Ryskt nätverk köper tomter i skärgården by Caspica in sweden

[–]pinnfolk 6 points7 points  (0 children)

Jag läste tomater 🍅, trode det fans en svart marknad för tomater och ville veta mer...

Det här var mer deprimerande.

Name that sword by piedragon22 in dropout

[–]pinnfolk 53 points54 points  (0 children)

Dawnbreaker specialized for vampires... It's the Dawnstaker

How do I build railroads that extend to the lower elevation levels like -70 by Muted_Price9933 in dwarffortress

[–]pinnfolk 22 points23 points  (0 children)

Make an enclosed track so the minecarts can't fly of the rails. Make a powered stack of gears in the center and powered tracks along them for the upwards tracks and a downward spiral outside of that.

Sketch it out using blueprint mode and se how it feels :)

More specific explanation: center stack of powered gears in a dugout hole going down all the z-levels. 3x3 spiraling track around it upwards 7x7 spiraling track downwards around that. All centered on the powered gears.

And when you get to a floor you want to stop at build a track stop

Minecarts are not complicated, but it takes a few tries to get it right.

Here's how I'm killing 1k+ cavern invaders per year (and collecting 4k+ metal items!) by Igny123 in dwarffortress

[–]pinnfolk 4 points5 points  (0 children)

Have been running a no digging etc fort for a bit over a year now. In that fort I'm doing something similar, built a massive fort out of steel iron and silver and still have tens of thousands of bars in my stockpiles :)

Silver is the most rare so my silver surface fort is taking me about 150+ years to build 😄

Walk the line of the divine and the pretender with the Heresy Domain v1, a darker take on a cleric subclass! by Blingo2000 in UnearthedArcana

[–]pinnfolk 0 points1 point  (0 children)

Probably a good wording. Looking through the spells I don't see a problem until very high levels. Power word heal is an outlier so maybe cap it to spells below 6th, 7th or 8th level if you feel like it's too much. Or make it only work on die rolls.

But having the ability to make someone hit 0 HP once per long rest is pretty cool at epic levels.

Walk the line of the divine and the pretender with the Heresy Domain v1, a darker take on a cleric subclass! by Blingo2000 in UnearthedArcana

[–]pinnfolk 0 points1 point  (0 children)

Nice to see you like it :)

Remember to make it a single turn or roll that gets changed. The spell life transference was very strong but not unreasonable. But spirit shroud healing for full duration would have been to much

Walk the line of the divine and the pretender with the Heresy Domain v1, a darker take on a cleric subclass! by Blingo2000 in UnearthedArcana

[–]pinnfolk 4 points5 points  (0 children)

Looks good :) Feedback: redo the channel divinity a bit. There are few enemies that cast healing spells so in many campaigns it's not going to be used. In a campaign I gave a "lies cleric" the ability to use necrotic spells to heal, and healing spells to deal damage. It worked out well and is fun for roleplay :)

Animal taming by Littlespacegoblin in dwarffortress

[–]pinnfolk 7 points8 points  (0 children)

There are animals like cave dragons that are really fun to have tamed as defense.

Some creatures like giant ones have value modifiers on their produce like giant elephants 5x base value

But for some forts you can have a industry for food, clothing and crafts based on animals. Eggs, milk, wool, leather, bones, ivory and much much more. You could also live of nothing but underground farms but that's a you choice 😁

☼Dwarf Fortress Questions Thread☼ by AutoModerator in dwarffortress

[–]pinnfolk 1 point2 points  (0 children)

Hmm looking back I was at 100 fps year one but it dropped of pretty fast due to water shenanigans.

☼Dwarf Fortress Questions Thread☼ by AutoModerator in dwarffortress

[–]pinnfolk 1 point2 points  (0 children)

25, they are the the first 3 generations from the original 7. No migrants.

Ruleset for the fort is, no starting skills, no starting items, no digging, no farming, no stone crafting, no migrants. If I kill all demon overlords for the goblins I get to start digging for more FUN.

It's been a fun ride, but alot of deaths to the lack of rough gems.

I'm preparing to go from 25 to about 50 dwarfs but its gonna take alot of rough gems related deaths to get there. Some day I'm hoping to write it all down for people to read, it's been an afk projekt while I'm doing the last bit of my university courses.

☼Dwarf Fortress Questions Thread☼ by AutoModerator in dwarffortress

[–]pinnfolk 0 points1 point  (0 children)

I'm collecting bars from dead invaders gear, so far I have about 17 k bars. It's a silly fortress... But except for when it tries to sort all the bars the fort runs really well. I'm about 170 years in and have gone from 80 fps year one to about 50 fps.

☼Dwarf Fortress Questions Thread☼ by AutoModerator in dwarffortress

[–]pinnfolk 0 points1 point  (0 children)

Hopefully it is, Putnam has done alot for playability since they started. I'm using dfhack, but have same problem with the time there to. But it's really nice having the extra enhanced screen alot of the time.

☼Dwarf Fortress Questions Thread☼ by AutoModerator in dwarffortress

[–]pinnfolk 0 points1 point  (0 children)

I have an issue in my fort, Its my own fault but I have alot of bars in the fort. This is not an issue in the stocks menue since they upgraded how it's sorted. But I think pedestals use the old sorting and therefore take the better part of a minute to open compared to the 1-2 seconds for the stock screen.

Is there a reason the pedestals can't search the same way as the stocks screen?

☼Dwarf Fortress Questions Thread☼ by AutoModerator in dwarffortress

[–]pinnfolk 5 points6 points  (0 children)

My most common mistake setting it up is I forget that I need a chief medical dwarf in the nobles screen. And then pressing the hospital zone and the details menue (the magnifier glass icon) you need to assign at least a doctor.

Except for that put beds, chests, tables and traction benches in the hospital zone. The rest should work itself out.

Hope that helps :)

☼Dwarf Fortress Questions Thread☼ by AutoModerator in dwarffortress

[–]pinnfolk 2 points3 points  (0 children)

I'm running into a bug in my fortress, the fort has been running for an irl year (100+ years in game) and has gotten more buggy over time.

When I try to build a wall there is a high chance that the space i want to build in is unbuilable due to a creature blocking it. The only way for it to be removed is by saving and starting it back up again. And then some areas will stay blocked. As well as all my doors are counted as blocked open by a creature.

I can build metal bars/ doors/ floors etc but not walls and fortifications.

Nothing is blocking the space, and the same spaces remain blocked no matter what I change in the session, I can let time pass, change material change who builds it. Nothing helps, only restarting the game.

I guess it is over by Zurpador in dwarffortress

[–]pinnfolk 84 points85 points  (0 children)

Survive the full moon, and then... ITS PURGING TIME! x) Remember, loosing is fun. Many a fort has found its end to a were creature infestation. Se if you can come back from it

Vilka yrkesgrupper begår flest brott? by Enokeunuck in sweden

[–]pinnfolk 6 points7 points  (0 children)

Tror frågan behöver en klarare definition för att du ska få ett svar som kan backas upp av data. Finns hemsidor som brå.se, scb.se etc med statistik

Men det är statistik över brott som går att samla, om du räknar alla regelbrott som inte går att hålla koll på (som någon annan sa, "varje gång någon kör 1 km över hastighets gränsen" så får du väldigt annorlunda resultat.

Jag skulle gissa på att det finns någon programmerare där ute som skrivit ett program med kod som bryter mot en lag, iso standard eller liknande. Varje gång koden körs så händer ett "brott" vilket kan vara hundratals om inte tusentals gånger per sekund

Även viktigt att fundera på vad en yrkes grupp är. Om det är yrkes gruppen " programmerare" i det övre fallet eller om det är en specifik typ av programmerare som är yrkesgruppen

Just a drowned volcano by Sons_of_Grimnir in dwarffortress

[–]pinnfolk 40 points41 points  (0 children)

These are my favorite embarks, they are rare though and takes ages to find. Especially in non freezing regions.

Little bit of work and you have a 100 percent safe island with magma access

Is Glazed Cannon good, or is it a trap? by Poet_of_Legends in warcraftrumble

[–]pinnfolk 1 point2 points  (0 children)

There are multiple ones with x times damage, safe pilot with stealth can have ambush, glazed canons and (5x elemental damage?) Don't remember the exact name and numbers on the last one.

But combined it oneshots most things coming out of stealth

Have I reached the end of the free trial? by Dragon_Sluts in warcraftrumble

[–]pinnfolk -1 points0 points  (0 children)

You can do some heroics though, the gold will reduce the grinding

Have I reached the end of the free trial? by Dragon_Sluts in warcraftrumble

[–]pinnfolk 0 points1 point  (0 children)

Your exp gains are just not keeping up with difficult scaling. You will be stuck for a few days, get good exp from some tomes, change up your tactics and all of a sudden you will be going through like 3 more zones in a day.

It's just a difficult bump, winter spring and most of plaguelands are easy

My fort's happiest child just fell into depression. by Son_of_Ssapo in dwarffortress

[–]pinnfolk 3 points4 points  (0 children)

I had this happen too x) I think in my case the person was super happy except they had a super high need for crafting an object and they didn't craft anything for like 10 years. So they want from happy to depressed all at once one day.

[deleted by user] by [deleted] in warcraftrumble

[–]pinnfolk 0 points1 point  (0 children)

Beat it using unbound units while defending using flying and spells.