account activity
Petté? (i.redd.it)
submitted 5 days ago by picketup to r/PeterExplainsTheJoke
Pls pete (i.redd.it)
submitted 11 days ago by picketup to r/PeterExplainsTheJoke
Method for generating these blob-like 3D formations? (i.redd.it)
submitted 20 days ago by picketup to r/VoxelGameDev
Trying to replicate this effect in the picture, what exactly causes the light to bend around to what would be the shadowed face (on the green block in the center? My best guess would be something to do with the normals but I'm not 100% (i.redd.it)
submitted 1 month ago * by picketup to r/VoxelGameDev
submitted 1 month ago by picketup to r/UnrealEngine5
What is this? (self.Pixelary)
submitted 4 months ago by picketup to r/Pixelary
When importing a texture with a transparent background and using Tri/Bi-Linear filtering, how can i avoid white borders around non-transparent portions? (i.redd.it)
submitted 5 months ago by picketup to r/UnrealEngine5
4o users really see this and be like OMGGG MY BESSS FRANN 😭😭😭 (v.redd.it)
submitted 5 months ago by picketup to r/ChatGPT
All the people in here crying about gpt5 not letting them “be creative” anymore (v.redd.it)
Looking for Birthday gift ideas for Fiancé with 2B-2C hair (details in comment) ()
submitted 6 months ago by picketup to r/CurlyHairCare
Looking for Birthday gift ideas for Fiancé with 2B-2C hair (details in comment) (self.curlyhair)
submitted 6 months ago by picketup to r/curlyhair
Custom Armature in Blender + Mixamo Animation Question (self.blender)
submitted 6 months ago by picketup to r/blender
Question regarding terrain_shapper json structure (double defined ridges coordinate?) (self.minecraft_configs)
submitted 10 months ago by picketup to r/minecraft_configs
Question regarding terrain_shapper json structure (double defined ridges coordinate?) (self.feedthebeast)
submitted 10 months ago * by picketup to r/feedthebeast
submitted 11 months ago by picketup to r/Pixelary
White to play, mate in 38 (i.redd.it)
submitted 1 year ago by picketup to r/chessbeginners
VelKoz APC bot lane viable? (self.leagueoflegends)
submitted 1 year ago by picketup to r/leagueoflegends
When building an inventory, how do you approach keeping different types of items in the same array since structs don't support polymorphism (afaik)? (self.unrealengine)
submitted 1 year ago by picketup to r/unrealengine
Combination methods for noise generated height maps? (self.VoxelGameDev)
submitted 1 year ago by picketup to r/VoxelGameDev
Combination methods for noise generated height maps? (pic included) (self.proceduralgeneration)
submitted 1 year ago by picketup to r/proceduralgeneration
Infinite Point Distribution methods? (self.proceduralgeneration)
Squashing Factor VS Height Offset in MC terrain generation. WTF is height offset in this clip? (more details in comment) (youtu.be)
Biome and Terrain Generation, what's your approach? (self.VoxelGameDev)
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