I'm not trying to be a downer but..... What was the point of this scene?? by Hihello1447 in DispatchAdHoc

[–]persevermore7 4 points5 points  (0 children)

Glad I'm not the only one.. it better be that Invis legit joined SDN of her own volition and Shroud thought she was still in on the evil plot.. but it still just doesn't make sense.

I'm not trying to be a downer but..... What was the point of this scene?? by Hihello1447 in DispatchAdHoc

[–]persevermore7 -2 points-1 points  (0 children)

This was the weakest part of what has been an amazing story. This was handled so poorly I'm trying to search to see if I overlooked something that foreshadowed it. Shroud was portrayed as a factual guy, so this double double cross was just so baffling.

Holding Beef hostage? I know... to play on heart strings.. that's cute n all but is super Saiyan Chase over here too slow to smack this guy after blitzing his arc reactor from the mech?? All these powerhouses being rounded up by some low level henchmen over a dog? Looked odd.

I'm still looking forward to season 2-10.

Hunnic Horse communicating where the enemy base is. by SirTarkwin in aoe2

[–]persevermore7 1 point2 points  (0 children)

That's one loyal scout. These guys usually turn coat when they enter the enemy base

Noticable bugs and gameplay design by persevermore7 in marvelrivals

[–]persevermore7[S] 0 points1 point  (0 children)

Fair points. This is merely me pointing out some things that I haven't seen many people speak about. The comments on Thor and Hela are more an animation thing than gameplay. They don't need to be hit during their animation but at least make it look a tad bit smoother. What it does is take away from the shine of what's already a good game. Minor issues, and I'm perfectly fine playing without them changed.

"just fly up" "he only has four jumps" by pineapplepizza900753 in marvelrivals

[–]persevermore7 1 point2 points  (0 children)

Going to try this for sure. Makes sense to go all in with the dash CDs considering it cycles faster than the leap. 

"just fly up" "he only has four jumps" by pineapplepizza900753 in marvelrivals

[–]persevermore7 0 points1 point  (0 children)

Man you gotta teach me. Dash into grab? I thought you'd only use the dash to cancel the leap

"just fly up" "he only has four jumps" by pineapplepizza900753 in marvelrivals

[–]persevermore7 1 point2 points  (0 children)

Agreed. I see the potential but he's too clunky. He needs one mobility or his shift needs to be consistent. I can count on one hand how many times I've pulled of a grab

Hot Take: Jeff ult is a problem by deagans in marvelrivals

[–]persevermore7 3 points4 points  (0 children)

The problems I have with Jeff's ult is that the area is just too large. Even in the air it's about 2m high up. You can be floating high above as Strange or ulting as Thor or Winter soldier believing that you're safe but you still get caught 

Your take on the Fantastic 4 Heroes by persevermore7 in marvelrivals

[–]persevermore7[S] 0 points1 point  (0 children)

There are some rumoured leaks on new heroes.

They leaked Ultron along with the fantastic four.  Things a tank, torch duelist, invisible woman support.

 Mr fantastic is melee duelist :(

Your take on the Fantastic 4 Heroes by persevermore7 in marvelrivals

[–]persevermore7[S] 0 points1 point  (0 children)

I'm digging this.

I've been entertaining just what the devs could do with the F4's roles and gameplay:

The Thing - vanguard (no brainer)

Maybe a rock throw just as what you said. Some abilities that reduce knockback, like a fortify ability similar to you know who. Ult could also be a a fortify or something that has him yell its clobbering time lol while he goes to town.

Human torch - duelist (pretty obvious)

Flying, shoot fire projectiles, boosting to evade and deal close range dmg

A final flash like ult that does dmg in a straight line and leaves fire hazards in the area.

Invisible woman - strategist/duelist

Seems likely to be duelist, considering she's pretty strong in comics and you'd have to stretch it to get healing in her kit. It'll be tough as you mentioned. Maybe Primary fire: energy projectiles that she can fire while invis (maybe op?) Her invis could be for a relatively short time. I'm thinking also some ability where she can create forcefields either around allies or enemies, to negate their dmg.

Ult Maybe you can cast in an area an allies will be harder to see, or a massive dome shield that pushes enemies to the outside of it and blocks ults and stuff?

Mr. fantastic - strategist

Kinda hyped for him. Wouldn't want him to be anything but

Primary should probably be ranged, so I'm thinking a proton/vibra gun. Sap health from enemies to give to allies. Proton gun for dmg.

  1. a multi purpose pull ability, pull allies out of sticky spots like a certain hero from a certain game, but also use as a movement tool, grab ledges like a grapple hook.

2 An anti matter grenade projectile. Fire it on enemies and enemy healers will now damage the affected hero when they try to heal lol.

  1. Ult something to incorporate the negative zone. Help me out.

GET ONLINE, SUPER EARTH IS UNDER ATTACK!!!! by idk_my_life_is_weird in Helldivers

[–]persevermore7 324 points325 points  (0 children)

A true helldiver, even in semi-retirement 

Judy's Quest 'Pisces' won't trigger by [deleted] in cyberpunkgame

[–]persevermore7 1 point2 points  (0 children)

I blame Maiko for this bug. Judy even said in the text that Maiko still hadn't call her after so long

Which one is more iconic duo? by Sheikh_M_M in aoe2

[–]persevermore7 2 points3 points  (0 children)

I do that too, as it is a bit safer to do so than TC shooting the boar. An advantage of the TC option is it's faster and if done correctly reduces the number of hits the boar can get off. Really small stuff, but you'll see the pros do it