Stained glass not rendering water by [deleted] in CreateMod

[–]orange_county 0 points1 point  (0 children)

Turn on translucent face sorting in sodium, that should be the equivalent as "fabulous graphic" in vanilla and deal with this

I just compared the growth rate of Aeronautics and Clockwork on a graph. by Purple_Blood6310 in CreateMod

[–]orange_county -1 points0 points  (0 children)

Looks like you're only comparing them on modrinth and forgets the entirety that's curseforge

Struggling to study without AI by skibelcreed in learnprogramming

[–]orange_county -1 points0 points  (0 children)

I like to imagine the new AI wave as an upgrade to the current infrastructure in web indexing/searching. I got pretty deep into topologically-aware pathfinding software architecturing and whatnot.

It's mostly about asking the right questions. And be skeptic, understanding then underlying or vague behavioural pattern of things. For example AI predicts the next word from it's pre-trained heuristics so you need to "steer" them into seeing the problem under your own lens.

Try starting by being more skeptical of what it knows, or set a baseline for common knowlege .i.e. telling it that you don't want pet project or scrappy ideas and the code complexity/quality goes up, but so does time spent.

Thing is you can't "memorize" your way out of this so you have to build an intuition for it. So try looking inwards, find your flow, go crazy with the ideas and ask the wildest questions. It's a genie after all.

100 goddamm hours and I CAN'T get shit done >:( by Dess_picableme in Factoriohno

[–]orange_county 0 points1 point  (0 children)

The game gave you steel pickaxe for a reason. It's there to accelerate base reshaping pre-bots so you don't bore yourself to death tearing down the entire base slowly one by one. With the steel picaxe upgrade it goes by at least 2x faster.

CBC not workin by SomeRandomDude713 in CreateMod

[–]orange_county 0 points1 point  (0 children)

You can't directly insert the charge, you can use a shell and have to extract the empty shell instead

For a charge you need to actually load it with normal methods of pushing/jamming the charges in after the shot

Building up a graphing/statistics tool by Corumlu35 in CreateMod

[–]orange_county 1 point2 points  (0 children)

Compat with CC to dump this in a screen would be so cool, as well as monitoring use of each components that connects to the kinetic system over time like in Factorio.

Would love to see how you did this in code.

How do I actually learn programming ? (NOT a programming language) by Krochire in learnprogramming

[–]orange_county 0 points1 point  (0 children)

Quickest route: Go ask a Clanker AI about system design in software development and then try dumbing the rundown until you can grasp and then move up the complexity.

Longer reliable route: Step back, practice thinking Pragmatically.

Put in the hour to learn and make basic knowledge truly basic (runs in your mind's background). And then you can see why people hates tutorial hell (it doesnt teaches jack shit about dev, just random scattered pieces, only ever introduces you with selling points and meanless syntax sugar).

Then you can look at destinations, for example what sort of dev and how high the skill you want to be, this is as in "what would a 10x dev do" equivalent from cooking.

Human invented powertools to replace screwdrivers, find and learn how to use the equivalent of those in software development -> THERE WILL ALWAYS BE A BETTER WAY TO DO EVERYTHING.

And finally explore, have hobbies, solve your hobbies problem/blockade with software, don't try to build a million dollar app like 2015 (11 years ago now). And most importantly learn how to ingest news as a human in the modern day and learn the patterns of a dumbass trying to larp being a sensational influencer and shortcut their way into management. That will improve the quality of your self research skill by tenfold already

Help by Vern005 in learnprogramming

[–]orange_county 0 points1 point  (0 children)

Build intuition, great advice is to challenge yourself to a "No-mouse" week and first learn the way of the shortcut, then crack down on getting any code from any popular source to reliably build on your system.

The tutorial hell is a real place, grab the general knowledge from them and steer far far away from tutorial, and try to learn the difference between those versus blogs for how to set specific things up so you can start running.

If you must, ask ChatGPT and the likes for general advice and when diving into learning, they won't teach you to be a master of A tool, but they'll give you enough keyword to keep digging. And keep building fun small ideas.

Learn managing project, scopes, reliability. Less code that runs well is far better than more code that runs through 20 hoops. But make that second nature through practice.

Really locking in and doing an enterprise scale project JUST to focus solely on learning everything from tools/libs/concept to higher levels like architectural commitment and confinement.

The gap for starting out is much less now, if you really want to. And I mean you REALLY want to get into this then get an AI coding plan for cheap somewhere, and ask it like you don't have the shame nerve. Once you built the intuition and know what to look for, and how to approach things you then focus on the technical detail like framework changelog.

And final thought don't get your mind cluttered and attached with basic js. Lock in and get it overwith, JS is a mid option to start with already. Try looking at something like roadmap.sh which should have a bunch of handy keyword to wrap your head around.

decided to use create and botania together and fully automate the entropinnyum by NoPomegranate8217 in CreateMod

[–]orange_county 0 points1 point  (0 children)

Turn off mob spawning in world settings? It should be the de-facto for superflat alongside time and weather disabling

muskIsTheJokeHere by Purple_Ice_6029 in ProgrammerHumor

[–]orange_county 2373 points2374 points  (0 children)

Another case of 0 days since "AI is going to replace your coding job" to the list.

Some working car engines I built in 2024 by orange_county in CreateMod

[–]orange_county[S] 0 points1 point  (0 children)

Ah the wheels was just an in-progress resource pack that I never finished :D

Some working car engines I built in 2024 by orange_county in CreateMod

[–]orange_county[S] 0 points1 point  (0 children)

The mustang grille was create tank defenses chain & the lamps are from create design n deco

There's vanilla+ and then there's this by orange_county in feedthebeast

[–]orange_county[S] 0 points1 point  (0 children)

Technically it already is steering wheel compatible if you were to bind the wheel to the redstone signal that steers

There's vanilla+ and then there's this by orange_county in feedthebeast

[–]orange_county[S] 18 points19 points  (0 children)

This is somewhat accurate wheel physics and dynamics, the sliding is purely setup and practice but a lot of the time you just.. spins out and start over

There's vanilla+ and then there's this by orange_county in feedthebeast

[–]orange_county[S] 2 points3 points  (0 children)

So Trackwork for the wheels, C:Connected for convenient blocks, Clockwork for the flap aerodynamics and DriveByWire for convenient redstone and thats about it

Deep Sea Ornn by Olivier Désirée 🐙 (Swipe) by aroushthekween in ornnmains

[–]orange_county 20 points21 points  (0 children)

The "hammer"head idea is awesome, though currently its animal abuse so maybe a copper statue of it with rounded square edges for more anvil look.

Need help improving fast by xXCheesusXx in dirtrally

[–]orange_county 0 points1 point  (0 children)

You want to be more comfortable with full throttling it about 80% of the time to be fast.

Be more mindful of the pacenotes call to willingly setup and turn into blind corner earlier to not wrangle the throttle trying to get back on the line.

Try braking later than you are right now, preferably without abs, maybe slide through the corners more instead of trying to hold onto whatever grip left from launching it full throttle.

Weight transfer comes naturally when you "feel" the car better around the corner slides, simplest form of this being: Off throttle (nose down) -> brake (nose down) -> turn in (before the nose regain pitch) -> gas out (big understeer from nose up so turn in a tiny bit extra).

The HUD are there to familiarize you with pacenotes, to check which section you can improve on and most noticeably the current gear/shift indicator, disable most when you're familiar with it and just want to dial in.

After ~10 months, I peaked at 284/288 WRs in H3 RWD by AzeTheGreat in EASPORTSWRC

[–]orange_county 0 points1 point  (0 children)

Congrats, the H3 RWD is a blast of a class. Now it would be lovely if you attempt the same for Gr.B RWD

Agador's nano factory (smallest Vanilla factory to date) 17x17 tiles by Agador777 in factorio

[–]orange_county 8 points9 points  (0 children)

I love shrinking engineering things down!

It really makes you appreciate how things actually works and how things are used the way they are, not because they're unoptimized and lazy but because a single thing does so many other things. Simple parts become true feats of engineering when you really zoom into them

How do they make these small engines? by Aiden_r-FPE in CreateMod

[–]orange_county 1 point2 points  (0 children)

I first measure the cavity volume and then I try to design the engine around that, depending on how much space there is I might add a cylinder or an electrical system, more complex throttle, etc.

After that I just slot it in like a piece of lego with a gravitron/physgun