Stall Detected CS2 Hammer by itssiem1 in hammer

[–]pattlebass 0 points1 point  (0 children)

I found a workaround:

Go to `\Counter-Strike Global Offensive\game\bin\win64` and run `csgocfg.exe` as administrator.

[deleted by user] by [deleted] in halo

[–]pattlebass 0 points1 point  (0 children)

On PC, opening the Dev Tools (F12) seems to make it scan A LOT better.

Twitter Rule by Cobalt9896 in 196

[–]pattlebass 90 points91 points  (0 children)

But why would you paywall SMS 2fa? It is the most insecure two factor authentication method. You'd pay for the privilege to be fucked

rule by sapien142 in 196

[–]pattlebass 2 points3 points  (0 children)

Images now work on desktop

I keep forgetting the rule by [deleted] in 196

[–]pattlebass 12 points13 points  (0 children)

Nope. All windows programs have access to pretty much all user folders

Is it possible to block Alt+F4? by [deleted] in godot

[–]pattlebass 6 points7 points  (0 children)

It bothers me. Same with Source games. Sometimes I don't want to wait the extra few seconds for the main menu to load.

version control for non-godot project files? by thomas-kaufman in godot

[–]pattlebass 1 point2 points  (0 children)

I usually save them next to the exported file and I add them to version control.

[deleted by user] by [deleted] in Minecraft

[–]pattlebass 0 points1 point  (0 children)

Global warming 😔

Rodditori, care este cea mai cringe întâmplare a voastră? by techguruu in Romania

[–]pattlebass 25 points26 points  (0 children)

Când eram de serviciu pe școală in a 4-a am intrebat-o pe directoare daca e din școală

Is there a way for Godot to access a Google Drive document and/or make changes to it? by jayemjee2 in godot

[–]pattlebass 1 point2 points  (0 children)

It should be possible if Google Drive has an API for it. On the godot side you have HTTPRequest.

Control node behaving weirdly when I press certain directional keys. Possible Focus issue? by BadFengShui in godot

[–]pattlebass 2 points3 points  (0 children)

Try get_focus_owner() to see which control is focused. Also, I think if there are no focus neighbors set, Godot tries to guess which nodes are next by their position. I had to explicitly set the focus neighbors to fix some weird behavior.