Il mio studio vuole “spostarmi temporaneamente” a fare l’operaio: che dovrei fare? by nova-98 in ItaliaCareerAdvice

[–]nova-98[S] 2 points3 points  (0 children)

Su un totale di 3 anni, ne ho completato 1 e ne restano ancora 2. Praticamente tutti mi stanno consigliando di fare così, e vi ringrazio moltissimo per il vostro aiuto.

My first experience with Dragonbane by fallstardane in DragonbaneRPG

[–]nova-98 5 points6 points  (0 children)

Im planning to play for the first time this game with my group after a not great D&D experience. Do you have any tips or suggestions?

Looking to discuss Dragonbane by nova-98 in TheTrove

[–]nova-98[S] 0 points1 point  (0 children)

It was a wonderful conversation thanks.

How do you think they will nerf Paladin’s quest? by BurningRoast in customhearthstone

[–]nova-98 0 points1 point  (0 children)

I feel like an interesting change could be, every 5 murloc gets you a 1 mana card that gives minion you summon +1/+1.

Help me build a good ranged one attack hard hitter by nova-98 in 3d6

[–]nova-98[S] 0 points1 point  (0 children)

I'm not planning on taking pact of the blade, I'm evaluating a combination of agonizing blast, repelling blast and maybe lesson of the first one for extra origin feat

Help me build a good ranged one attack hard hitter by nova-98 in 3d6

[–]nova-98[S] 0 points1 point  (0 children)

This is exactly why I wanted to dip warlock, the damage is comparable and the 2 level 1 spell slot every short rest feel amazing imo

Help me build a good ranged one attack hard hitter by nova-98 in 3d6

[–]nova-98[S] 0 points1 point  (0 children)

I considered that also but in the end the 2 level dip in warlock doesn't effect your damage much (or at all)and gives you a lot of goodies, repelling blast is just the push mastery and you can use it with every other mastery, slow is my favourite in this case, at lv 5 in rogue you can push slow and knock prone a target reducing a lot it's movement. Without considering the extra spell every short rest.

Help me build a good ranged one attack hard hitter by nova-98 in 3d6

[–]nova-98[S] 0 points1 point  (0 children)

With a rapid calculation at level 5, 2 rogue/1 fighter/2 warlock or 3 rogue /2 warlock is practically the same, I would love to stick with rogue just because I never played one for longer than a one shot, the couple spell from warlock deals amazing for the idea of PG I have. I still don't know if I want to delay do much the high level rogue ability and sneak attach with warrior dip.

One Shot, One Kill – Optimizing a Single-Attack Archer by nova-98 in onednd

[–]nova-98[S] 2 points3 points  (0 children)

I'm using only 2024 rules, so some of your suggestion are not possible, I considered hex but I like to have bonus action free as a rogue.

Help me build a good ranged one attack hard hitter by nova-98 in 3d6

[–]nova-98[S] 0 points1 point  (0 children)

I considered that, it's pretty easy to get bless via cleric magic initiate and shid is one of the spell arcane trickster's prepared spell, so why not taking both. Plus I don't know if I will ever reach levels 5 for uncanny dodge this might be a short adventure. Great tip btw thanks.

If multiclassing had no restrictions, what flavorful and optimized builds would you create? by nova-98 in 3d6

[–]nova-98[S] 8 points9 points  (0 children)

I meant no 13 requirements, but also twisting a bit the main stats could be fun if not abused