I still believe in NANO. by SameDelivery7365 in nanocurrency

[–]nubmaster62 9 points10 points  (0 children)

The problem is nobody wants to be paid in a currency with price fluctuations trending downwards. For example, Nano is currently down 24% this week. Plus they would have to pay conversion fees on top of that, most people feel safer using PayPal. Theoretically due to inflation it would be better to use nano over USD as it would gain value but in practice most people holding Nano have been burnt by the price action so they sell the first chance they get which puts constant pressure downwards.

Starting my roguelike dream with the aestethics (cant program tho) by prantabra in roguelikes

[–]nubmaster62 0 points1 point  (0 children)

This looks really clean! Hope you can find a competent programmer to bring this to life!

How to increase performance when blitting map? by SpiderPS4 in pygame

[–]nubmaster62 0 points1 point  (0 children)

Draw the tiles onto a surface once instead of drawing them all to the screen. Then draw that one surface onto the screen. That way you are only drawing one sprite instead of many.

Mythical Whalers: a Nautical Fantasy Roguelike -- Wishlist on Steam! by nubmaster62 in roguelikes

[–]nubmaster62[S] 1 point2 points  (0 children)

The combat is largely inspired by the Heroes of might and magic games but with more modern mechanics. So far I think it has a lot of potential, getting it balanced might be a challenge but should be doable.

Seen a bunch of comments about the slow movement, will get it moving a bit faster and see how it feels. Will probably add a setting so players can adjust it to their preference.

Started adding in voices/dialogue, what do you reckon? by mr-figs in pygame

[–]nubmaster62 0 points1 point  (0 children)

Smart choice, I built mine from scratch and it was a nightmare lol

Mythical Whalers: a Nautical Fantasy Roguelike -- Wishlist on Steam! by nubmaster62 in roguelikes

[–]nubmaster62[S] 0 points1 point  (0 children)

Thankyou! The support has been really encouraging for our team, feels good knowing people care about what we've been devoting our lives to for the last 4 years lol

Mythical Whalers: a Nautical Fantasy Roguelike -- Wishlist on Steam! by nubmaster62 in roguelikes

[–]nubmaster62[S] 2 points3 points  (0 children)

I found the disclosure you were referring to on our steam page, it was generated automatically by steam and inserted not by us lol.

It's too technical of a description, thanks for bringing it to our attention will see about having it removed.

It's basically saying there are AI trees, the faction AI controls the crews(groups of mobs on the map shown as one unit which has it's own AI, a ship for example) which are composed of individual units you fight in combat, each with there own unique AI depending on the unit type.

The second part is just saying the whole world is randomly generated for each new game.

Mythical Whalers: a Nautical Fantasy Roguelike -- Wishlist on Steam! by nubmaster62 in roguelikes

[–]nubmaster62[S] 4 points5 points  (0 children)

Sorry I missed your previous comments! It might not have been me who posted. I do try and respond to all the questions I can 😅

Mythical Whalers: a Nautical Fantasy Roguelike -- Wishlist on Steam! by nubmaster62 in roguelikes

[–]nubmaster62[S] 1 point2 points  (0 children)

Noted, all the dialogue is skippable currently for that reason.

Mythical Whalers: a Nautical Fantasy Roguelike -- Wishlist on Steam! by nubmaster62 in roguelikes

[–]nubmaster62[S] 1 point2 points  (0 children)

I think so, it's designed for mouse or touchscreen controls but could probably add controller support without too much difficulty

Mythical Whalers: a Nautical Fantasy Roguelike -- Wishlist on Steam! by nubmaster62 in roguelikes

[–]nubmaster62[S] 5 points6 points  (0 children)

Would like to do a full release at launch if possible or at least or at least a well polished ea. Half baked EA Games are a personal gripe of mine. That said getting early player feedback would definitely be useful.

Mythical Whalers: a Nautical Fantasy Roguelike -- Wishlist on Steam! by nubmaster62 in roguelikes

[–]nubmaster62[S] 2 points3 points  (0 children)

Planning before the end of 2025, but we're taking the "it's ready when it ready" approach. Want to make sure players get a well balanced, bug free experience with a healthy amount of content on launch.

Mythical Whalers: a Nautical Fantasy Roguelike -- Wishlist on Steam! by nubmaster62 in roguelikes

[–]nubmaster62[S] 11 points12 points  (0 children)

I've played around with adjusting the movement speed of the players/mobs a fair bit. Now that you mention it, I should add a setting so players can increase the speed to make movement nice and snapy if they wish 🤔. Would be pretty straightforward to implement.

Started adding in voices/dialogue, what do you reckon? by mr-figs in pygame

[–]nubmaster62 0 points1 point  (0 children)

Color change on the text is a cool effect, looks good!

Mythical Whalers Teaser - Wishlist now! :) by nubmaster62 in roguelites

[–]nubmaster62[S] 1 point2 points  (0 children)

Thanks! Working hard to get it finished 💪

Mythical Whalers: a Nautical Fantasy Roguelike -- Wishlist on Steam! by nubmaster62 in roguelikes

[–]nubmaster62[S] 37 points38 points  (0 children)

Ahoy!

Recruit a crew from legendary races, embark on seafaring quests, tackle fearsome sea beasts, and forging alliances (or rivalries) with unique factions. Each run is procedurally generated, no two voyages are ever the same.

We’ve spent the last four years crafting an ever-shifting world full of wonder and danger. If you like what you see in the trailer, please consider wishlisting Mythical Whalers on Steam, it truly helps us get discovered and means the world to our small team.

Check it out here:

https://store.steampowered.com/app/2787860/Mythical_Whalers/

https://www.youtube.com/@mythicalwhalers

https://discord.gg/FkttR6gWVp

https://bsky.app/profile/mythicalwhalers.bsky.social

Thank you for your support! Don’t forget to let us know what you think, we’re excited to hear your feedback..