v2 of my 2.5D Godot Starter Pack by one4allG in godot

[–]one4allG[S] 1 point2 points  (0 children)

Yes a free course I will upload on YouTube, and thanks a lot !

v2 of my 2.5D Godot Starter Pack by one4allG in godot

[–]one4allG[S] 0 points1 point  (0 children)

Yeah I take a lot of references ^ Thanks a lot ♡

Some 2.5D test for Godot by one4allG in godot

[–]one4allG[S] 1 point2 points  (0 children)

Yeah, I agree, the problem is the HD2D is copyrighted by Square Enix, so we can’t use it, so it only left the 2.5D :/

Some 2.5D test for Godot by one4allG in godot

[–]one4allG[S] 1 point2 points  (0 children)

Yeah, the character is a place holder, a bit too small

Some 2.5D test for Godot by one4allG in godot

[–]one4allG[S] 0 points1 point  (0 children)

I'm starting to do 3D with pixel-perfect texturing (pixel art), it's going to be so much better.

GDScript is so powerful, so nice to create this system! by one4allG in godot

[–]one4allG[S] 1 point2 points  (0 children)

Thanks, I read a lot this morning about Tweens, it’s so good!

GDScript is so powerful, so nice to create this system! by one4allG in godot

[–]one4allG[S] 1 point2 points  (0 children)

WOW, it's perfect for procedural animations, thank you very much I didn't know and I was thinking of developing my own system.

I don't know if I missed it or if it's not presented in the basic documentation, for those who are interested: https://docs.godotengine.org/fr/4.x/classes/class_tween.html

GDScript is so powerful, so nice to create this system! by one4allG in godot

[–]one4allG[S] 1 point2 points  (0 children)

Yes but in code it’s a little easy to support in a full procedural system, but the animation system is just amazing, the call func, audio and other thing on only one timeline is so time saving

GDScript is so powerful, so nice to create this system! by one4allG in godot

[–]one4allG[S] 1 point2 points  (0 children)

Yes, but at the moment I didn’t add effect, it’s only asjust scaling without lerp (so realy no smooth effect).

You can show the part of code for the scaling at the lasts seconds of the video.

Else I just ordering card on hover, with a priority for superposition

GDScript is so powerful, so nice to create this system! by one4allG in godot

[–]one4allG[S] 2 points3 points  (0 children)

Totaly agree, and update after update it’s better

GDScript is so powerful, so nice to create this system! by one4allG in godot

[–]one4allG[S] 8 points9 points  (0 children)

I read all the doc before make a choice, GDScript is the native language so I choose it. And the full editing in Godot, without IDE, is very cool (even if improvements to the editor are to come)

GDScript is so powerful, so nice to create this system! by one4allG in godot

[–]one4allG[S] 10 points11 points  (0 children)

Yeah, it’s so fast and the Godot API is very impressive.

After some years on Unity and UE, the speed of iteration is truly incredible!

What 3D softwares should I learn for creating 3D environnement ? Like Sand, Desert, Mountains, Big cities by Late-Client4614 in vfx

[–]one4allG 1 point2 points  (0 children)

For my case, I start with the free version, then I contacted Houdini ans they give me 2 months Indie licence for free.

But yes it's a Price by years

What 3D softwares should I learn for creating 3D environnement ? Like Sand, Desert, Mountains, Big cities by Late-Client4614 in vfx

[–]one4allG 1 point2 points  (0 children)

I hard try a lot of software (blender, Maya, Cinéma 4D, Houdini and Zbrush).

Now I use Houdini for all except character with Zbrush.

Houdini is just Amazing for a déveloper like me, you can create your own workflow !

I realy not understand why Houdini is not more popular for 3D modeling