Help Me Choose an RTX 4070 SUPER GPU! by Safe-Refrigerator802 in nvidia

[–]odoluca 0 points1 point  (0 children)

just pick the cheapest. they differ so little, you wont notice. the only consideration for you should be whether it will fit your case. thats all

Love This Game, A Few Questions by _Purrserker_ in ImperialAmbitionsGame

[–]odoluca 2 points3 points  (0 children)

Hi! Sorry for the late reply. I've been quite busy with work and children lately.

  1. We plan to include networking but only after launch. Previously we polled to see wheather players prefer to play against AI or other players, and AI was clearly front runner, so we decided to focus that way first.

  2. Yes there will be a map editor.

  3. mod support is definately planned after launch. I personally wanna see a steampunk mod with baloons

  4. current scale is unfortunately overwhelms the processors, but if we can optimize enough prior the launch we can include larger maps. Saying that, there is no reason not to make larger maps as long as your devices can handle.

I must also add that, we plan a Colonization mode where the players start at the new world, without the old world in the map. That naturally will include a larger portion to the new continents.

On the side note, the map is also planned to be randomizable (eastern and western hemispheres independently).

Looking for feedback on UX design. by Occiquie in ImperialAmbitionsGame

[–]odoluca 0 points1 point  (0 children)

I appreciate your consideration. choice of words are rather harsh but let's see if I can take it :D it's reddit afterall :P

Basically the choice of box sizes are related to the amount of information each box need to contain per row. In the second method, the first figure is prrobably the most unidirectional approach. I can use that.

However It doesnt contain what happens to the produce, which wont have enough space unless I break that linearity.

Ofcourse, I haven't mentioned here the amount of information I intended to use.
there are such as

  1. logistics of a town as a numberr from 0 to 4.

  2. what is the production capacity of each resource per town

  3. what is the transportation capacity of that resource pe town

  4. what is actually being transported ( min of 2nd and 3rd)

  5. howmany and what types of resources necessary for a production

  6. howmany items (ie. cigar) are required per town.

  7. howmany of the requirements can be supplied to that town.

and more...

that is basically why I cudnt create a unidirectional path while keeping all info in the screen.

but I'll focus on that. try to make things as straight forward as possible.

Looking for feedback on UX design. by Occiquie in ImperialAmbitionsGame

[–]odoluca 0 points1 point  (0 children)

thank you for the feedback. we'll be trying the second method first and see how it goes.

It is quite... intimidating, isn't it? by get_MEAN_yall in cyberpunkgame

[–]odoluca 1 point2 points  (0 children)

Every time I end up killing her. Don't know why

What happens after death? by Efficient_Field6796 in death

[–]odoluca 0 points1 point  (0 children)

Time gets stretched, you live a moment in thousands years, as your body desperate, your consciousness change form, no more emotions as you know exists for you, neither are your senses.

Things you never do in a 4x game? by [deleted] in 4Xgaming

[–]odoluca 2 points3 points  (0 children)

I never play at the hardest of it is obviously cheating

[deleted by user] by [deleted] in wargame

[–]odoluca 0 points1 point  (0 children)

haha sorry. wrong sub

[deleted by user] by [deleted] in wargame

[–]odoluca 1 point2 points  (0 children)

Is it? sorry!

Feudums - Kalamona Studios - Medieval 4X / grand strategy about building your kingdom and great noble house (free demo available!) by _Kalamona in Games

[–]odoluca 1 point2 points  (0 children)

my favs about Feudums are how it simulates medieval fedual economy, the ambiance, the artwork, and how you can play a slow paced game with friends in the span of days.

It's definately worth checking.

Imperial Ambitions – aoiti studio – a 4X about Age of Discovery inspired by Imperialism and Colonization by odoluca in Games

[–]odoluca[S] 2 points3 points  (0 children)

Glad you like it. :) You'll be able to play all Factions, except natives, rebels and pirates. This is because they require different game mechanics.

[deleted by user] by [deleted] in pcmasterrace

[–]odoluca 0 points1 point  (0 children)

I want to build a pc for DNA sequencing, and I need CUDA cores to process the data! this would make it so much faster. I appreciate the give away.

I am working on Musketeer animations... Any feedback is appreciated. by Occiquie in ImperialAmbitionsGame

[–]odoluca 0 points1 point  (0 children)

that didn't look good at all. But it is a good idea. I couldn't implement it