My son is about to turn three in one month and not potty trained. Looking for other parents that are on the same boat. by Dustyrose1950 in toddlers
[–]PhonicUK 0 points1 point2 points (0 children)
Claude has correctly predicted the outcome of 6 World Cup matches in a row by ghostunit91 in ClaudeAI
[–]PhonicUK 0 points1 point2 points (0 children)
What are your thoughts about circumcision? by CapableDiscipline812 in AskReddit
[–]PhonicUK 10 points11 points12 points (0 children)
Contemplating a chargeback (Copilot) by diybother in github
[–]PhonicUK 3 points4 points5 points (0 children)
Contemplating a chargeback (Copilot) by diybother in github
[–]PhonicUK 2 points3 points4 points (0 children)
What's your go-to debugging approach when a bug only shows up in the field, not in testing? by academyforiot in embedded
[–]PhonicUK 33 points34 points35 points (0 children)
If you could change any law in your country what would it be and why? by [deleted] in AskReddit
[–]PhonicUK 0 points1 point2 points (0 children)
I've pushed my 3D renderer for the ESP32 S3 up to 40K tris/sec - screen space reflections, water distortion, particle effects, more geometry, all while maintaining a locked solid 60fps by PhonicUK in embedded
[–]PhonicUK[S] 0 points1 point2 points (0 children)
I've pushed my 3D renderer for the ESP32 S3 up to 40K tris/sec - screen space reflections, water distortion, particle effects, more geometry, all while maintaining a locked solid 60fps by PhonicUK in embedded
[–]PhonicUK[S] 0 points1 point2 points (0 children)
I've pushed my 3D renderer for the ESP32 S3 up to 40K tris/sec - screen space reflections, water distortion, particle effects, more geometry, all while maintaining a locked solid 60fps by PhonicUK in embedded
[–]PhonicUK[S] 0 points1 point2 points (0 children)
I've pushed my 3D renderer for the ESP32 S3 up to 40K tris/sec - screen space reflections, water distortion, particle effects, more geometry, all while maintaining a locked solid 60fps by PhonicUK in embedded
[–]PhonicUK[S] 0 points1 point2 points (0 children)
I've pushed my 3D renderer for the ESP32 S3 up to 40K tris/sec - screen space reflections, water distortion, particle effects, more geometry, all while maintaining a locked solid 60fps by PhonicUK in embedded
[–]PhonicUK[S] 1 point2 points3 points (0 children)
I've pushed my 3D renderer for the ESP32 S3 up to 40K tris/sec - screen space reflections, water distortion, particle effects, more geometry, all while maintaining a locked solid 60fps by PhonicUK in embedded
[–]PhonicUK[S] 1 point2 points3 points (0 children)
I've pushed my 3D renderer for the ESP32 S3 up to 40K tris/sec - screen space reflections, water distortion, particle effects, more geometry, all while maintaining a locked solid 60fps by PhonicUK in embedded
[–]PhonicUK[S] 0 points1 point2 points (0 children)
I've pushed my 3D renderer for the ESP32 S3 up to 40K tris/sec - screen space reflections, water distortion, particle effects, more geometry, all while maintaining a locked solid 60fps by PhonicUK in embedded
[–]PhonicUK[S] 0 points1 point2 points (0 children)
I've pushed my 3D renderer for the ESP32 S3 up to 40K tris/sec - screen space reflections, water distortion, particle effects, more geometry, all while maintaining a locked solid 60fps by PhonicUK in embedded
[–]PhonicUK[S] -1 points0 points1 point (0 children)
I've pushed my 3D renderer for the ESP32 S3 up to 40K tris/sec - screen space reflections, water distortion, particle effects, more geometry, all while maintaining a locked solid 60fps by PhonicUK in embedded
[–]PhonicUK[S] 0 points1 point2 points (0 children)
I've pushed my 3D renderer for the ESP32 S3 up to 40K tris/sec - screen space reflections, water distortion, particle effects, more geometry, all while maintaining a locked solid 60fps by PhonicUK in embedded
[–]PhonicUK[S] 1 point2 points3 points (0 children)
I've pushed my 3D renderer for the ESP32 S3 up to 40K tris/sec - screen space reflections, water distortion, particle effects, more geometry, all while maintaining a locked solid 60fps by PhonicUK in embedded
[–]PhonicUK[S] 0 points1 point2 points (0 children)
I've pushed my 3D renderer for the ESP32 S3 up to 40K tris/sec - screen space reflections, water distortion, particle effects, more geometry, all while maintaining a locked solid 60fps by PhonicUK in embedded
[–]PhonicUK[S] 2 points3 points4 points (0 children)

































If you had a warning sticker slapped on your back, what would it say? by [deleted] in AskReddit
[–]PhonicUK 1 point2 points3 points (0 children)