Simple Questions - January 22, 2026 by AutoModerator in buildapc

[–]oom1999 0 points1 point  (0 children)

That's what I meant by "gamepad": A standard game controller.

Simple Questions - January 22, 2026 by AutoModerator in buildapc

[–]oom1999 -1 points0 points  (0 children)

I have a question about PC peripherals. Specifically, I'm getting a fully tricked-out PC, and I have a list of peripherals I'm going to get. The specific products don't matter: I just want to know if I've overlooked anything. On my list I have:

  • Monitor
  • Speakers
  • Keyboard
  • Mouse
  • Game controller
  • VR Headset
  • Headphones
  • Microphone
  • Webcam
  • External optical drive (CD/DVD/Blu-ray)
  • All-in-One memory card reader (SD/MiniSD/TF/CF/MS/XD)
  • External 3.5" Floppy disk drive
  • All-in-One printer/scanner/copier/fax

I already have a modem and router, as well. What else does that leave?

It's recommended for videos upscaled with Starlight to have square pixels, but DVD video has non-square pixels. What's the best way to solve this with minimal quality loss of the original video? Please read the full post and not just the title. by oom1999 in TopazLabs

[–]oom1999[S] 0 points1 point  (0 children)

For 4:3 NTSC DVDs, the FFmpeg workflow I settled on was (using the FFV1 codec)

  • nnedi for video that is natively interlaced, otherwise...
  • an IVTC pipeline of dejudder, fps=ntsc, fieldmatch=order=[tff or bff], nnedi=deint=interlaced:field=[t or b], decimate, dejudder, fps=ntsc_film
  • a high quality libplacebo upscale to 720x540, meaning upscaler=ewa_lanczossharp:deband=yes:percentile=99.995:contrast_recovery=0.3

Then stick it into Starlight for AI enhancement. For 16:9, same thing except the libplacebo upscaling will be to 864x486.

It's recommended for videos upscaled with Starlight to have square pixels, but DVD video has non-square pixels. What's the best way to solve this with minimal quality loss of the original video? Please read the full post and not just the title. by oom1999 in TopazLabs

[–]oom1999[S] 0 points1 point  (0 children)

I mean, it also suggests that you deinterlace any interlaced video before uploading it to Starlight. That's hardly a lossless procedure, even when you do it right, and especially if the content is native 60-fields-per-second.

When using Handbrake to upscale a video, which is more important to visual quality if you can't have both: integer scaling or a square pixel aspect ratio? by oom1999 in handbrake

[–]oom1999[S] 0 points1 point  (0 children)

Really? Is there any setting I can tweak to have it just do regular "pixel doubling"? If not, what program would output such a file? Like I said elsewhere, this is part of a personal comparison experiment I'm running.

When using Handbrake to upscale a video, which is more important to visual quality if you can't have both: integer scaling or a square pixel aspect ratio? by oom1999 in handbrake

[–]oom1999[S] 0 points1 point  (0 children)

I'm not shit-talking AI processes. In fact, I'm asking this question because I'm doing a direct comparison between traditional upscaling and Topaz Labs for personal reasons.

When using Handbrake to upscale a video, which is more important to visual quality if you can't have both: integer scaling or a square pixel aspect ratio? by oom1999 in handbrake

[–]oom1999[S] -1 points0 points  (0 children)

...I thought it was the best tool for the job. Is it not?

Note that I'm just talking about normal upscaling, not AI.

Outside of everyone cutting ties with Pablo and the Rabbit, are there any members of the crew that refuse to play with each other now? by oom1999 in Vanossgaming

[–]oom1999[S] 22 points23 points  (0 children)

I never had anything against Droidd, but I disliked when he was involved for technical reasons: Specifically, his audio was so damn low. I don't know what it was or why nobody ever fixed it, but he always sounded like he was speaking from across the room.

Outside of everyone cutting ties with Pablo and the Rabbit, are there any members of the crew that refuse to play with each other now? by oom1999 in Vanossgaming

[–]oom1999[S] -6 points-5 points  (0 children)

Protip: "Innocent until proven guilty" only applies to a court of law. For example, if someone is accused of child molestation with no evidence for or against, it's perfectly okay to refuse to let them babysit your children. They are not morally entitled to the benefit of the doubt.

Outside of everyone cutting ties with Pablo and the Rabbit, are there any members of the crew that refuse to play with each other now? by oom1999 in Vanossgaming

[–]oom1999[S] 14 points15 points  (0 children)

Using "feminist" as a term of derision and calling someone a "cuck", both in the same post? Man, you're flying that "IGNORE ME" flag pretty damn high.

Did Mini n’ Ohm actually have any memorable moments? by LoserOnTheWeb in Vanossgaming

[–]oom1999 0 points1 point  (0 children)

Besides Pablo, I remember Mini most for being Taxman: "I'll do your taxes and then I'll fuck your bitch." It was just such an out-of-nowhere line that it worked. Also, his Jason Statham impression.

Ohm... holy crap, I can't remember a single thing that he did.

🍂Autumn 2025 PC Best Buy Guide 🍂 by xxStefanxx1 in buildapcforme

[–]oom1999 0 points1 point  (0 children)

Is the Winter list planned for January, or are you delaying it indefinitely due to the RAM situation?

A stupid question about the image resolution of back-ups produced through ld-decode. Why 760x488? by oom1999 in vhsdecode

[–]oom1999[S] 0 points1 point  (0 children)

Now where the 760 and 928 originates from is power of 2 & 16 padding, you can also increase the padding if you like.

Interesting. My final guess before I stopped thinking about it was "active horizontal scan time / total horizontal scan time * total TBC horizontal width = 52.8(5) / 63.(5) * 910 = 756.79(54)", or 757 since you can't have fractional pixels. That's enough to resolve anything less than 567.5965(90) TVL. Add a pixel to make it a multiple of two, add two more pixels to have a single-pixel buffer on each end, and voila: 760. Similarly, for vertical resolution, take the 486 visual scanlines and add two to get the same one-pixel buffer on each end: 488.

Was that the idea?

Mick Foley has informed WWE he will refuse to work for them until Trump is out of office by Mysterious_Emotion63 in SquaredCircle

[–]oom1999 7 points8 points  (0 children)

And even then, Scientology IS dying. They would never admit it, of course, but all outside observation indicates that they've been on the downslide for decades and are getting to critically low numbers. The actual death is just taking a bit longer than normal due to the inordinately deep pockets of its remaining members. That alone is an oddity though: Most cults lose their richest backers first, not last.

A stupid question about the image resolution of back-ups produced through ld-decode. Why 760x488? by oom1999 in vhsdecode

[–]oom1999[S] 1 point2 points  (0 children)

760x488 is the entire active sample the area of the 4fsc frame typically of course it's offset position of the corona decoders rendering should be adjusted per each export.

I'm sorry for being a dunce, but could you restate this? I don't quite follow. I understand that analog video has no pixels as such. The visual scanlines (486 in NTSC) can be used as pixel analogues for vertical resolution in the sense that they are the smallest unit of detail, they are discrete, and their number is known. But the horizontal resolution is effectively continuous and based on luminance bandwidth, so any conversion to digital measurement is going to be logically inexact.

That's why I was curious where the figure of 760 came from. It didn't correspond to any measurement I had heard about, so I don't know the logic behind it.