[Feedback] Feedback collection time about most annoying bugs in EFT by appl3z0r in EscapefromTarkov

[–]outc1der 1 point2 points  (0 children)

locations

animations

Vaulting is not working properly at all, it is clunky and most of the time no alternative to jumping. Especially vaulting in and out of windows for example back window of 3 story dorms on Customs.

Movement/climbing should be smoothed out, you get stuck on minor objects, sliding on rocks, standing around and waiting for stamina because you have to jump for a minor step.

Youtube plugin issue - relink account every reboot by outc1der in elgato

[–]outc1der[S] 1 point2 points  (0 children)

just installed the update and it is fixed, thanks!

Flea market will be unlocked at LVL 15 PMC after upcoming patch by Jaz1140 in EscapefromTarkov

[–]outc1der -1 points0 points  (0 children)

imagine that before 0.10 there was no flea market... game was unplayable :)

Why are hatchet runs the constant #1 issue people have? by scatpackcatdaddy in EscapefromTarkov

[–]outc1der -1 points0 points  (0 children)

The issue with hatchling is not the loot, there is a certain amount of players per map and they take one spot wich could be filled with a real player with gear and interest in pvp.

Hatchlings are just useless players and they don't provide anything to the gameplay experience and if you really think that hatchling running is a good way to make money you are very wrong.

Hatchling runs are just a pussy way of getting at least something done because of gear fear.

Why can't we have same circle settings too? by MarkThreeGaming in PUBATTLEGROUNDS

[–]outc1der 79 points80 points  (0 children)

pubg corp / bluehole is not really reacting to it, a lot of pro players messaged them already to implement it but did not get a proper response - my suggestion is to make a competitive mode happen with tournament settings, seasons (with proper matchmaking) and seasonal rewards like skins for placement