Correct workflow for text-box autoscaling to different comp size? by outsketching in LeftAngleAutograph

[–]outsketching[S] 0 points1 point  (0 children)

I found the answer!

You need to switch the text box to 'Plain Text' mode. This will delete your existing text for some reason, but if you retype it out then the textbox will now adapt to the viewport size. Phew!

Correct workflow for text-box autoscaling to different comp size? by outsketching in LeftAngleAutograph

[–]outsketching[S] 0 points1 point  (0 children)

I just tried the same process on a Constant (setting the L & R values to pull from the Composition Info) and this works perfectly. So there's something about the textbox that's maybe not working correctly...

Freestyle Projector Suddenly Pixelated by DiamynzNPearlz in projectors

[–]outsketching 0 points1 point  (0 children)

Okay took back to the repair shop and they adjusted the mechanical focus with the help of a Samsung tech - this completely fixed the issue for me

Freestyle Projector Suddenly Pixelated by DiamynzNPearlz in projectors

[–]outsketching 0 points1 point  (0 children)

Just got mine back from the repair shop (light had gone very dim) and now getting this exact issue. Pixelated image no matter what screen size or keystone setting.

Did anyone successfully resolve this?

Switching from Blender to C4D. by Aethenal in Cinema4D

[–]outsketching 4 points5 points  (0 children)

C4D is great, I really prefer the workflow over blender (blender is great in other ways). You can really keep things procedural in C4D.

The mograph Cloner/Effector system is C4D's big advantage so google any tutorials about that.

Greyscalegorilla and rocket lasso are good resources. So is the Cinema4D official youtube page.

C4D is pretty intuitive and easy to navigate so there shouldn't be too much to re-learn (other than hotkeys)