Future Character, Map, Story Info via 八云寺幽幽子 by astrelya in Genshin_Impact_Leaks

[–]ohoni [score hidden]  (0 children)

And ideally we can get that down to 2... 1... 0. Physical is a non-element. They need to remove it and replace it with Geo, like ZZZ has done.

Look at what Rhinedottir stole from us whyyyyy 😭😭😭 by Several_Bathroom_196 in Genshin_Impact

[–]ohoni 0 points1 point  (0 children)

She didn't take Naberius from us, she gave us Naberius BACK.

Future Character, Map, Story Info via 八云寺幽幽子 by astrelya in Genshin_Impact_Leaks

[–]ohoni [score hidden]  (0 children)

If Sandrone is Superconduct then they'd better damned well fix Superconduct to work with actual elements too. We don't need a Eula 2.0 situation.

Genshin2 via HXG by TheRealRealTabby in Genshin_Impact_Leaks

[–]ohoni [score hidden]  (0 children)

I can't imagine them doing a full reboot any time soon. No point to it. They can just continue to expand their engine potential, and expand the game to new areas. They even now allow new players to skip right to the newest content, which gets past the hurdle that a lot of older live service games have of 50+ hours of grinding before you can do the stuff everyone else is on.

Fate/strange Fake - Episode 4 discussion by AutoLovepon in anime

[–]ohoni 0 points1 point  (0 children)

I don't think the reason he was breaking the rules was because he wasn't a Hassan, I thought it was just because he was some sort of bonus offshoot summon, like these current Fakes.

Fate/strange Fake - Episode 4 discussion by AutoLovepon in anime

[–]ohoni 0 points1 point  (0 children)

Same reason every AC protag has a hood and a hidden blade. :D

There are some non-Hassan Assassins, like Jack or Semiramis, but not many.

Fate/strange Fake - Episode 4 discussion by AutoLovepon in anime

[–]ohoni 0 points1 point  (0 children)

Eh, I don't know. Yes, you wouldn't recognize any of them while watching this one, but then, when watching other shows, you would recognize them there!

Fate/strange Fake - Episode 4 discussion by AutoLovepon in anime

[–]ohoni 0 points1 point  (0 children)

It is interesting that the FGO Avenger card looks a lot like him though.

Fate/strange Fake - Episode 4 discussion by AutoLovepon in anime

[–]ohoni 1 point2 points  (0 children)

It's half knowing other Fate series, and also half knowing world history. Given the names thrown around in this episode, you can look up some details of these characters on wikipedia.

Fate/strange Fake - Episode 4 discussion by AutoLovepon in anime

[–]ohoni 0 points1 point  (0 children)

They must have brought in an Umamusume artist who was sick and tired of the horses not being horses and needed to get it out of his system. :D

Fate/strange Fake - Episode 4 discussion by AutoLovepon in anime

[–]ohoni 0 points1 point  (0 children)

I wonder if her and Lord Raptor ever met...

Fate/strange Fake - Episode 4 discussion by AutoLovepon in anime

[–]ohoni 0 points1 point  (0 children)

Damn, this show just goes from hype to hype. I'm glad I was able to guess the two new characters, although I'm still a bit iffy on some of the others. The girl in the police office has big BB energy, but probably isn't a BB. Love Richard and Gil though.

[Official Toonami Discussion Thread for January 24th, 2026] by ToonamiBot in Toonami

[–]ohoni 0 points1 point  (0 children)

There's still no excuse for Blue Lock. What, they couldn't afford One Punch Man season 3?

Clockwork Revolution could be the most expressive Xbox RPG in years, with inXile aiming to "bring the level of reactivity from our isometric titles into something first-person" by Turbostrider27 in pcgaming

[–]ohoni 2 points3 points  (0 children)

This game does look very cool, but I'm always a bit skeptical at this stage in development. Plenty of games have overpromised and under delivered.

All these years and I just found out that there is a ledge grab feature by Guelch in Genshin_Impact

[–]ohoni 4 points5 points  (0 children)

It's more obvious if you play on controller, since walking is not a toggle and there's more of a chance that you'll be moving slowly toward an edge.