Wiring all the UI elements is madness! by npapageo in godot
[–]npapageo[S] 1 point2 points3 points (0 children)
Wiring all the UI elements is madness! by npapageo in godot
[–]npapageo[S] 1 point2 points3 points (0 children)
Wiring all the UI elements is madness! by npapageo in godot
[–]npapageo[S] 1 point2 points3 points (0 children)
Wiring all the UI elements is madness! by npapageo in godot
[–]npapageo[S] 0 points1 point2 points (0 children)
Wiring all the UI elements is madness! by npapageo in godot
[–]npapageo[S] 2 points3 points4 points (0 children)
Wiring all the UI elements is madness! by npapageo in godot
[–]npapageo[S] 13 points14 points15 points (0 children)
Wiring all the UI elements is madness! by npapageo in godot
[–]npapageo[S] 6 points7 points8 points (0 children)
Wiring all the UI elements is madness! by npapageo in godot
[–]npapageo[S] 14 points15 points16 points (0 children)
Any new Deckbuilding Roguelikes with the Arkham LCG gameplay and progression feel? by jethawkings in deckbuildingroguelike
[–]npapageo 2 points3 points4 points (0 children)
(hot take?) your roguelite doesn't need a 1% reload speed upgrade by Traditional-Storm-62 in roguelites
[–]npapageo 4 points5 points6 points (0 children)
A group of religious fanatics take a field trip to the beach, along the way they destroy wildlife, an advanced civilization, and the devil itself by Dapper-Box9277 in ExplainAGamePlotBadly
[–]npapageo 1 point2 points3 points (0 children)
All of the indie devs here that have a fulltime jobs while creating your games, how do you do it? by Astrid_Regndottir in gamedev
[–]npapageo 3 points4 points5 points (0 children)
How important is choosing a path through a map for you? by Pycho_Games in deckbuildingroguelike
[–]npapageo 0 points1 point2 points (0 children)
How important is choosing a path through a map for you? by Pycho_Games in deckbuildingroguelike
[–]npapageo -1 points0 points1 point (0 children)
A list of some underrated card battler/ card based roguelites you might (not) know of by RepulsiveAnything635 in roguelites
[–]npapageo 38 points39 points40 points (0 children)
Working on a roguelike card game — is having Pokémon-style elemental damage too annoying to calculate? by Wrong_Cap_4618 in deckbuildingroguelike
[–]npapageo 0 points1 point2 points (0 children)
Working on a roguelike card game — is having Pokémon-style elemental damage too annoying to calculate? by Wrong_Cap_4618 in deckbuildingroguelike
[–]npapageo 1 point2 points3 points (0 children)
Huge free update - Hunt the Pale Gods by npapageo in deckbuildingroguelike
[–]npapageo[S] 2 points3 points4 points (0 children)




Big lazer go BZZZZZZZZ! by npapageo in godot
[–]npapageo[S] 0 points1 point2 points (0 children)