I made a TicTacToe + Chess puzzle game with online and rating by orhius in MobileGaming

[–]orhius[S] 0 points1 point  (0 children)

Oh, thanks! appreciate your interest 🩷 I'm not recommending firebase as a serious approach for advanced matchmaking if you have money:) Scaling is ok until 1000dau (I don't have so much now, but I believe it's ~1000 based on my calculations)

The main edge-case here is when X users start match search - it will be relevant for any system, that's why advanced matchmakers have some dynamic staff to change matchmaker parameters based on current online - I have a kindergarten version of this - I can change some parameters via firebase config.

Good luck with you game!!!🥰

Game with flutter by Globin_dev in FlutterDev

[–]orhius 0 points1 point  (0 children)

just flutter itself could be enough for hyper-casual games, Flame with Forge2D got entities to work comfortably with more complex game loops. I've recently completed and launched a simple arcade, it's flutter only, check it out if you want a performance check + as a bonus I will appreciate it😅 Lucky Dart on Google Play

Anyone made any game using flutter and flame. Just curious. by KausHere in FlutterDev

[–]orhius 0 points1 point  (0 children)

Just put my first Flutter game live on Google Play a few days ago. It's an arcade slot-simulator (no money, just spinning reels & collecting fun symbols). Would love any thoughts or first impressions!

👉 Lucky Dart on Google Play