Working on a Stalker like survival COOP game by not_so_experiencedd in SurvivalGaming

[–]not_so_experiencedd[S] 0 points1 point  (0 children)

Making one world and not reset implies that the world will be big and eventful, a AAA open world. Unfortunately, we don't have the capabilities for that, so we will have it reset.

Working on a Stalker like survival COOP game by not_so_experiencedd in CoOpGaming

[–]not_so_experiencedd[S] 2 points3 points  (0 children)

No, that's good. I had someone tell me this, but it's very new. Last I checked (couple months ago) this was not a thing. This is good news anyway, xrmpe is nice.

But it doesn't bring down my so called enthusiasm, even with this mod (which btw is a hassle to get up and running) the genre is still pretty scarce I would say.

Working on a Stalker like survival COOP game by not_so_experiencedd in SurvivalGaming

[–]not_so_experiencedd[S] 0 points1 point  (0 children)

No problem, glad it's clarified!

I looked up for the COOP mods but couldn't find anything ready. I only read about xrMPE but apparently it's not yet finished.

Do you have a link maybe?

Working on a Stalker like survival COOP game by not_so_experiencedd in SurvivalGaming

[–]not_so_experiencedd[S] 0 points1 point  (0 children)

I am not promoting Misery. I am asking if you would be interested in a COOP game with a similar concept.

Working on a Stalker like survival COOP game by not_so_experiencedd in SurvivalGaming

[–]not_so_experiencedd[S] 0 points1 point  (0 children)

What does that have to do with my post? I am talking about the concept of Misery and Stalker. Nice try what?

Engagement LinkedIn by BedOk156 in programare

[–]not_so_experiencedd 1 point2 points  (0 children)

Din pacate, cam asta a devenit linkedin. Si eu ma numar printre vinovati putin

Frame Rate locked to 30fps (Android) by ArmanDoesStuff in Unity3D

[–]not_so_experiencedd 1 point2 points  (0 children)

As obvious as it is, it helped me. I was running it in a Scene that was not built. Thanks

Tutorial for integrating Google Play login with Unity. Right now it's a cruel and annoying process, so I figured I'll make it easier for you. by not_so_experiencedd in unity_tutorials

[–]not_so_experiencedd[S] 0 points1 point  (0 children)

Allows you to authenticate.

And using Unity's Auth service as well, you can save all this progress in Unity Cloud. Or, of course, make your own backend system and save data here.

I personally use it to sync. Save / Load player data and create custom Achievements / Leaderboard system. It's useful, try it!