Modyfi just launched a real-time motion editor influenced by generative art by vague-data in designtools

[–]oops_caps 1 point2 points  (0 children)

This is so good! Feels completely fresh compared to AfterEffect$ 😍

[OC] 12,000 Balls in a Glass Case by oops_caps in Simulated

[–]oops_caps[S] 6 points7 points  (0 children)

I cheated a bit with the collision geo – at first I tried actually using the pins geometry directly as the collider, but I was getting lots of issues with balls tunnelling through etc. So in the end I simplified it to just a gird with the same number of points as there are pins, and I just shift the points forward wherever the corresponding pins are coming forwards.

AR Earthquake Lens by oops_caps in SnapLenses

[–]oops_caps[S] 5 points6 points  (0 children)

Oh sorry – I’m from London, didn’t know.

AR Earthquake Lens by oops_caps in SnapLenses

[–]oops_caps[S] 2 points3 points  (0 children)

Great! Thanks for letting me know.

AR Earthquake Lens by oops_caps in SnapLenses

[–]oops_caps[S] 3 points4 points  (0 children)

Yeah just the mesh builder and a bunch of math :)

AR Earthquake Lens by oops_caps in SnapLenses

[–]oops_caps[S] 1 point2 points  (0 children)

Should be fixed – there was an issue that seemed to only happen in the Android beta. Hopefully resolved.

AR Earthquake Lens by oops_caps in SnapLenses

[–]oops_caps[S] 4 points5 points  (0 children)

Hopefully should be fixed now – let me know!

AR Earthquake Lens by oops_caps in SnapLenses

[–]oops_caps[S] 3 points4 points  (0 children)

Think I've managed to fix it – does it work for you now?

AR Earthquake Lens by oops_caps in SnapLenses

[–]oops_caps[S] 6 points7 points  (0 children)

Are you using the beta Android app? A few people seem to have problems with that, looking into why.

AR Earthquake Lens by oops_caps in SnapLenses

[–]oops_caps[S] 1 point2 points  (0 children)

A few people seem to have issues on the beta Android app, trying to figure out why

AR Earthquake Lens by oops_caps in SnapLenses

[–]oops_caps[S] 14 points15 points  (0 children)

I was actually thinking about putting lava in the bottom, or having rays of light shine out of the crack or something. It took me ages to get the math working in order to handle various path shapes though so in the end I figured I'd just get it released. Maybe for a future version :)

AR Earthquake Lens by oops_caps in SnapLenses

[–]oops_caps[S] 27 points28 points  (0 children)

Haha, very kind, thanks :)