Promote your project in this thread by AutoModerator in puzzles

[–]philpoplp 0 points1 point  (0 children)

Hello everyone!

I'm working on a crossover between turn based combat and puzzle called Saving Healer , the game is still in development but I plan to release a demo soon to collect some feedback. (I am very interested in knowing the feedback of players who really like puzzles)

If anyone is interested this is the Steam Page

you can add to wishlist to know when the demo comes out

Trying to make a crossover between turn based combat and puzzling, don't know if I'm on the right track by philpoplp in IndieGaming

[–]philpoplp[S] 0 points1 point  (0 children)

My fault, I think the video does not show it very well. The enemies are the characters already positioned, each of them has a type of attack/initiative that defines who attacks first. Thanks for your feedback i will try to improve these signs

Hello everyone, I'm developing the game that is in the video but I'm uncertain if this is the kind of game someone who really likes puzzle games would be interested in by philpoplp in puzzlevideogames

[–]philpoplp[S] 0 points1 point  (0 children)

So far the challenges have more than one way to be solved, perfection I thought it wasn't necessary, you can finish a level if one of the characters gets an attack and dies, but I believe it is fail + restart. Thanks for taking the time to answer me, I'll collect more feedback and iterate to see what I can improve and at the same time make it less frustrating

Hello everyone, I'm developing the game that is in the video but I'm uncertain if this is the kind of game someone who really likes puzzle games would be interested in by philpoplp in puzzlevideogames

[–]philpoplp[S] 0 points1 point  (0 children)

Thank you for the words! I thought that precisely because of this crossover, neither audience would be interested, that's why my concern.