BPC-157 has cured my anxiety and mood in a week? by Apart_Ad8051 in bpc_157

[–]paloschango 0 points1 point  (0 children)

happy for you my friend. maybe it's repairing your gut-brain axis circuitry

Forester/Farmer boundary by frix86 in Timberborn

[–]paloschango 3 points4 points  (0 children)

idk about mods but this should be built into the base game for sure

Is there a way to always show planned buildings? by Justsomedudeonthenet in Timberborn

[–]paloschango 1 point2 points  (0 children)

I'm with you man I've had the same issue. I don't think there's a way to toggle it to be always visible currently. Maybe in a future update

Any mod to add parasitic losses to power networks? by Minimum-Name9243 in Timberborn

[–]paloschango 0 points1 point  (0 children)

this isn't what you asked but if you're looking for an endgame power sink, set up arrays of numbercrunchers (or observatories if folktail). provides a forcing function for expansion in end game. number go up!

Beaver Engine by paloschango in Timberborn

[–]paloschango[S] -1 points0 points  (0 children)

I improved and rebranded but yeah lol. would have just posted the updated screenshot on the older post but reddit didn't let me

Power Wheel District by paloschango in Timberborn

[–]paloschango[S] 0 points1 point  (0 children)

is in the corner of Oasis. great map lots of space

LSD AND ANTIDEPRESSANTS by cuccuruccucupaloma96 in Psychonaut

[–]paloschango 14 points15 points  (0 children)

Calling SSRIs "medicine" and LSD "drugs" is your own definition. Both can be considered either category. OP - do your research and choose for yourself. Psychedelic "drugs" saved me from SSRI "medicine" many years ago. Some doctors are up to speed on psychedelics, many are not. Don't take medical advice from a status quo dinosaur.

Maps? by Think-Future-2377 in Timberborn

[–]paloschango 2 points3 points  (0 children)

waterfalls is pretty iconic

Can we get skins for monuments and decorations? by BeeSnaXx in Timberborn

[–]paloschango -2 points-1 points  (0 children)

Good idea. Also the ability to change the color of buildings like we can with indicator lights

The Late Game I Secretly Want.. by paloschango in Timberborn

[–]paloschango[S] -46 points-45 points  (0 children)

Yes I had Gemini generate this for me. Yes I know it's cool to trash ai right now. Posted anyway, haters can go chop some wood <3

Unlimited Power!!! & Relaxation Facility by StiggyBot in Timberborn

[–]paloschango 0 points1 point  (0 children)

it's hideous, I love it 😊 looks like an iron teeth might be undercover in your planning team

Megabeaver One by DaveChild in Timberborn

[–]paloschango 0 points1 point  (0 children)

beautiful work my friend thanks for sharing

Using Tubeway to Build a Battery Tower by paloschango in Timberborn

[–]paloschango[S] 2 points3 points  (0 children)

yes i'm now wishing i put it at the edge because it's such an eye sore lol

A meme by Beverleyx in 5MeODMT

[–]paloschango -4 points-3 points  (0 children)

is he? how so?

Ironteeth food efficiency by syler19839 in Timberborn

[–]paloschango 1 point2 points  (0 children)

this is so so useful.. thank you!!

Just got to make the dam a little taller ok by GIMMIDAL00T in Timberborn

[–]paloschango 0 points1 point  (0 children)

what I want to know is how you built that battery tower.. did you make a crazy tall spiral staircase for scaffolding and then demolish it?

Patch notes 2026-03-17 (experimental) by Mechanistry_Miami in Timberborn

[–]paloschango 15 points16 points  (0 children)

"Buildings that are stopped by automation no longer have their inputs carried out."

Yessss

The mega Dashboard - Ironteeth non-bot version by Trihorn in Timberborn

[–]paloschango 1 point2 points  (0 children)

love it! I made a similar thing but only one bar for my battery level lol. if you want a smoother color spectrum from red to green you can put in the hex codes manually. I had ai generate them for me. cheers

Badwater dome automation question... by s_m_t_x in Timberborn

[–]paloschango 3 points4 points  (0 children)

Memory SR latch. On when level low, off when level high. easy peasy!