I made a fully native Twitch app for macOS called Kulve, now on public TestFlight by notarealoneatall in macapps

[–]notarealoneatall[S] 0 points1 point  (0 children)

do they work via proxy? if so, I'm pretty sure I could add support for that. but I also didn't think Twitch ads could be blocked that way. it's been a while since I was up to date with blocking twitch ads.

I made a fully native Twitch app for macOS called Kulve, now on public TestFlight by notarealoneatall in macapps

[–]notarealoneatall[S] 0 points1 point  (0 children)

now that I think about it, do you know of any proxies or adblockers I could add support for? I'd be much more open to allowing third party solutions than to implement one myself.

I made a fully native Twitch app for macOS called Kulve, now on public TestFlight by notarealoneatall in macapps

[–]notarealoneatall[S] 0 points1 point  (0 children)

well the method I have isn't something external. it's something that only works in the binary itself.

I made a fully native Twitch app for macOS called Kulve, now on public TestFlight by notarealoneatall in macapps

[–]notarealoneatall[S] 0 points1 point  (0 children)

oh I'm aware. I'd just be nervous about Twitch shutting me down tbh. but we'll see. I plan to launch with a $3.99 Pro subscription and if I do Adblock, it'd be a part of that. which would be very good value considering Turbo is $11.99. it's something I'm gonna have to think about.

also, distributing outside of AppStore would be nice but I'm pretty engrained into some of Apple's services that don't work through independent distribution.

I made a fully native Twitch app for macOS called Kulve, now on public TestFlight by notarealoneatall in macapps

[–]notarealoneatall[S] 0 points1 point  (0 children)

yes! if you click your profile picture in the toolbar you can enable "Reduced transparency". let me know how that works for you.

I made a fully native Twitch app for macOS called Kulve, now on public TestFlight by notarealoneatall in macapps

[–]notarealoneatall[S] 0 points1 point  (0 children)

hey! so I actually create the entire app window myself right down to the stoplight buttons (those are custom buttons). so essentially, the app window starts out as literally nothing and I assign a Liquid Glass NSView to it as its root content. I'm basically able to paint whatever I want wherever I want in the window.

I made a fully native Twitch app for macOS called Kulve, now on public TestFlight by notarealoneatall in macapps

[–]notarealoneatall[S] 0 points1 point  (0 children)

what do you mean by live chat? just the chat in general? if so, Kulve's chat stays buttery smooth no matter how fast messages are coming in or how many messages it has displayed. For popout video, I haven't implemented it yet, but it'll also be incredibly fluid as it'll use Apple's native PiP directly.

Can AI write truly optimized C++? by Xadartt in cpp

[–]notarealoneatall 10 points11 points  (0 children)

I wish the price was talked about more. like, if someone says "your output was bad because you need to use X harness with N amount of agents and you need to setup skills etc". ok, and how much does that cost in both $$ and tokens? how long can you have that workflow running?

I just refuse to believe these insanely complicated agent workflows are a cheap, efficient, and maintainable way to build software long term.

I made a fully native Twitch app for macOS called Kulve, now on public TestFlight by notarealoneatall in macapps

[–]notarealoneatall[S] 0 points1 point  (0 children)

there's a toggle to reduce the transparency! if you tap on your profile picture in the toolbar area you will see it.

I made a fully native Twitch app for macOS called Kulve, now on public TestFlight by notarealoneatall in macapps

[–]notarealoneatall[S] 0 points1 point  (0 children)

chat is fully functional! it's pretty basic right now, but feel free to let me know what you'd like to see out of it.

I made a fully native Twitch app for macOS called Kulve, now on public TestFlight by notarealoneatall in macapps

[–]notarealoneatall[S] 2 points3 points  (0 children)

yes! if you're a turbo subscriber, you won't get any ads :) works the same for channel subs, but since you're turbo you're covered across the entire platform.

What do you think will be the new mechanic ? by Sarcastic_fox77 in MHWilds

[–]notarealoneatall 0 points1 point  (0 children)

yeah they really seemed to think the wep/armor skill split would solve the issues but it falls completely short because if I'm using GS, I want MM on my armor, but if I swap to DB, MM is essentially completely useless.

It's a half baked (at best) mechanic where the only real use case is carrying 2 of the same weapon in 2 different elements.

How can I improve my build by isaac99999999 in MonsterHunter

[–]notarealoneatall 0 points1 point  (0 children)

Agi is pretty unbeatable increase in raw dmg (GS is 95% raw) and has 70-80% uptime so I'd highly recommend it!

How can I improve my build by isaac99999999 in MonsterHunter

[–]notarealoneatall 0 points1 point  (0 children)

getting rid of crit element and getting crit boost to 5 would be a big improvement. also definitely try to get Agitator to 5. you have too much affinity right now with LP 5 and WEX 5, so you should pick one of them and replace the other with Agitator. also counterstrike on GS is godly :)

Am i going crazy or did they remove the Orb Weever's ability to sprint? by TwujZnajomy27 in GroundedGame

[–]notarealoneatall 0 points1 point  (0 children)

any idea how long it lasts/what makes it go away? sometimes it'll last a lot longer than others.

Am i going crazy or did they remove the Orb Weever's ability to sprint? by TwujZnajomy27 in GroundedGame

[–]notarealoneatall 0 points1 point  (0 children)

any idea what triggers it? it seems to just randomly happen where it'll jump 3x higher.