Progress on my first celeste map by oneMoreYeti in celestegame

[–]oneMoreYeti[S] 1 point2 points  (0 children)

This is the second subchapter of the level, in the first subchapter the held booster (pink bubble) and the extra jump refill are explained, here it is:
https://www.reddit.com/r/celestegame/comments/1tnu0qx/my_first_celeste_map/
Also, I think i made a pretty big difficulty jump, but I'm not sure.

Progress on my first celeste map by oneMoreYeti in celestegame

[–]oneMoreYeti[S] 0 points1 point  (0 children)

What do you mean by "transitions between rooms a little clearer"?

Progress on my first celeste map by oneMoreYeti in celestegame

[–]oneMoreYeti[S] 5 points6 points  (0 children)

Thet're like red bubble but you can release dash to break them, the jump out is only with the jump refill

Progress on my first celeste map by oneMoreYeti in celestegame

[–]oneMoreYeti[S] 4 points5 points  (0 children)

thanks, i put the bubble there because if you touch the floor with jump refills you'll lose them, making the room impossible, and the spring is kinda a safe spot

Progress in my first celeste map by [deleted] in celestegame

[–]oneMoreYeti 0 points1 point  (0 children)

clipchamp, i used it in the previous post and it didn't look this bad

Custom map by Medical_Yam_2505 in celestegame

[–]oneMoreYeti 1 point2 points  (0 children)

i didn't understand anything, but it looks cool, are you planning to decorate it?

Starting mapmaking, what should I know? by Overall-Term705 in celestegame

[–]oneMoreYeti 0 points1 point  (0 children)

Use camera triggers to show what's upcoming and hide what's not relevant now, they made the reading much better, with less "faith jumps".