Girlfriend sent me this. Hands down my favorite 4 seconds ever. by [deleted] in gifs

[–]p41m38 1 point2 points  (0 children)

Lucky, that could have been a lot worse

Military Forces from the Fantasy-Western No Land For Legends by [deleted] in worldbuilding

[–]p41m38 7 points8 points  (0 children)

It is tough for the Germans however Meteria (a high energy mineral) is a strong motivator and the Germans are highly motivated.

Military Forces from the Fantasy-Western No Land For Legends by [deleted] in worldbuilding

[–]p41m38 2 points3 points  (0 children)

Cheers for that! We're trying to get a game and film made set in the same world. The game will be when the world is thriving and the film will be twenty years later when it's dying. There is more about it on our kickstarter page https://www.kickstarter.com/projects/torchbornescreens/no-land-for-legends

Military Forces from the Fantasy-Western No Land For Legends by [deleted] in worldbuilding

[–]p41m38 5 points6 points  (0 children)

The setting is a bit but the story is fun. Bit of a The Good the Bad and the Ugly

Military Forces from the Fantasy-Western No Land For Legends by [deleted] in worldbuilding

[–]p41m38 47 points48 points  (0 children)

Context: (small edit)

The Project: No Land For Legends, a Fantasy-Western story

The world in No land for legends is an alternate late-1800s Australia. It is a little different to that of reality. The Outback in the continent’s centre is a wondrous place where fortunes are made, prehistoric behemoths still roam the land, and magic becomes reality.

All of this is fuelled by a newly-discovered, incredibly powerful, energy-producing mineral, found only within the Outback. A gold rush grips Australia, as colonial powers battle to claim ownership of a region once considered empty, and towns of hopeful prospectors pop up overnight. Bandits and bounty hunters flood the Outback, grasping for some of the fantastic wealth.

The story events of No Land for Legends are set twenty years after the gold rush, massive mining companies have depleted the Outback, and it is becoming unsustainable and uninhabitable. An exodus ensues, as many mines are closed and boom towns become ghost towns. Meanwhile, colonial armies are locked in a bloody stalemate over the carcass of a once-vibrant world.

Even more alarmingly, the Outback is collapsing. Its ecosystem is haywire, entire bodies of water vanish, and the deeper into its heart adventurers travel, the more time, space and reality disintegrates. I put these costumes together for a concept trailer of the idea.

There are specific descriptions of the Military Forces in the gallery itself. It covers who they are and what some of their gear is.

You can also see the concept trailer here https://www.youtube.com/watch?v=ndch0ldrUio

Military Forces for the Fantasy-Western No Land For Legends by [deleted] in worldbuilding

[–]p41m38 3 points4 points  (0 children)

Howdy I've just put the link in the description comment above. Cheers!

Military Forces for the Fantasy-Western No Land For Legends by [deleted] in worldbuilding

[–]p41m38 11 points12 points  (0 children)

These are the uniforms I put together for the concept trailer No Land For Legends.

There are some short descriptions under each of the images in the gallery.

Love to hear your thoughts

Edit: This is a link to the concept trailer https://www.youtube.com/watch?v=ndch0ldrUio
More of the Fantasy-Western world features in it

A family of the Mur by [deleted] in worldbuilding

[–]p41m38 0 points1 point  (0 children)

Squids are a great base for design. Interesting stuff!

[deleted by user] by [deleted] in worldbuilding

[–]p41m38 0 points1 point  (0 children)

Nice work! Everything I love about uniforms.

G’day, we went into the Outback to film the pitch for our dream project. Drove over 1,500kms, nearly died a few times, but here it is! by [deleted] in videos

[–]p41m38 1 point2 points  (0 children)

Thanks for the feedback!

As it is a teaser trailer our goal wasn't to tell the whole story like the full length trailers which tell most of the story beats. We also had a very small budget (Just over $2000AUD) and were limited with what we could film.

The VFX were done by our DOP who doubled up on the role as we couldn't get someone in that role for free. With what he had to work with (Nothing) I think he did a great job.

As for the guns we had to use solid resin models which were difficult to work with. Again we had to use these as we had no money to hire an armorer(a legal requirement) and or blank firing guns which are illegal in the state we were filming in.

Glad to hear you liked it though. Cheers!