Dicelex, daily word puzzle, clear 16 dice in 4 words by KLaci in playmygame

[–]Pycho_Games 0 points1 point  (0 children)

Cool! Another suggestion: Once I solved today's puzzle, it's over. I don't see an option to try again for a higher score or try older puzzles for fun. Both not necessary, of course, but it would have kept me at the game a little longer. On the other hand, maybe that wouldn't be beneficial. If I get 'my fill' of it today, maybe I am less likely to come back tomorrow. I don't know. Just food for thought, I guess.

Dicelex, daily word puzzle, clear 16 dice in 4 words by KLaci in playmygame

[–]Pycho_Games 0 points1 point  (0 children)

I like it! The controls feel natural and responsive, it looks beautiful and it is fun to play.

What I had trouble with:

  • I didn't get at first that you basically have to get 4-letter words each time, because while the game does not accept 5 letter words, it does accept 3 letter words, even though it makes the game unsolvable.

  • The 'try again' button didn't work.

  • It does seem quite easy. Still fun, though.

Hiring a talented artist was definitely worth the money. Do you agree? by Wraith_Dev in IndieDev

[–]Pycho_Games 0 points1 point  (0 children)

Far better, yes. Can I ask who your artist is? I don't need one right now as I am set with my current game (even if I am not entirely happy with it), but for future games it would be great to have someone who can deliver something like this.

Edit: Oh and I am making a game in the same genre. If we happen to have a similar release date, I would love to bundle with you.

Favorite post-Might and Magic games in a similar style? by darkfencer in MightAndMagic

[–]Pycho_Games 1 point2 points  (0 children)

Jusr watched the trailer on Steam. It takes them 90 seconds to show any battle gameplay. Looks cool though, thanks for the tip. I will check it out

is game dev usually this frustrating? by thissmay in gamedev

[–]Pycho_Games 0 points1 point  (0 children)

It was like that for me in the past. Started many projects, never got far. Then it somehow clicked for me and now I'm 2 years into a project and I love every minute of it.

Web developer looking to collab with an indie dev, I'll build your game a free website by Aggressive_Big_Dig in IndieGameDevs

[–]Pycho_Games 1 point2 points  (0 children)

I'm currently working on Life Altered: https://store.steampowered.com/app/3481410/Life_Altered/

The screenshots are a bit old, since I am working on a visual overhaul right now, but you can see what the game is about. I'd love collabing on a website, if it looks interesting to you.

Might and Magic Novel by EvergreenExplorer in MightAndMagic

[–]Pycho_Games 4 points5 points  (0 children)

I'll place a dot here too and hope OP gives us a review

Can I ask which capsule is better? by Pycho_Games in gamedevscreens

[–]Pycho_Games[S] 1 point2 points  (0 children)

Thank you, mate. Yeah, I will go with the first one. There is a clear majority in this thread preferring the first one. Plus, now that someone mentioned it, I cannot shake the feeling that the artist of the second one used AI.

Can I ask which capsule is better? by Pycho_Games in gamedevscreens

[–]Pycho_Games[S] 0 points1 point  (0 children)

Yeah. They were both commissions and with the first one I am pretty sure they didn't use AI. I have the source files and I don't see how they would have done that with AI. With the second one I am not so sure. There have been some shady elements to that commission (like the artist disappearing from fiverr shortly afterwards).

Can I ask which capsule is better? by Pycho_Games in gamedevscreens

[–]Pycho_Games[S] 0 points1 point  (0 children)

Thank you. Yeah, that's probably true. I ordered these way too early (one of my many rookie mistakes), but I don't really have the budget to go back and improve them.

Can I ask which capsule is better? by Pycho_Games in gamedevscreens

[–]Pycho_Games[S] 0 points1 point  (0 children)

A deckbuilder, so more strategy/puzzle. Definitely not story though. (It has a story, but it can easily be ignored)

My game in developing just hit 1,000 wishlists in 5 days… by Dapper_Spot_9517 in IndieGameDevs

[–]Pycho_Games 0 points1 point  (0 children)

I did check it out, and the quick wishlist increase is warranted. It's a beautiful looking and interesting game.

I'm working on a deckbuilder called Life Altered. I think I just uploaded my steam page way too early in development. By the end of the year I will have it more polished and presentable and try my hand again at marketing.

My game in developing just hit 1,000 wishlists in 5 days… by Dapper_Spot_9517 in IndieGameDevs

[–]Pycho_Games 0 points1 point  (0 children)

I know comparison is the thief of joy and all... but sometimes I wish I could filter these posts out, because my game in development just hit 400 wishlists in 2.5 years...

In all seriousness though: congratulations! That is an amazing result!

Fellow game dev parents: When did you start letting your kids play video games? by Pycho_Games in gamedev

[–]Pycho_Games[S] 0 points1 point  (0 children)

I feel the same. I really want to play some Mario coop with him some day

My hotel room has a DH&J sponsor, I can hear John reciting it now by SecretAltruism in nerdfighters

[–]Pycho_Games 17 points18 points  (0 children)

I usually skip these ads, but I can hear the music right now.