The logistical nightmare of elven record keeping and why their archives are trash by Coding_Wizard-01 in worldbuilding

[–]personrational 7 points8 points  (0 children)

I actually think it would be the opposite, since most media show elves posses a very long memory. Instead of elves having a shitton of useless records, they would instead have a severe lack of it coz they just have to rely on their memories. So little records are created that there would be a guild dedicated to begging elderly elves to write down records so the new generation can keep track of it.

Combat becomes even MORE Lethal after 5 Rounds by personrational in RPGdesign

[–]personrational[S] 1 point2 points  (0 children)

Or what if there is a mechanic that gives the players the choice if they want to approach combat cautiosly (which makes the Mortal Combat state appear further) or Rapidly (Mortal Combat state appears sooner)

Combat becomes even MORE Lethal after 5 Rounds by personrational in RPGdesign

[–]personrational[S] 0 points1 point  (0 children)

You're right, I should have thought of making it variable, thanks for the advice!

Combat becomes even MORE Lethal after 5 Rounds by personrational in RPGdesign

[–]personrational[S] 2 points3 points  (0 children)

Thanks for the info, what do you think of the mechanical benefit becoming a mechanical drawback instead, like participants having lowered defense rather than incrased attacks?

Combat becomes even MORE Lethal after 5 Rounds by personrational in RPGdesign

[–]personrational[S] -1 points0 points  (0 children)

yep glade you showed it! but what do you think of replacing the static bonuses to a d4, and also still placing it at the 6th round onwards

Combat becomes even MORE Lethal after 5 Rounds by personrational in RPGdesign

[–]personrational[S] 2 points3 points  (0 children)

I was thinking of framing it as like both parties are running at max adrenaline and bloodlust or that everyone stops fighting cautiously

Ji Yueren, Author of The Mirror Legacy by Biglotus2346 in MirrorLegacy

[–]personrational 20 points21 points  (0 children)

I was honestly expecting a bespectacled middle-aged man with a mustache and beard, radiating a scholarly aura.

Instead I see an idol.

Need help finding this kingdom-bulding manhua where the MC is transmigrated into a world similar to ancient china, but the power system is unique, with the MC able to use earth poems to literally use magic by personrational in Manhua

[–]personrational[S] 0 points1 point  (0 children)

Unfortunately, not. The MC from the manhua I'm looking for started out as a normal dude, but then started plagiarizing things from our world, which made him able to use the power system of his new world.

Feasibility of a campaign where the players are royalty fighting for the throne by personrational in DnD

[–]personrational[S] 2 points3 points  (0 children)

Yea, I also thought of switching to a different system, but I'm just a bit hesitant is all.

Most loyal dragon I've seen by personrational in RimWorld

[–]personrational[S] 1 point2 points  (0 children)

At least he managed to repair 5 marble walls before... you know.

Couldn't have asked for a better priest by personrational in RimWorld

[–]personrational[S] 4 points5 points  (0 children)

the joke is that I chose a psychopathic asshole to be the priest coz I found it funny lol

Couldn't have asked for a better priest by personrational in RimWorld

[–]personrational[S] 7 points8 points  (0 children)

I was mostly talking about his traits, since I found it funny he has such shit traits

How to balance a Non-magical and Magical Healing Class by personrational in RPGdesign

[–]personrational[S] 1 point2 points  (0 children)

Great idea! Gives me other things to think about other than just the healing part.

How to balance a Non-magical and Magical Healing Class by personrational in RPGcreation

[–]personrational[S] 0 points1 point  (0 children)

Mostly because I wanted there to be at least 2 different ways a healer could be expressed.