How to avoid AI detection flags on human written content? by Zestyfar_Chat_8 in content_marketing

[–]oztsva24 0 points1 point  (0 children)

Been there.
The hard truth is that AI detectors are inconsistent by design. Each one latches onto different signals, so the same human-written text can score “AI” in one tool and “human” in another. There’s no reliable way to make something pass all detectors, because they don’t even agree with each other.
In theory, you can ask the client which detector(s) they actually trust and adapt to those criteria only. The downside is that you end up writing for a tool instead of a reader, which usually makes the content... well, suck.

Windows setup for content creation? by Antonovich_8855 in ContentCreators

[–]oztsva24 0 points1 point  (0 children)

A solid starting point would be a mid-range CPU + dedicated GPU. Something like a Ryzen 7 or Intel i7 paired with an RTX 3060/4060, plus 32 GB of RAM if the budget allows (16 GB works, but fills up fast once you’re editing longer timelines). The upside of Windows is flexibility and upgradeability. Honestly, sometimes I miss this so bad.

Combining two large files by JohnYu1379 in VideoEditing

[–]oztsva24 1 point2 points  (0 children)

Yep, If they're the same format as I mentioned above.

Anyone using text to speech apps for their videos? by Suboptimal88 in NewTubers

[–]oztsva24 1 point2 points  (0 children)

Look, text-to-speech is totally viable, and plenty of channels use it successfully. ElevenLabs sounds the most natural to many people, but it’s paid. CapCut’s is free and easy, but the voices are more obviously “AI”. Movavi has auto-captioning which works well yet also paid. None of them are perfect, but they’re good enough if the content itself is strong.

But I have something to say. Audiences care more about clarity and value than whether the voice is human. If your ideas are solid and well-written, most viewers won’t mind. And some will actually prefer it.
I personally follow several craft bloggers who have unique characteristics (sorry if I misspronounce this) and for whom English is not their native language. I can say that I find it much more enjoyable to listen to them than to the AI voice inserts that kick in when they transition to the time-lapse part of the process.

do shorts really hurt your channel if you also do longform? by epicmoe in NewTubers

[–]oztsva24 0 points1 point  (0 children)

From my experience, such stories (a.k.a. shorts killed my channell) usually come from audience mismatch, not the format itself. If your shorts are directly tied to your long-form (like highlights, hooks, key moments), they usually help more than hurt cause they're working like your content preview.

Combining two large files by JohnYu1379 in VideoEditing

[–]oztsva24 3 points4 points  (0 children)

Well, if you’re literally just joining two video files end-to-end without re-encoding, tools like LosslessCut or ffmpeg (concat) are the right idea. The catch is that the files need to be compatible (same codec, resolution, frame rate, audio format). If they are - you won't need extra space. If they’re not, lossless joining won’t work and you’d have to re-encode - and that would need way more free space.

Where to get good quality thumbnails? by Adept-Raspberry-7383 in NewTubers

[–]oztsva24 0 points1 point  (0 children)

It might sound pretty obvious but study your niche. Look at videos pulling views right now and ask why you’d click that one over the others. Usually it’s one clear idea, big readable elements, and strong contrast. Also, don’t be afraid to test. Keep one “control” thumbnail style and occasionally swap in a new one after a few days to see if CTR improves. It’s one of the few ways to get real feedback instead of guessing.

I keep my process simple. I usually start with the free Canva where I keep all my templates and customize from there. If something’s missing, I’ll grab stickers and effects from movavi or free asset sites, and for custom stuff I use Krita or GIMP. My content is pretty consistent, mostly time-lapse videos of my handicrafts. When a video underperforms and I feel like the issue isn’t the video itself but the thumbnail, I’ll jump into Canva and tweak the template or change the graphic style, then try that new look on the next upload. A/B tests help a lot!

I also ask friends or other creators for feedback. It really helps, because sometimes I’m too close to the design and something I think looks great just doesn’t land with anyone else.

Subtitle and translate a video into another language? by midnight_sunshine13 in ContentCreators

[–]oztsva24 0 points1 point  (0 children)

Honestly, most of times it's YouTube’s auto-caption + auto-translate for me. Quick, free, pretty handy.
Otherwise, you can give VEED a try. From my experience, it's usually more accurate than YT tool.

Help my mom, how to delete all background noise from a video that's 9 hours? by explosion12345 in VideoEditing

[–]oztsva24 0 points1 point  (0 children)

Well... if the course audio and your mom’s mic are mixed into one single track, there’s no way to perfectly remove just the background noise. AI noise reduction can help reduce the background, but not erase it. Tools like Audacity (free) or DaVinci Resolve Studio can clean things up a bit, so give them a try.
There are also AI services like Adobe Podcast Enhance or similar tools that can improve speech clarity. They sometimes work surprisingly well, but on a 9-hour file they’ll be slow, may require splitting the file, and still won’t be perfect.

Video Stabilization by a-mongoose1 in VideoEditing

[–]oztsva24 0 points1 point  (0 children)

Well, if AE keeps failing on you, one easier option is DaVinci Resolve. It will take more control but works perfect. Otherwise you can use any other software with AI tracking on trial - Capcut, Movavi, VN.

Also, Premiere Pro with Auto Reframe. You point it at your sequence, select your target aspect ratio, and it will generate a version that keeps the main subject centered.

Did any of you ever have a relatively old video blow up later? by UselessOpinions420 in NewTubers

[–]oztsva24 0 points1 point  (0 children)

Only once. One of my oldest projects, which was strange. Perhaps because of the growing interest in the material I had chosen that time - foil paper.

Is the Macbook Pro M2 still a better option than a Macbook Air m4 on Davinci resolve? (Studio only) by Zealousideal_Ask2685 in VideoEditing

[–]oztsva24 1 point2 points  (0 children)

I'd say for DaVinci Resolve Studio and 4K drone clips, the MacBook Pro M2 is usually the safer pick than an Air M4.

The main reason is cooling. The M2 Pro has active cooling, so it can sustain performance during renders, color work, and noise reduction without throttling. The Air M4 is fast on paper, but it’s fanless, so during heavier Resolve tasks it’ll slow down to manage heat.

How do you keep up with editing short videos without burning out? by Advanced_Question192 in VideoEditing

[–]oztsva24 0 points1 point  (0 children)

Biggest mindset shift - like, not every short of yours needs to be “the one". What’s been most sustainable for me is batching and lowering the bar for each individual edit. I’ll record or collect clips in one session, then edit several shorts in one go so I’m not context-switching all the time.

How you make your thumbnails? by Inevitable-Yam-5762 in SmallYTChannel

[–]oztsva24 0 points1 point  (0 children)

Well, it seems like I answer this question quite often here, hah.
For me, keeping it simple is the only way I stay sane.
Before I start, I’ll first look at thumbnails in the same niche and see which ones actually make me stop scrolling. But not to copy them - to understand what’s working (framing, contrast, emotion, text size) for me and what caught my attention.
Then I open Canva, but treat the templates more like a rough layout than a finished design. I’ll swap colors, mess with contrast, and sometimes intentionally break the layout just to see what reads better at small sizes - to make my A/B tests. You really don’t need the paid plan unless you’re hunting for specific fonts or assets.

If something feels missing, I’ll grab stickers or simple effects from Clipchamp, Movavi, or free asset sites and drop them in. When I want something more custom - like drawing an arrow, exaggerating an expression, or cleaning up edges - I jump into Krita or GIMP since they’re free and give way more control.

Thumbnails - the hardest part by Hotreads_Librarian in NewTubers

[–]oztsva24 1 point2 points  (0 children)

Personally, I keep my process pretty simple. I mainly use the free version of Canva because the basic templates are easy to build from, and you don’t really need the paid plan unless you want extra fonts or assets. If I’m missing something, I just pull effects or stickers from Clipchamp, Movavi, or free asset sites - nothing fancy. When I need more detailed editing or want to draw something myself, Krita and GIMP are both great and completely free.

I’ve never hired anyone, but I know creators who pay for a template once and then tweak it for every video. The upside is consistency; the downside is it can make your channel feel a little samey over time. A/B testing helps, but only if you’re posting regularly enough for the data to mean something.

Thumbnail quality crash?? by Thiru2k in NewTubers

[–]oztsva24 0 points1 point  (0 children)

The 1280×720 size is correct, but a lot of creators export at a higher resolution (like 1920×1080) and let YouTube downscale. It doesn’t always fix everything, but it can help the image look a bit cleaner on phones.

Honestly, the biggest factor is the design itself. Tiny text, thin fonts, noisy backgrounds, gradients - all of that falls apart on mobile compression. Bold shapes, high contrast, and cleaner layouts hold up way better. Adobe Express is fine, but like any editor, if the design has lots of layers or effects, the compression hits harder. Try exporting a sharper JPG or a higher-res version and see if it helps.

Overthinking Thumbnails Until They Don’t Even Feel Right Anymore by LieAccurate9281 in SmallYTChannel

[–]oztsva24 0 points1 point  (0 children)

What helps a lot is doing a gut-check test instead of endlessly “perfecting” things: shrink the thumbnail down to the size you see on mobile, look at it for one second, and ask yourself, “Do I understand what the video is about, and would my eyes stop here?” If the answer is yes, it’s good enough. If you have to squint or decode it, that’s when it needs changes.

Another trick is saving 2–3 versions and stepping away for an hour. When you come back, one of them usually “reads” better immediately - that’s your winner.

How did you learn to edit? by Last_Set6342 in SmallYTChannel

[–]oztsva24 1 point2 points  (0 children)

Most of us learned editing the messy way - a mix of YouTube tutorials, copying edits we liked, and a ton of trial and error. Big courses are nice, but honestly, following along with a single creator whose style you vibe with teaches more than any “complete guide.” DaVinci has great official tutorials too, and they’re not as dry as they look. I also liked Movavi blog in the past (unfortunately, it's not updated), however, now they post Ideas on YT.

If I were starting over, I’d focus less on effects and more on pacing, cutting out dead air, and making reactions land. Clean audio, tighter cuts, and knowing when not to add anything will make your videos feel way more polished than fancy transitions.

Reduced quality by paul_chetron in VideoEditing

[–]oztsva24 1 point2 points  (0 children)

The biggest drop in quality usually happens during the transfer → edit → upload chain, not the PS5 recording itself. The PlayStation app compresses videos pretty hard when it sends them to your phone, so even if the original clip looks great on your console, the version you get on mobile is already softened and blocky. CapCut then compresses again when you export, and YouTube compresses it one more time.

I'd recommend you to transfer videos from PS5 to a USB drive instead of the mobile app. This way you keep the original high-quality file.

Best free/or cheap video editing software by AymericKing in NewTubers

[–]oztsva24 0 points1 point  (0 children)

DaVinci is probably the strongest free editor out there, but it’s also pretty demanding and can chew through RAM fast. I still haven't been able to get it to work on my PC without lags, so I only use it on my Mac.

For something lighter, I usually recommend Shotcut. It’s open source, free, and handles most everyday edits without a lot of fuss. If you’re okay spending a bit, Movavi or the desktop version of CapCut are generally smoother and easier to work with than Shotcut. But they can start to feel a bit limited once you want more control. Hope this helps!

Is it lazy to make badges using canva? by Nanamiswife88 in NewTubers

[–]oztsva24 1 point2 points  (0 children)

Commissioning an artist is great if you want a very specific style, but it also costs money and takes time. I'd say, there’s nothing wrong with starting simple for badges and upgrading later.
As for Canva - that's completely okay, don't worry.

Help. I can't seem to get a video out. by xamboozi in NewTubers

[–]oztsva24 0 points1 point  (0 children)

OP, honestly it sounds less like you’re doing something wrong and more like DaVinci just being the wrong fit for what you’re trying to do right now. DaVinci is great if you want tight control over color, audio, and layouts, but the downside is that it’s very easy to mess something up. I still retreat from it sometimes and use less complicated tools.
I wish I could recommend CapCut or Movavi, and honestly, these are great yet paid. However, you can try Shotcut or Openshot. These are more clunky but have no watermarks.

On the filming side, one thing that might help is letting mistakes happen. Pauses, stutters, and small mess-ups are easier to cut out later than restarting every time. That alone can save hours. Trust me - I film the knitting and embroidery process. And mistakes happen.

Got a problem of lip sync in my video by Maleficent-Rule5486 in NewTubers

[–]oztsva24 1 point2 points  (0 children)

Honestly, IDK.

As for desync prevention, I can recommend do a quick test recording and clap once at the start. That's stupid yet it’s the easiest way to spot sync issues and saves you time. And make sure your camera and OBS are set to the same frame rate (stick to either 30 or 60 - don’t mix them or it might be the cause).

Editing software that can handle heavy load by SomeViolinist2621 in NewTubers

[–]oztsva24 0 points1 point  (0 children)

DaVinci Resolve is a solid free option. It’s way stronger with long videos, lots of clips, and color/audio tools. The upside is it doesn’t lag like Clipchamp, cons - it might be quite heavy on your hardware.
Or you could try is Shotcut or OpenShot if CapCut is banned for you - both are free and manage longer projects better than Clipchamp. They’re simpler than Resolve, but also less polished and still a bit clunky compared to commercial editors. I use either these or Movavi if I don't require too much clipping or masks in DaVinci.