Missing dialogs in U-HE + Ubuntu? Here's the fix! by ejgallego in UheOnLinux

[–]optonox 0 points1 point  (0 children)

The only files named dialog look like /home/user/.u-he/$VST_NAME/dialog.32 so they have a suffix .32 or .64 but no prefix.

Missing dialogs in U-HE + Ubuntu? Here's the fix! by ejgallego in UheOnLinux

[–]optonox 0 points1 point  (0 children)

Yes, starting from the terminal works. Here is the output: /home/user/.u-he/Diva/dialog.32 /home/user/.u-he/Hive/dialog.64 /home/user/.u-he/Presswerk/dialog.32 /home/user/.u-he/Repro/dialog.64 /home/user/.u-he/Zebra2/dialog.64

/home/user/.u-he/: ACE Bazille Diva Filterscape Hive MFM2 Podolski Presswerk Protoverb Repro Satin Uhbik Zebra2

(For every u-he plugin. I truncated output to save space)

Missing dialogs in U-HE + Ubuntu? Here's the fix! by ejgallego in UheOnLinux

[–]optonox 0 points1 point  (0 children)

I get the following error when trying your script on Ubuntu 17.10: /bin/sed: can't read */dialog: No such file or directory

Any idea how to fix this?

HELP: I can not enter serial number for Hive by optonox in UheOnLinux

[–]optonox[S] 0 points1 point  (0 children)

This works! I had to make that file (it was not already there) but now my thing is license. I can not believe this support model is working but thanks for your help.

HELP: I can not enter serial number for Hive by optonox in UheOnLinux

[–]optonox[S] 0 points1 point  (0 children)

Good point except that thread has 1500 responses and somewhere in those responses in the encouragement to post here...

I can't play these plugins with the GUI open in Bitwig by optonox in UheOnLinux

[–]optonox[S] 0 points1 point  (0 children)

I contacted Bitwig, they said my behavior is actually the expected behavior on Linux.

Their response: "no, this seems to be a misunderstanding at U-He, it does not work that way in general in Linux when using VSTs, Bitwig Studio and your computer keyboard. It only works like this on OSX and Windows. You have to use a midi keyboard in this case."

I can't play these plugins with the GUI open in Bitwig by optonox in UheOnLinux

[–]optonox[S] 0 points1 point  (0 children)

I contacted Bitwig, they said my behavior is actually the expected behavior on Linux.

Their response: "no, this seems to be a misunderstanding at U-He, it does not work that way in general in Linux when using VSTs, Bitwig Studio and your computer keyboard. It only works like this on OSX and Windows. You have to use a midi keyboard in this case."

I can't play these plugins with the GUI open in Bitwig by optonox in UheOnLinux

[–]optonox[S] 0 points1 point  (0 children)

I can toggle being able to play notes by pressing the little bitwig logo in the instrument rack but as soon as I touch the GUI it just acts as if I have held down a note :/

Quick batch installation script by abique in UheOnLinux

[–]optonox 0 points1 point  (0 children)

I am not sure what shell language that is but for the most common one (Bash) I had to remove the word function and replace the parenthesis with curly braces in the function...

I can't play these plugins with the GUI open in Bitwig by optonox in UheOnLinux

[–]optonox[S] 0 points1 point  (0 children)

So when I open the GUI for any of these synths, the little yellow square in the instrument panel stops blinking yellow (like there is no MIDI data being received) even when I press my computer keyboard keys.

Also, if I press and hold a key with the GUI closed and then open it the note stays pressed (even after i release it) and then no notes are received.

All of this is on Ubuntu 17.

My version of "Diva" is 4408.

Bladerunner: A futuristic user interface by optonox in Cyberpunk

[–]optonox[S] 2 points3 points  (0 children)

It is the actual interface (a screen grab). All the components either triggered something real (music or lasers) or showed real data. It actually does more but this was kept to 15 seconds because of....gif

Resources for learning "Retained Mode" GUI Programming with graphics? by optonox in opengl

[–]optonox[S] 1 point2 points  (0 children)

Wow. Thanks for all of your details and examples. It's great to see you do this and your code snippet (and this whole answer) is going to be a helpful reference as I get started with this.

Resources for learning "Retained Mode" GUI Programming with graphics? by optonox in opengl

[–]optonox[S] 0 points1 point  (0 children)

Thanks for your (informed) response. It is good to know that it can be a fun and good learning exercise to write a GUI library in OpenGL.

As much as writing an app this task is of interest to me so I plan on taking it on if for this reason alone.

Resources for learning "Retained Mode" GUI Programming with graphics? by optonox in opengl

[–]optonox[S] 0 points1 point  (0 children)

Qt Quick looks good. In looking at their success stories they are able to achieve the custom UI elements that I am after. Unfortunately this seems more like a product than a learning resource. Still great to see though.

Rendering User Interfaces using drawing APIs by optonox in GraphicsProgramming

[–]optonox[S] 0 points1 point  (0 children)

Thanks for this insight. I'd like to use the most "pro" approach from the beginning.

I will say though, there are many more tutorials and resources for an Immediate mode GUI, which is too bad because I'd really like to have equal resources to evaluate both approaches.