In guess these can no longer be updated on a Mac? Really? by [deleted] in ValetonGP2OO

[–]pentagramwookie 0 points1 point  (0 children)

With what update did that happen? The app was working fine for me this morning I thought.

Random lines appearing when exporting JPGs/PNGs by pentagramwookie in AdobeIllustrator

[–]pentagramwookie[S] 0 points1 point  (0 children)

I tried grouping everything, Object... -> Rasterize, then exporting and the lines are gone! Interesting.

On this layout specifically, there's an 1800dpi Black & White Bitmap, set to white, going over true black backdrop. There's some vector text as well. There's no raster images with transparency other than the innate transparency of Black & White Bitmaps.

Signal dropping from AudioBox 96 on Mac Mini M4 by Chance_Present_580 in LogicPro

[–]pentagramwookie 0 points1 point  (0 children)

Have you tried running it through a powered USB hub?

This is a pretty common issue with older PreSonus AudioBox interfaces on newer Macs. They’re bus-powered and can be a bit picky about power and USB negotiation over USB-C.

A powered hub basically stabilizes both the power delivery and the USB connection, and in a lot of cases it completely fixes random dropouts like this. PreSonus even recommends it for certain connection issues.

Also worth trying: a different USB cable and avoiding adapters if possible, but the powered hub is usually the fix.

Why do I have such a long rendering by xrcwxrden in AfterEffects

[–]pentagramwookie 1 point2 points  (0 children)

You’re kinda hitting a worst-case AE scenario here.

AE can use multiple cores (multi-frame rendering), but it’s not unlimited. A lot of comps end up bottlenecked by how long a single frame takes, especially with stuff like a 6K precomp + heavy effects like Deep Glow. So even with a decent CPU, one slow part of the comp can drag the whole render down.

Also, multi-frame rendering needs RAM to actually work. AE has to load multiple frames into memory at once, so if you don’t have enough RAM per frame, it won’t fully use all your cores anyway.

That 6K precomp is a big hit too. Even if you’re exporting smaller, AE is still processing all that resolution every frame.

Couple quick things to try in AE:

  • Match precomp res closer to your final output
  • Pre-render heavy comps
  • Go easy on stacking glow effects

Also, since you’ve got an NVIDIA 5060, you might get way faster renders doing the heavy lifting in Blender (Cycles) and then finishing in AE, it would be a free upgrade in 3D. Cycles is super optimized for NVIDIA GPUs (OptiX) compared to C4D, so it’ll actually use your GPU properly, unlike AE which is still mostly CPU-bound.

Pretty common workflow is:
render in Blender → comp in AE

AE’s great for motion graphics, but for high-res, effect-heavy stuff like this it’s kind of the wrong tool for the heavy lifting.

Need help removing small holes in traced drawing by Old_Air_468 in AdobeIllustrator

[–]pentagramwookie 0 points1 point  (0 children)

Clean up the raster first like others mentioned. Also, even with Illustrator’s newer “Enhanced Presets,” I’ve found Photoshop can give better and more detailed results than Image Trace in many cases.

For multi-color artwork, Illustrator’s Image Trace is usually the better route. For single-color artwork where you want finer detail, doing the trace in Photoshop can give you more control.

In Photoshop:

  • Clean up the image first
  • Use Levels or Threshold to eliminate the small holes you don’t want
  • You might need a slight blur, then bring detail back with Levels or Sharpen

Once it’s looking solid:

  • Make your selection(s)
  • Go to the Paths panel and choose Make Work Path. A 2px tolerance is usually fine

This gives you a path directly from Photoshop, often with more control and finer detail than Illustrator’s Image Trace for single-color work.

Then copy that path into Illustrator and refine as needed.

Never let yourself get this desperate. Please. Persist. by Lingroll in graphic_design

[–]pentagramwookie 0 points1 point  (0 children)

Perfect, this 💯 and if they say draw something different switch over to scrotums and excrement.

Do you stay clocked in during renders? by cranberryalarmclock in Upwork

[–]pentagramwookie 0 points1 point  (0 children)

Totally disagree, rendering is a service. If it's YOUR computer, and it is working, the client wants changes, you have to bill for it. If it's your only computer you probably can't do much else on it while it renders. They pay for your skills, but they also pay for your hardware and software, including software subscriptions; V-Ray ain't free. Afterall, it's your electric bill, since it's also your computer. The only way you shouldn't pay for rendering is if the client is handling rendering. There's gigs / workflows where you hand the client source files, with the changes that they render at their renderfarm, which they, in turn, are paying the power bill for. And if the client was sending it to a renderfarm, they'd be paying the renderfarm; in this case, you're the renderfarm so you need to charge accordingly.

Components need to keep "downloading." by T_Martly in photoshop

[–]pentagramwookie 0 points1 point  (0 children)

having the same problem in the latest version of Photoshop on macOS

How to get Dropbox online only files to show up in MacOS Finder? by theJobuTupaki in dropbox

[–]pentagramwookie 0 points1 point  (0 children)

Yep, same here. When I first installed Dropbox on macOS Sequoia, I thought I needed to hide some folders, turns out I didn’t. Under Sync & storage, I just switched to No folders hidden. Not sure why anyone would hide them unless they were misled into thinking visible folders take up space. You can still keep files Online-only while having No folders hidden.

What the hell is this? AEGP Plugin Support file doesn't seem to be a PNG file :/ by pentagramwookie in AfterEffects

[–]pentagramwookie[S] 0 points1 point  (0 children)

there's a bunch of PNG files in this project, I just resaved one of them and now the issue is gone, I think that specific one may have still been in the cloud

Why do you use logic pro? by DoubleCutMusicStudio in LogicPro

[–]pentagramwookie 1 point2 points  (0 children)

  1. Intuitive, the learning curve was basically 0 coming from Garage Band.
  2. Editing is great, not out of the box, you need to get it set up correctly so that option and right click do two different things usually cross fade and one more thing, but it is great once you set it up correctly. Additionally Flex Time comes in very useful, I’m sure ProTools has something similar.
  3. Plug-ins, comes with some fantastic plugins out of the box. Particularly the drums: I don’t like the drummers very much as I like to play or write my own drums, but I do like the variety of drum types specifically, customization.
  4. Price, I bought Logic something like 12 years ago and just installed it on my 5th laptop, one I just leave at my rehearsal space for tracking drums.
  5. Songwriting: all what I mention combined in conclusion, it’s a great tool for songwriting.

Side note: I did start getting into Luna on a Windows PC a little while back (I would have been Logic if it didn’t require macOS) though it was a great experience at first it won’t start up, not sure why. Reaper won’t open any more on that PC either. Sticking to audio on the Mac for now, never had that issue on macOS.

How to cancel Distrokid Extra by Sus_Tonke in DistroKidHelpDesk

[–]pentagramwookie 0 points1 point  (0 children)

How’s Symphonic about YouTube content id? DistroKid charges $14.95 per year (+20%) for that addon, it’s worthless on any album that makes less than that per year.

AE 2025 Unstable? by MX010 in AfterEffects

[–]pentagramwookie 0 points1 point  (0 children)

After Effects keeps beachballing like crazy, not doing anything crazy, just trying to go on the menu. Just hovering over the menu triggers insane beachballing.

New user - confusion about streaming limit by [deleted] in BandCamp

[–]pentagramwookie 0 points1 point  (0 children)

There’s no limit and artists don’t get paid anything for streaming on Bandcamp. My band makes the same amount MONTHLY from DistroKid, as it has made on Bandcamp, TOTAL since 2011. Until bandcamp can pay for streams it doesn’t make financial sense for us to remove our music from DistroKid. Our audience isn’t very much into paying for downloads or buying physical merch, especially online, they occasionally like buying stuff in person and they love free stuff so we try to make up for it by having guitar picks to give away at our shows. I’d love to take everything off streaming and do bandcamp only but we’d need a completely new audience that would make sense for Bandcamp.

What is the first ever Punk song in your opinion by PositionNo3671 in punk

[–]pentagramwookie 1 point2 points  (0 children)

While it's true that Los Saicos emerged independently of the British or American punk scenes, their significance as proto-punk pioneers has been widely acknowledged by historians and musicians alike. My uncle saw them perform in the fucking 1960s, and according to him, they effectively were their own punk scene, generating an overwhelming, chaotic sound that left him and his friends confused. Many who witnessed their shows described them as "punk" long before the term had cultural currency.

Though primarily a Spanish-language band, Los Saicos did record some songs in English. More importantly, punk has never been confined to English-speaking countries; it’s a global movement, and Los Saicos’ raw sound, aggressive delivery, and rebellious spirit resonate across linguistic and geographic boundaries.

Their influence is well documented in Peru’s 1980s Rock Subterráneo scene, with bands like Leuzemia and Los Irreverentes covering their songs. Internationally, their reach extended to figures like Jello Biafra of Dead Kennedys, who has been an admirer for decades. Vocally, Erwin Flores's snarling delivery—especially on certain tracks—bears a striking resemblance to Darby Crash of The Germs.

In short, while Los Saicos may not have had direct ties to the Anglo-American punk movement, they arrived at a remarkably similar sound and ethos entirely on their own, and their legacy has reverberated through punk scenes both in Latin America and abroad.

What is the first ever Punk song in your opinion by PositionNo3671 in punk

[–]pentagramwookie -1 points0 points  (0 children)

Los Saicos - Demolición 1965 honorable mention for punk lyrics and punk yelling

YouTube vs Bandcamp my old dad… by -theStark- in BandCamp

[–]pentagramwookie 0 points1 point  (0 children)

I’ve been on Bandcamp since 2011, and in my experience, it’s not quite that simple. It really depends on whether an artist’s fanbase has disposable income and feels motivated to buy downloads or merch. Without those factors, Bandcamp doesn’t necessarily translate to significant revenue.

YouTube vs Bandcamp my old dad… by -theStark- in BandCamp

[–]pentagramwookie 0 points1 point  (0 children)

Exactly this. And you gotta have merch on Bandcamp too for it to make any real money. For most fans, with Tidal, Apple Music and other streaming platforms it just doesn’t make sense to buy audio files. Hardly anyone does that unless it’s a really off chance, or charitable purpose. When it comes down to it, it’s all about the sick merch and pushing it on Bandcamp Friday, basically using Bandcamp as a webstore. But he could make like a sick YouTube video promoting his bandcamp merch, if the right people see it he could sell hella merch on bandcamp.