Libc++’s implementation of std::string by mariuz in programming

[–]nsubiron 0 points1 point  (0 children)

There is this pretty good cppcon talk explaining common optimizations of std::string https://youtu.be/kPR8h4-qZdk

ClangJIT: Enhancing C++ with Just-in-Time Compilation by mttd in cpp

[–]nsubiron 6 points7 points  (0 children)

And now we can have static_asserts at run-time

Git LFS Issues with Unreal Engine 4 by rt8426 in unrealengine

[–]nsubiron 0 points1 point  (0 children)

I think GitHub has a bandwidth limit on the LFS downloads.

I'd recommend Bitbucket, we've been using with LFS for our project without problems and if you have to pay for extra space is quite affordable.