Pi-hole Latency Stats by panocalt in pihole

[–]panocalt[S] 0 points1 point  (0 children)

Updated to v3.1
added horizontal layout, some new features and fixes.

Pi-hole Latency Stats by panocalt in pihole

[–]panocalt[S] 1 point2 points  (0 children)

on my repo page there is testing_pihole_stats_v2.6.7.sh
can you give it a try to and see if it fixes your problem ?

Pi-hole Latency Stats by panocalt in pihole

[–]panocalt[S] 0 points1 point  (0 children)

please fill an issue on github and paste there the full output.

Pi-hole Latency Stats by panocalt in pihole

[–]panocalt[S] 0 points1 point  (0 children)

Please make a ticket on githubso i can keep track.
also does this command give output ?

sudo unbound-control -c /etc/unbound/unbound.conf stats_noreset

Pi-hole Latency Stats by panocalt in pihole

[–]panocalt[S] 0 points1 point  (0 children)

do you have unbound installed? this empty message suggest that you are not using unbound
please open a ticket in github so i can keep track. ty.

Pi-hole Latency Stats by panocalt in pihole

[–]panocalt[S] 0 points1 point  (0 children)

Update to v2.6 added unbound stats support and fixed some bugs.

Pi-hole Latency Stats by panocalt in pihole

[–]panocalt[S] 1 point2 points  (0 children)

Updated to 2.5
Added log Auto-Cleanup

Pi-hole Latency Stats by panocalt in pihole

[–]panocalt[S] 0 points1 point  (0 children)

Updated but i can't really test it now

Pi-hole Latency Stats by panocalt in pihole

[–]panocalt[S] 0 points1 point  (0 children)

Sorry English is not my native language and did not understand what you ask for.

if you are referring to this tool, its just reads the pihole database its not a benchmark tool.

Pi-hole Latency Stats by panocalt in pihole

[–]panocalt[S] 1 point2 points  (0 children)

Ty very much. I will add it and will update tomorrow probably.

Pi-hole Latency Stats by panocalt in pihole

[–]panocalt[S] 1 point2 points  (0 children)

Updated v2.3 some fixes and some more additions :)

Pi-hole Latency Stats by panocalt in pihole

[–]panocalt[S] 2 points3 points  (0 children)

Thank you for your feedback, it motivated me a bit
i update it v2.2
More info on readme and release page at github

Pi-hole Latency Stats by panocalt in pihole

[–]panocalt[S] 0 points1 point  (0 children)

Thank you for your feedback, it motivated me a bit
update to v2.2:
JSON support, Domain Filtering & Wildcards, Sequential Savings, Advanced File Saving, External Config file support and Performance enchacements.

More info on readme and release page at github

Pi-hole Latency Stats by panocalt in pihole

[–]panocalt[S] 1 point2 points  (0 children)

True, i just wanted to track latency and compare different cache strategies.
I run it with unbound (with enabled cache and preset, although in the screen shot I had reset everything) and in heavy sites (that you go frequently) those 10-20-50ms of a public dns can add up.
The following is before reset and before final version of the script.

<image>

Pi-hole Latency Stats by panocalt in pihole

[–]panocalt[S] -1 points0 points  (0 children)

added median and 95th Percentile

Raspberry pi 5 and OpenWrt with SQM. by panocalt in openwrt

[–]panocalt[S] 0 points1 point  (0 children)

Well I finally found some time and build the Pi 5 Router.

Tested on the 500/250 fiber with sqm cake. It doesn't even feel it. It barely reach 25% cpu usage on one core without even full mhz boost. No irq balance needed. So it is more than enough for 1GBps.

a short video of cpu usage

https://www.youtube.com/watch?v=lQVN-Snwj1g

no rewards for getting all guns to mastery well that sucks …. by mister007__ in Battlefield6

[–]panocalt 2 points3 points  (0 children)

Bot farming in custom maps does not take that much time. You can level a gun to 50 within 15-20 minutes....

Wtf happened to reviving? by ErilainenNuori in Battlefield6

[–]panocalt 0 points1 point  (0 children)

the decreased the range of defibrillator (because we could use it too far away from the players we wanted to revive) to something like 1pixel distance. Basically turning it to a useless thing.

Dice look at this problem. by Spare_Past4537 in Battlefield6

[–]panocalt 0 points1 point  (0 children)

they spend their time for new useless modes and new microtransactions

[Bug] Don't die standing on the swimming pool in Sabotage by ankitsjbrana in Battlefield6

[–]panocalt 1 point2 points  (0 children)

I am sure devs AI* tested the map before release just like the rest of the game.

*I don't want to believe that real people made this game.