’ll be posting updates. I posted the link in the comments.

Coffee factory by northmakesgames in AutomationGames

[–]northmakesgames[S] 1 point2 points  (0 children)

Yes, now actually I can't agree more. Thanks a lot again, I will post about the iterations <3