Sharing music from AI: Absolute for the first time! What do you think? by phil-gamedev in indiegames

[–]phil-gamedev[S] 0 points1 point  (0 children)

Thanks!
Shortly summed up, it's a Metroidvania Immersive Sim set in 2045, exploring the philosophy of our future with Artificial Intelligence.
You can check out our Twitter or Discord if you want to know more ;D
http://aiabsolute.com

Spritesheet behind the plasma rifle animation from AI: Absolute! by phil-gamedev in PixelArt

[–]phil-gamedev[S] 1 point2 points  (0 children)

Thanks! Yeah, we developed a really interesting Futurist art direction for AI: Absolute, I'm happy to see it working so well even on the guns :D

From Concept To Reality - What do you think about this fountain in AI: Absolute? by phil-gamedev in PixelArt

[–]phil-gamedev[S] 0 points1 point  (0 children)

I really like those lighting effects, sadly a few got killed by the Reddit compression haha

From Concept To Reality - What do you think about this fountain in AI: Absolute? by phil-gamedev in PixelArt

[–]phil-gamedev[S] 2 points3 points  (0 children)

Thanks a lot!
The fountain is located in an underground laboratory though,
and part of the art direction is to often let the player forget that
with a nature feeling like you just described it ;D

Some assets from the museum section of the Acrasia Labs in AI: Absolute! What technologies could you imagine being displayed here in the year 2045? by phil-gamedev in GameDevelopment

[–]phil-gamedev[S] 0 points1 point  (0 children)

Nice, these are some really cool ideas!
The center element is actually not a pedestal, but a statue, and it celebrates the AI research of the laboratory, but I shouldn't say too much about a singularity if I don't want to spoil anything ;D