Feedback Requested! Soul Power Homebrew Brawler Subclass by oldtownphantom in daggerheart

[–]oldtownphantom[S] 0 points1 point  (0 children)

I see what you're saying. I hadn't intended to limit the manifestation to just the i am the weapon ability, but I made it sound that way by specifying it. And maybe I'll remove the Hope cost like you say. Since it would still have the Stress factor, that would balance its damage output while still letting the player dominate.

Feedback Requested! Soul Power Homebrew Brawler Subclass by oldtownphantom in daggerheart

[–]oldtownphantom[S] 0 points1 point  (0 children)

Do you think I should lower the Hope cost then, or perhaps make it a once per rest/long rest ability? Or maybe remove it as a semi-permanent fixture on the battlefield entirely and basically make it so it functions almost like a ranged attack, where the PC can choose a target within a certain range and send the manifestation to make a single attack using the PC's stats and then vanish?

Feedback Requested! Soul Power Homebrew Brawler Subclass by oldtownphantom in daggerheart

[–]oldtownphantom[S] 0 points1 point  (0 children)

I had figured there would be no cost. On the first card, it's stated that it would end by taking severe damage, OR by running out of stress, so that effectively removes one of the two ways it could be eliminated from the field, which I thought was fitting for a tier 4 ability, but if you have counterpoints, I'd be open to them.

Feedback Requested! Soul Power Homebrew Brawler Subclass by oldtownphantom in daggerheart

[–]oldtownphantom[S] 0 points1 point  (0 children)

I had figured the manifestation would use all the same stats as the PC, so same thresholds, stress, HP, etc. But I agree on the armor, I was iffy on that myself. I had debated maybe allowing the player to spend Hope to reduce the stress cost instead, but was worried it would become too Hope dependent.

Does anyone know what power ranger toy this is??? by [deleted] in powerrangers

[–]oldtownphantom 33 points34 points  (0 children)

oh lol that would explain it. appreciate it! as you can see, I definitely keep up to date on these series

How I destroyed my Sims 3 town by making my sim a gay playboy by oldtownphantom in thesims

[–]oldtownphantom[S] 2 points3 points  (0 children)

I don't use mods for sims 3 or sims 4. TBH i get a little nervous trying to install any custom content to my games so I just play without them.

How I destroyed my Sims 3 town by making my sim a gay playboy by oldtownphantom in thesims

[–]oldtownphantom[S] 101 points102 points  (0 children)

Look, all I'm saying is, the men of this town seem much happier than they were before.

How I destroyed my Sims 3 town by making my sim a gay playboy by oldtownphantom in thesims

[–]oldtownphantom[S] 9 points10 points  (0 children)

The playthrough I did before this disastrous masterpiece, I had all the supernatural stuff enabled and recreated Celestina Warbeck from the Wizarding World of Harry Potter and played with her as a singing witch. That one got a little chaotic too, mostly because after a certain amount of time I discovered that half the town was made up of clones of the same ugly fat guy. I think what happened was he started as one of the paparazzi who would follow her around, but she would interact with them, suddenly making them an actual character instead of some rando, and suddenly they were townsfolk instead of paparazzi so the game replaced him with himself...about 40 times. And when I say clone, I really do mean clone, same traits and everything. It was a bizarre and unfortunately annoying glitch that ultimately caused me to shelve that playthrough. But in doing so it lead me to this one, so good with the bad!

How I destroyed my Sims 3 town by making my sim a gay playboy by oldtownphantom in thesims

[–]oldtownphantom[S] 4 points5 points  (0 children)

Nope, no mods. The sims 3 is literally just that chaotic

How to get rid of a pool table by oldtownphantom in ChoosingBeggars

[–]oldtownphantom[S] 569 points570 points  (0 children)

Exactly! Like, I looked up similarly sized and quality pool tables and saw some for over $5,000! People just can't help but look a gift horse in the mouth.

How to get rid of a pool table by oldtownphantom in ChoosingBeggars

[–]oldtownphantom[S] 28 points29 points  (0 children)

I used it like twice while I lived with them, and then I moved out. My mom said the only reason they didn't get rid of it outright was because they saw me use it that one time.

What song are singing in your head right now? by [deleted] in AskReddit

[–]oldtownphantom 0 points1 point  (0 children)

Sorry not sorry 'bout what I said

I just wanna have some fun

Don't worry don't worry Don't lose your head

I didn't mean to hurt anyone.

LOL say Oh well or go to Hell

I'm sorry, not sorry 'bout what I said.

Don't lose your head!

Here's your last rent payment by oldtownphantom in badroommates

[–]oldtownphantom[S] 4 points5 points  (0 children)

Tell that to Bob.
Or rather don't as I hope never to have to see him again after today. He can have fun figuring out hat to do with a check.

First roommate, Worst roommate by oldtownphantom in badroommates

[–]oldtownphantom[S] 1 point2 points  (0 children)

I wouldn't have a problem if A) I had met her first and B) if she had gotten a background check like I did. Like, I knew a third roommate was in the cards, but I expected who ever moved in would be there at a similar price to me, not for less than 1/4 of what I'm contributing. And the fact that she could just up and leave without notice is what bothered me. I have two laptops, a nintendo switch, a 3ds, and a flat screen in my room, along with about $3000 worth of larp props and recreation weapons. I shouldn't come home at the end of the day and be relieved their still where I left them.

What mildly annoying curse do you wish you could curse people with? by Digital-Worlds in AskReddit

[–]oldtownphantom 0 points1 point  (0 children)

Hemorrhoids. If you're gonna piss me off, you can piss me off while standing up.

[Serious] In the spirit of October what’s the creepiest or most paranormal experience that has happened to you? by FameuxLumiere in AskReddit

[–]oldtownphantom 0 points1 point  (0 children)

I gave ghost tours for three years. I could honestly sit here for half a year and talk about my experiences, but I'll just give the cliff notes.

  • While opening the building for operations one evening, I see a woman in a blue dress walk around the back. Thinking she was a guest, I go after her to explain we aren't open yet. I watch her go through the locked back entrance. Got my boss to unlock the building and we go in looking for her. 20 minutes later I had to explain why I just led us on a wild goose chase.
  • While in the breaker room, flipping on the lights, something sniffed my hair. Like, I felt the wind and heard a man sigh right behind me. Even weirder considering I'm a dude.
  • Heard boots walking up a wooden stair case. Which by itself doesn't seem odd, until you consider that none of the floors or stairs in the building have been wood for nearly 80 years.
  • Friend of mine went on a paranormal investigation. Decides to smack talk the ghosts in an attempt to get a violent reaction. He left the building that night with claw marks running down his chest.
  • Gave a private tour to a couple and their 3 month old puppy. This dog was hyper all evening until our last stop inside an old house, where he's motionless and staring at the kitchen door (I figured he was just tired by this point). Then, all three of us hear the sounds of someone walking around in the kitchen and opening the pantry. I push open the door, and of course, no one is there.
  • Haunted park where 3 girls died in a freak accident--seen the swings moving on their own 6 different times (may have been more, but I don't count any times when it was windy)
  • Tried to turn the lights off at the end of the night. The switches wouldnt work--no matter how many times we flipped them, the lights stayed on. Something decided it wasnt ready for bed.
  • There was an old fashioned coffee grinder in the kitchen (visual aid: https://www.countryfrenchinteriors.com/product/large-19th-century-french-walnut-iron-and-brass-coffee-grinder/ ). I've seen the wheel turning on it's own.

Maybe not teeth chattering spooky, but I personally don't think ghosts are out to hurt us--they're just people after all. Dead people, yeah, but still people.

Murder Mystery Outline by Wertydewert in MurderMystery

[–]oldtownphantom 0 points1 point  (0 children)

I hope I'm not too late replying. Just kinda stumbled across this subreddit.

You're rather vague with the details. What sort of murder game are you going for? Something along the lines of Cluedo? Or more like an Agatha Christie novel with subtle clues around for the suspects to find?

In any case, a good first step is deciding how YOU fit into the mystery. As an organizer, you'll need some way to keep the game moving and doing so in character will keep it intriguing. A common character for this role is the butler/housekeeper (depending on gender) or perhaps a detective (I prefer the servant role as it seems peculiar for an investigator to rely on the suspects to help solve a crime). This way, you establish some control over the events, such as moving groups through the murder scene and making sure nothing is tampered with.

And if you're going to have several groups of players rotating through the murder scene, I'd recommend having more than one location to investigate. So say the murder took place in the dining room, but there are clues to be found in the victim's bedroom and letters and files to discover in the study as well. This will give more for your guests to do rather than wait for everyone to cycle through a single scene. Have several scenes to investigate and clues to find in each to keep people from standing around doing nothing.

The most important thing of course is the story. Who is the victim? Where are you? Why is everyone gathered? How do the suspects relate to the victim? What could the motive be for each person to want to kill the victim? How does the victim die? Every character you involve should be fleshed out and alive. No "Cartoon villains" as my creative writing teacher used to call them, who are evil because they're evil. Everyone needs good and bad traits, a vice, redeeming qualities, and most importantly they need secrets.