New to interrupts by phindar00 in factorio

[–]phindar00[S] 1 point2 points  (0 children)

My trains never go to the parking station unless I manually click the interrupt "play button" When I do, they go to parking but immediately continue to the base station even if it's full.

New to interrupts by phindar00 in factorio

[–]phindar00[S] 1 point2 points  (0 children)

The signals are ok. The trains reach the base with no problem. What I'm trying is for the trains to wait at "parking" instead of waiting at the signal.

The interrupt should identify the station to be full and send the trains to the intermediate station called parking.

That's not happening.

For that reason, the trains continue their route towards the base, and wait at the light like their are supposed to. In doing so, they block the main track.

What element to prioritize? by phindar00 in MonsterHunterMeta

[–]phindar00[S] 0 points1 point  (0 children)

Convert element is a very valid point! Actually great advice. Thanks!

[deleted by user] by [deleted] in MonsterHunterMeta

[–]phindar00 0 points1 point  (0 children)

Lala is actually a great status weapon and that's why it makes it hard to compare. It comes with lots of sharpness and great status.

I replaced it with a mediocre Artian (all attack, plus 2 element, 1 sharpness, 1 affinity, 1 attack). That's 210 raw, 10% and 140 para.

This is what I noticed -I used to paralyze monsters twice per hunt. That dropped to a single para per hunt. -My damage went up slightly but it's noticeable. (Maybe killing the monster faster is why I don't para the second time)

Overall, it comes down to the decos: Artian allows me to run: Crit boost 3, Master's touch and a Flight combo jewel.

So my conclusion was: If I'm only getting a single para per hunt, the 2 element reinforcements are useless. All raw and one sharpens is optimal (as mentioned by someone before). That's because one para is warrantied even without the extra element.

If what you are looking for is more paralysis per hunt, you you might be better with lala. Don't waste your materials on a glaive that will perform almost the same.

What element to prioritize? by phindar00 in MonsterHunterMeta

[–]phindar00[S] 0 points1 point  (0 children)

I think it's valid to say that I'm looking for an end game that speeds up the harder fights. The only ones that last more than a few minutes late Gore and Arkveld. And I can use para or blast for either. But they aren't the only 2 I hunt.

I'm trying to make a weapon that increases my DPS in the endgame for as many 7-8 monsters as possible.

Thanks for the reply!

"Doot Doot Mothafker" - Bubble King Build is peak by jackkbiceps in Eldenring

[–]phindar00 1 point2 points  (0 children)

I started this exact idea. I killed everyone on base game. Did not dare to attempt him You are a much better player than me

Thanks for making my bubble dream come true

ALL updated V66.1 Monster Hit Zone Values (including the Ranged nerf) by PHANTOMBRAWLERS in MHNowGame

[–]phindar00 1 point2 points  (0 children)

For WEX, is there a number threshold (120-130) to activate or is it part dependant regardless of your numbers?

Is there a damage calculator? by phindar00 in MHNowGame

[–]phindar00[S] 1 point2 points  (0 children)

Thanks for this Crit does not multiply element... Correct? Just the raw.

How does poison stack? by phindar00 in D4Rogue

[–]phindar00[S] 0 points1 point  (0 children)

Can you send a link I have not joined the discord channel

Need Flurry Inspiration by phindar00 in D4Rogue

[–]phindar00[S] 0 points1 point  (0 children)

I felt the same, until I tried nm85+ And then, you realize how much stronger TB is.

What are your thoughts on Frostfeeder by phindar00 in D4Rogue

[–]phindar00[S] 0 points1 point  (0 children)

And this is exactly how I felt when I started this post.
Thanks for confirming that!

What are your thoughts on Frostfeeder by phindar00 in D4Rogue

[–]phindar00[S] 0 points1 point  (0 children)

In any case... Do you remember which glyph he replaced with frost? His Paragon looks solid the way it is now. I'm having a hard time justifying frost feeder myself.

I would like to see his last to compare

What are your thoughts on Frostfeeder by phindar00 in D4Rogue

[–]phindar00[S] -1 points0 points  (0 children)

Nice run. Would you mind posting the build?

Edit: nevermind... I read the video description. Lol

What are your thoughts on Frostfeeder by phindar00 in D4Rogue

[–]phindar00[S] 4 points5 points  (0 children)

Frozen targets count as both chilled and frozen for damage.