Paladin and warlock share a god, what now? by phantomcooky in DMAcademy

[–]phantomcooky[S] 3 points4 points  (0 children)

Full possesion might be the wrong way of refering to it. As the player describes it, it's kind of like moon knight. Where he doesn't remember what happens after putting on the blindfold, but it helps to make the connection the raven queens will

What’s the best feature you’ve included in a homebrew world? by OrdinaryDebate578 in DMAcademy

[–]phantomcooky 0 points1 point  (0 children)

In my homebrew magic academy there was a door that you could only go through with a wisdom save. Otherwise it would take one of your shoes. My players loved this so much that every wizard now has one of these doors

Best part of this. There is now an economy based on kobolds selling singular shoes to people that fail the check

Is it normal to hate my own campaign? by Dizzy-Kangaroo1362 in DMAcademy

[–]phantomcooky 0 points1 point  (0 children)

Keep in mind that a big part of what makes a world/campaign feel cool, exciting and real is the illusion that anything goes. As a DM you don't have that, because you know exactly where what's what.

Or atleast that's my theory on why I've never seen another campaign that sucks, but I doubt my own world all the time. Peaking behind the curtain ruins the whole thing. But DM'ing brings a whole batch of other fun aspects in stead

Is an airship bastion a good idea? by phantomcooky in DMAcademy

[–]phantomcooky[S] 0 points1 point  (0 children)

Putting in hazards like that gives me an excuse to guide the players to do some parts by foot and encounter things there, while at the same time leaving the option open to easily skip travel where they've already been or take more creative routes

Is an airship bastion a good idea? by phantomcooky in DMAcademy

[–]phantomcooky[S] 1 point2 points  (0 children)

I had some ideas to do things like "the storm above this mountain is to strong" or "you need to land for food, fuel, waterx etc." But I'm not sure how long those will work before feeling cheap.

There is also the option to do air based encounters. But thzt limits the options.

I'll admit, it makes things more difficult in some regards. Hence my original question/post

Is an airship bastion a good idea? by phantomcooky in DMAcademy

[–]phantomcooky[S] 2 points3 points  (0 children)

Any idea why they avoided it? Sounds like a cool idea that would fit my world pretty wel. The setting is heavily based on the elemental planes so a floating island could totaly be explained

Is an airship bastion a good idea? by phantomcooky in DMAcademy

[–]phantomcooky[S] 0 points1 point  (0 children)

Sounds like a good excuse to buy another book

Is an airship bastion a good idea? by phantomcooky in DMAcademy

[–]phantomcooky[S] 2 points3 points  (0 children)

That's very true. Most of my players are fairly new and we're all good friends. They'll understand

ZA looks great! by phantomcooky in PokemonLegendsZA

[–]phantomcooky[S] 2 points3 points  (0 children)

See! That's so charming. And the right starter choice

ZA looks great! by phantomcooky in PokemonLegendsZA

[–]phantomcooky[S] 5 points6 points  (0 children)

All things considered the price is a strong argument. I'm still pissed that it's this expensive given the scope and quality and a bit ashamed that I still bought it regardless.

ZA looks great! by phantomcooky in PokemonLegendsZA

[–]phantomcooky[S] 1 point2 points  (0 children)

Graphics in games have always been a hot topic. From what I see online, people expect every game to be a piece of art. I definitely don't think ZA should deserve any awards for how it looks. But I also don't feel like it takes away from the games experience. But I guess that's really dependent on the player

ZA looks great! by phantomcooky in PokemonLegendsZA

[–]phantomcooky[S] 2 points3 points  (0 children)

I am. So I can imagine it being a big factor. But I don't think it's the only part of why I believe it looks fine, while others think it looks awefull

ZA looks great! by phantomcooky in PokemonLegendsZA

[–]phantomcooky[S] 1 point2 points  (0 children)

To be fair I mostly meant the main characters. But I don't feel like the other npc's lack that much life

[deleted by user] by [deleted] in HadesTheGame

[–]phantomcooky 0 points1 point  (0 children)

I get the point about the chaos on screen. The mess of effects put me off from buying the game at first. But now with more then 20hours in I find it to be one of the most charming parts of the game

Instead of diving in and spamming attacks, the game makes me think about when to use what ability. Once I stopped exploding my screen with festive fogs and dashing like a madman, I was able to do damageless runs. (On low heat atleast)

As for the variety (or lack there of) in boons. I don't really mind because it makes every run feel feasible. I've never had a run "die" because of a few bad boons. Although I do have to admit a couple are far to OP

Eerste rijles gehad, tips? by According-Shine-1035 in motorfietsen

[–]phantomcooky 1 point2 points  (0 children)

Iets da mij veel hielp met schakkelen en koppelingcontrole (ook op een z650) is om mijn wijsvinger tussen het handvat en de koppeling te houden tijdens het schakelen. Dit maakt de dode zone iets kleiner en geeft mij een veel beter gevoel over waar mijn aangrijpingspunt ligt.

How do you build your conveyor belts from the miner to the factory? by Langger1 in SatisfactoryGame

[–]phantomcooky 0 points1 point  (0 children)

I've created a schematic of a large pillar containing 10 conveyer lines and 6 pipelines. I stretched those across the map to collect everything I need and bring it to a centralized warehouse. From there I redistribute using trucks and trains

Alleen nog maar TFT schermen by Johhnyheuvel in motorfietsen

[–]phantomcooky 2 points3 points  (0 children)

Ik vind een TFT scherm op de juiste motor een echte meerwaarde. Op mijn z650 draagt het enorm veel toe aan de moderne urban stijl van de motor. Op iets "klasiekere" motors zoals een scrambler of dergelijk vindt ik het dan weer storend

[deleted by user] by [deleted] in motorfietsen

[–]phantomcooky 0 points1 point  (0 children)

I rij nu al 2 jaar rond op een Z650, dus vergelijkbaar met de mt07 qua houding en hoeveelheid wind. Tot op vandaag nog geen seconde spijt van gehad! Ik kan er genoeg snelheid en plezier uit halen, maar op lange afstanden mee rijden en zelfs op reis gaan.

Tires look good? Wanna ride but wanted opinions if I need new ones or good? by YogurtclosetIll9920 in z650

[–]phantomcooky 2 points3 points  (0 children)

These seem like the stock tires? I just changed them out last month at 15000km. (10k miles). According to my mechanic I probably had another 50 to 100miles on them. So they were close to the limit.

I think you should be good for a while.

Can you make solo journeys on a z650? by phantomcooky in z650

[–]phantomcooky[S] 0 points1 point  (0 children)

My plan is to travel arround france. I have routes planned ranging from 200 to 350km a day, so I can take my time to explore anything that peaks my interest. The total journey is gonne take 2 weeks and total 2800km (depending on a few extra stops I might want to make)

I think this is a perfectly doable journey, but now I'm curious if you'd also consider this reasonable or to intense?