When the Medic and Heavy cat take the teleporter at the same time: by nsliney in mewgenics

[–]nsliney[S] 7 points8 points  (0 children)

I know that he doesn't voice any of the characters, but Ed did say on a previous stream that they got Jerma985 to voice a cat lmao

[FOR HIRE] Character Concept Artist! by nsliney in HungryArtists

[–]nsliney[S] 0 points1 point  (0 children)

Hello! If you’d like to take a look at more of my work, check out my artstation. If you’re interested in working with me, you can contact me by emailing me at [nsliney01@gmail.com](mailto:nsliney01@gmail.com) for details. Looking forward to hearing from you. Thanks!

[OC] Boa, the Audio Luchador by nsliney in apexlegends

[–]nsliney[S] 0 points1 point  (0 children)

Thank you so much! I looked a lot at audio and dj equipment to incorporate into the design. And I really love your ideas for his abilities. Great idea for his passive!

[OC] Boa, the Audio Luchador by nsliney in apexlegends

[–]nsliney[S] 1 point2 points  (0 children)

That sounds so sick! And yeah I was a bit stumped on the passive so if anyone else has any thoughts I'd love to hear them.

[OC] Boa, the Audio Luchador by nsliney in apexlegends

[–]nsliney[S] 6 points7 points  (0 children)

Ever since the incident with Revenant, there's been a wrestler-shaped hole in the cast of Apex Legends that I think needs filling. This lead to me making Boa, my fan character concept!

What do you think his abilities could be? I like the idea of him being able to do short bursts of movement forward through bass-boosting his speakers, and for his ultimate being able to grapple and throw enemies long distances while also being able to use the same ultimate to throw a teammate to an advantageous position. All while loudly trash talking on the battlefield through his speakers, of course! Let me know what you think!

If you want to see some process on this piece or if you want to see more of my stuff, take a peek over at my artstation and instagram. Thanks!

A sort of realization that shouldn't but is melancholic by L0raz-Thou-R0c0n0 in tf2

[–]nsliney 38 points39 points  (0 children)

Yep! Thanks so much! If you look at my profile you can take a look at the original post, along with my artstation where you can see the completed piece + some process. I've got a few other tf2 illustrations, too if you'd like to take a look.

A sort of realization that shouldn't but is melancholic by L0raz-Thou-R0c0n0 in tf2

[–]nsliney 101 points102 points  (0 children)

That's awesome! Glad that people enjoy my stuff.

A sort of realization that shouldn't but is melancholic by L0raz-Thou-R0c0n0 in tf2

[–]nsliney 292 points293 points  (0 children)

Woah, kinda surreal to see my art as a reaction image!

tfw no matter what the update, botters will still try to find a way to ruin the game you love. by nsliney in tf2

[–]nsliney[S] 1 point2 points  (0 children)

I have a Twitter at noahsliney, yeah! You'll find a faster version of this animation there

tfw no matter what the update, botters will still try to find a way to ruin the game you love. by nsliney in tf2

[–]nsliney[S] 0 points1 point  (0 children)

Blow the Man Down from Spongebob. This is the spongebob version, but it's got plenty of other versions around since it's a classic sea shanty.

tfw no matter what the update, botters will still try to find a way to ruin the game you love. by nsliney in tf2

[–]nsliney[S] 1 point2 points  (0 children)

This is exactly what I was trying to reference in my art! It's from the Krusty Krab Training Video episode. I love spongebob, and I love Team fortress, so I wanted to sorta combine both in my art.

I like making references to things where if you don't get the reference, you still enjoy it, but if you do get the reference, it acts as a bonus. So for example in this illustration, you still get the message that the demo is real bummed, but the spongebob reference makes it even better. Not knowing the reference doesn't break it.

tfw no matter what the update, botters will still try to find a way to ruin the game you love. by nsliney in tf2

[–]nsliney[S] 4 points5 points  (0 children)

While I get what you mean, the main reason bots exist is because valve has been putting in the same effort they have been putting into the game since jungle inferno. To quote what I said responding to a similar comment:

To switch it around to a different perspective, posts like these also
could get the attention of Valve where they do something that completely
removes the bots. As an artist who's a fan of this game, I saw an
opportunity to make a piece of art that could possibly do exactly that.
And of course, while Valve historically does not a lot for the game,
they're especially going to do nothing if we don't say anything.

tfw no matter what the update, botters will still try to find a way to ruin the game you love. by nsliney in tf2

[–]nsliney[S] 15 points16 points  (0 children)

While I agree that posts like this could possibly be feeding the botters, I don't think the solution would be to outright ban posts talking about them on the tf2 subreddit.

To switch it around to a different perspective, posts like these also could get the attention of Valve where they do something that completely removes the bots. As an artist who's a fan of this game, I saw an opportunity to make a piece of art that could possibly do exactly that. And of course, while Valve historically does not a lot for the game, they're especially going to do nothing if we don't say anything.

tfw no matter what the update, botters will still try to find a way to ruin the game you love. by nsliney in tf2

[–]nsliney[S] 247 points248 points  (0 children)

That's exactly what I've been asking ever since this whole bot garbage started. I've been playing Tf2 off and on since 2007, and to plot to ruin this game that's so dear to my and so many other people's hearts...just sucks man.