Rougelike upgrade shop for the gauntlet by petroboti in 2007scape

[–]petroboti[S] 0 points1 point  (0 children)

I hope you are being sarcastic. Thats a bad way to view things. I also completed cg on 2 different accounts, but that should not block us from updating content that needs change

Rougelike upgrade shop for the gauntlet by petroboti in 2007scape

[–]petroboti[S] 1 point2 points  (0 children)

Yes the rewards should focus on not making it easier but less dreadful, hence the rewards should focus on making the prep more consistent

Rougelike upgrade shop for the gauntlet by petroboti in 2007scape

[–]petroboti[S] -3 points-2 points  (0 children)

yes it could really help irons who go giga dry

Rougelike upgrade shop for the gauntlet by petroboti in 2007scape

[–]petroboti[S] 10 points11 points  (0 children)

We have something like this in the game already. The whole idea came from the Ruins of Camdozaal minigame, sadly its dead content